(4) Inhumane Interrogation ( Infinite Diversity)
Dual Dilemma
Randomly select a personnel to be killed. You may destroy an event in your core to prevent this.
"Give us what we came for, and we'll leave you in peace."
Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, destroy an event - in opponent's core, destroy an event - in your core.
Card logging info: Last lgged by eberlems at Apr 23rd, 2010 (Q1 by Telak at Jul 31st, 2010 & Q2 by Roga Danar at Sep 8th, 2010)
(1) • A History of Collusion ( Shattered Mirror)
Plays in your core. When you play a Smuggler personnel, choose an event in an opponent's core. That opponent may destroy that event. If he or she does not, the next card you play this turn is cost -2.
The Duras family conspired for generations to destabilize the Empire from within, often with Romulan involvement.
Characteristics: event related card, destroy an event - in opponent's core, plays in your core, reduce your card play cost.
Requires: affiliation, Smuggler.
Card logging info: First edited by Telak at Dec 5th, 2018. Please support openCards and validate game text of this card!
(3) Cellular Peptide Cake ( Genesis)
Replicate - Discard an event from your hand. (You may discard an event card from your hand when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command a Klingon. Each player returns a non-unknown icon event in an opponent's core to its owner's hand. Destroy this event.
"With mint frosting."
Characteristics: destroy an event - in opponent's core, Replicate.
Requires: Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) In the Pah-wraith's Wake ( Strange New Worlds)
Event
Pah-wraith. To play this event, you must command three personnel. Remove two events in your discard pile from the game to destroy an event in an opponent's core. Destroy this event.
"I know this must be of little comfort, but I never intended you any harm."
Characteristics: destroy an event - in opponent's core, "use" your discard pile, Pah-wraith, remove cards from the game (other cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Restorative Responsibility ( To Boldly Go)
Event
To play this event, you must command three personnel. Destroy an event in an opponent's core for each of your completed space missions. Destroy this event.
"In less than a single Earth year, you've engaged in armed conflicts with over a dozen species. You may claim to be on a mission of exploration... I, however, consider you reckless and irreponsible. A danger to the quadrant."
Characteristics: destroy an event - in opponent's core.
Requires: affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Sonchi ( Strange New Worlds)
Event
Plays in your core. When you play an Anthropology Klingon, you may destroy this event to remove an event in an opponent's core from the game.
Among the briefest of all Klingon ceremonies, the Sonchi confirms a warrior's death by his failure to answer a final challenge to fight.
Characteristics: destroy an event - in opponent's core, plays in your core, remove cards from the game (other cards).
Requires: Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) Strafing Fire ( To Boldly Go)
Event
To play this event, you must command two ships. Destroy an event in an opponent's core. Then search that opponent's hand and deck and place each copy of that event in it's owner's discard pile. That opponent shuffles and replaces his or her deck. Destroy this event.
"The Cardassian ship relayed a distress signal, but it was cut off before they could tell us what was wrong."
Characteristics: destroy an event - in opponent's core, manipulate opponent's deck, manipulate opponent's hand, ship related card.
Requires: Maquis related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Tactical Advantage ( Unnatural Selection)
Event
Plays in your core. When you win an engagement involving your ship, choose one (or choose two if the losing ship was ): return an event in an opponent's core to its owner's hand; examine an opponent's hand and choose a non-ship card to be discarded; or remove a card in an opponent's discard pile from the game.
"You're too slow, old man..."
Characteristics: event related card, destroy an event - in opponent's core, plays in your core, manipulate opponent's discard pile, manipulate opponent's hand, remove cards from the game (other cards).
Requires: engagement, affiliation, affiliation.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
Swagger ( Strange New Worlds)
Interrupt
To play this interrupt, you must command three personnel.
Order - Discard two cards from hand to destroy an event in an opponent's core that costs 3 or less.
"Remember those field tests I was telling you about? They were successful. We've begun to deactivate the mines."
Characteristics: event related card, destroy an event - in opponent's core, discard a card from hand.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Jones ( Unity)
Federation Personnel of Human species.
Icons:
Exobiology Programming Science
Treachery
When you play this personnel, you may lose 5 points to destroy an event in an opponent's core.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
With the odds overwhelmingly stacked against them, the crew of the Equinox was willing to follow any order, as long as they believe it would get them home.
Characteristics: event related card, destroy an event - in opponent's core, lose points, affiliation, Voyager related, Human species.
Card logging info: First edited by Telak at Dec 26th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(4) • Montgomery Scott, Experienced Engineer ( Allegiance)
Federation Personnel of Human species.
Icons:
2 Engineer Physics 2 Transporters
You may play this personnel at cost -2 to ignore his next ability. When you play this personnel, if you command another personnel who has a cost of 4 or more, you may remove an event in an opponent's core from the game.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
"She'll launch on time, sir. And she'll be ready."
Characteristics: event related card, destroy an event - in opponent's core, affiliation, The Original Series related, remove cards from the game (other cards), Past related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: The Original Series related, personnel who has a cost of 4 or more.
Rule hint for this card
This card has an erratum: Discount rewording.
Skill without errara: "You may play this personnel at cost -2 to ignore his ability.".
Taken form Current Errata 2015-04-06.Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)