(2) • Relief Efforts ( Face of the Enemy)
Event
Plays in your core. When your personnel on a planet is killed by an opponent's dilemma, you may beam a personnel aboard your ship with four or more staffing icons there to the planet (He or she joins the attempt.) You may do this only once each dilemma.
"...Cochrane's ship was damaged in the attack. Get down here with an engineering detail; we have work to do."
Characteristics: "relocate" personnel cards - between two locations "in play", plays in your core, ship related card.
Requires: "killer" dilemma, ship with four or more staffing icons.
Card logging info: First edited by Telak at Nov 8th, 2015. Please support openCards and validate game text of this card!
(0) Rescue Captives ( Second Edition)
Event
Discard any number of cards from hand to take an equal number of your personnel from your opponents' brigs and place them on your headquarters mission. Destroy this event.
"This mission can end only one of two ways. Either we bring back Li Nalas, or we don't come back at all."
Characteristics: "relocate" personnel cards - between two locations "in play", prevent your personnel from beeing captured, discard a card from hand.
Requires: Capture, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Seeing Double ( Strange New Worlds)
Event
Morph. Choose one: Place your Founder from your headquarters mission aboard a ship; or exchange any number of your personnel at your headquarters mission with an equal number of your personnel aboard a ship. Destroy this event.
"Wait ... it's me. Odo."
"You don't say."
Characteristics: "relocate" personnel cards - between two locations "in play", Morph, ship related card.
Requires: affiliation, headquarters, Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Shocking Revelation ( Shattered Mirror)
Event
Infiltration. Plays on an opponent's incomplete non-headquarters mission. When your opponent completes this mission, if you command an Infiltrator, choose a personnel involved, place them on your headquarters mission, and name an affiliation. They become the named affiliation. (You now command that personnel.)
"...and we thank you for returning our sister to us."
Characteristics: "relocate" personnel cards - between two locations "in play", take command (of opponent cards), plays / place on a mission.
Requires: headquarters, Infiltrator.
Card logging info: First edited by Telak at Dec 1st, 2018. Please support openCards and validate game text of this card!
Disconcerting Displacement ( Matter of Time)
Interrupt
Temporal. When an opponent's personnel begins a mission attempt, discard two cards from hand to name a unique personnel. If the opponent's named personnel is not attempting the mission, place him or her present with the opponent's personnel that are attempting the mission. (He or she joins the mission attempt.) Remove this interrupt from the game.
"Now, Mr. Worf!"
Characteristics: "relocate" personnel cards - between two locations "in play", discard a card from hand, Temporal, remove cards from the game (this card), interrupt related card.
Card logging info: First edited by Telak at Feb 24th, 2013. Please support openCards and validate game text of this card!
Exchange Program ( Peak Performance)
To play this interrupt, you must command two ships. When an opponent plays an interrupt, download an interrupt.
Order - Place one of your personnel at an opponent's headquarters mission (he or she now commands that personnel) to take a personnel at that headquarters mission that has a cost equal to or less than that personnel and place him or her at your Qo'noS (you now command that personnel).
Characteristics: "relocate" personnel cards - between two locations "in play", take command (of opponent cards), download, download - interrupt, ship related card.
Requires: affiliation, Qo'nos, headquarters.
Card logging info: Last edited by Telak at Oct 2nd, 2016. One quality log by eberlems at Feb 21st, 2019. Please support openCards and validate game text of this card a second time!
Surprise Audit ( Extreme Measures)
Interrupt
When your personnel aboard a ship is facing a dilemma, lose 5 points to take a personnel from beneath your Ferenginar and place him or her aboard that ship. That personnel joins the mission attempt.
"You're being charged with violating Ferengi Trade Bylaws subsection one thousand twenty-seven, paragraph three."
Characteristics: "relocate" personnel cards - between two locations "in play", lose points, ship related card.
Requires: affiliation, Ferenginar.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
Warp Speed Transfer ( Captain's Log)
Interrupt
Pursuit. While your personnel aboard a ship are facing a dilemma, move your staffed ship to that mission from a different mission and place one of your personnel aboard that ship aboard the ship attempting the mission. That personnel joins the mission att
"Has anyone ever done this before?"
Characteristics: "relocate" personnel cards - between two locations "in play", "relocate" ship cards, Pursuit, ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Vandros IV, Restore Iconian Gateway ( The Nth Degree)
Planet Mission
Location: Gamma-Quadrant Span: 2. Points: 30.
Requirements: Officer, Security, Strength > 35, a Hand Weapon, and (Archaeology or Leadership)
Special Instructions: Order - If this mission is complete, place any number of your Jem'Hadar and/or Hand Weapons from this planet on any player's ship or planet mission.
"...they'll become virtual invincible."
Characteristics: "relocate" personnel cards - between two locations "in play", Gamma-Quadrant mission, STRENGTH Missions, nebula mission, planet mission, worth 30 or less points, worth 35 or less points.
Requires: Hand Weapon, planet mission, Jem'Hadar species.
Card logging info: First edited by Telak at Oct 27th, 2017. Please support openCards and validate game text of this card!
(2) • Ch'Regha, Open-Minded ( This Side of Paradise)
Klingon Personnel of Klingon species.
Icons:
Archaeology Exobiology Honor
Medical
Order - Stop this personnel aboard your ship at a mission to place a Klingon at your Qo'noS aboard this ship.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 6
"You have a fiery spirit. You will make a worthy mate."
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, Klingon species.
Requires: affiliation, Qo'nos, Delta-Quadrant mission, Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Jeremiah Hayes, Diligent Major ( These Are The Voyages)
Starfleet Personnel of Human species.
Icons:
Honor Leadership
Officer Security
MACO. While your MACO is facing a dilemma at a planet mission and you command a completed space mission, you may place this personnel on that planet mission and have him join that attempt. You may use this ability only if this personnel is at another mission.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 6
"Sir, I noticed a lot of activity down there."
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, Past related, MACO, Human species.
Requires: planet mission, space mission, MACO.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Kudak'Etan, Arrogant First ( Decipher's Promotion Cards)
Dominion Personnel of Jem'Hadar species.
Icons:
Astrometrics Leadership
Navigation Officer
Commander: U.S.S. Defiant. Alpha.
Order - Discard a Vorta from hand to place this personnel and any number of your Jem'Hadar present aboard a ship at the same mission.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 8
"I am the First. And I have declared victory."
Further game play infos
Kudak'Etan, Arrogant First counts as "matching commander" for the following ship cards:
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, discard a specific card from hand, Alpha, Commander, personnel who has a cost of 3 or more, Jem'Hadar species.
Requires: Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Markus Forbes, Extraction Specialist ( Unity)
Starfleet Personnel of Human species.
Icons:
Diplomacy Leadership Navigation
Science Security
MACO. If this personnel is at a non-headquarters mission, discard three cards (or two MACO personnel) from hand to place a captive you own present with this personnel.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"...I don't think we've seen the last of them."
Characteristics: "relocate" personnel cards - between two locations "in play", prevent your personnel from beeing captured, affiliation, discard a specific card from hand, Past related, MACO, Human species.
Requires: affiliation, Capture, MACO.
Card logging info: First edited by Telak at Dec 1st, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(3) • Phlox, Alien Physiologist ( To Boldly Go)
Starfleet Personnel of Denobulan species.
Icons:
Biology Exobiology
Medical Physics Science
When your personnel present is about to be killed, you may stop this personnel to prevent that and place that personnel on your headquarters where he or she could be played.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"My asmotic eel's under the weather... I should stay aboard until she's feeling better."
Characteristics: "relocate" personnel cards - between two locations "in play", prevent your personnel from beeing killed, affiliation, Past related, personnel who has a cost of 3 or more, Denobulan species.
Requires: headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Robin Lefler, Mission Specialist ( Second Edition)
Federation Personnel of Human species.
Icons:
Engineer Exobiology
Programming Transporters
Order - Discard the top card of your deck to beam one of your stopped personnel at this mission.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"That's Law 36: You gotta go with what works. ... Every time I learn something essential, I make up a law about it so I never forget."
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, manipulate your deck, Next Generation related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Seven of Nine, Prodigal Daughter ( This Side of Paradise)
Borg Personnel of Borg species.
Icons:
Astrometrics Engineer Exobiology
Programming Science Treachery
When a card your opponent owns is about to prevent your interrupt, you may give command of this personnel to an opponent to ignore that effect. If you do, choose a ship commanded by that opponent and place this personnel aboard that ship.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 6
"I wish to stay. I intend to rejoin the Collective."
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, interrupt related card, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Seven of Nine, Borg species, ship related card.
Requires: prevent opponent's interrupts.
Rule hint for this card
This card has an erratum: Clarification wording.
Game text without errata: "When your opponent's card is about to prevent your interrupt, you may give command of this personnel to an opponent to ignore that effect. (...)".
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Spock, Maverick Diplomat ( Face of the Enemy)
Federation Personnel of Human / Vulcan species.
Icons:
Archaeology 2 Diplomacy Honor
Law Science
When you play this personnel, each player may choose one: download a Diplomacy personnel; remove the bottom card of his or her dilemma pile from the game; or place a personnel from his or her headquartesr mission at another mission.
INTEGRITY: 8 CUNNING: 8 STRENGTH: 6
"...I am here on a personal mission of peace..."
Characteristics: manipulate your dilemma pile, remove opponent's dilemmas from the game, "relocate" personnel cards - between two locations "in play", affiliation, download, download - personnel, Next Generation related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, Vulcan species.
Card logging info: First edited by Telak at Nov 1st, 2015. Please support openCards and validate game text of this card!
(2) • Vakis, Misinformed Operative ( Lineage)
Romulan Personnel of Romulan species.
Icons:
Biology Intelligence Medical
When you play an Assassin, you may discard a card from hand to place that personnel on any headquarters mission or on any planet.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 5
"I'll correct our records."
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, discard a card from hand, Romulan species.
Requires: headquarters, planet mission, Assassin.
Card logging info: First edited by Telak at Jul 8th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!