Flim-Flam Artist ( Homefront)
The universe is full of hucksters, charlatans, swindlers, confidence men, and Ferengi.
Dilemma - Planet dilemma
Your opponent may immediately draw a card. To get past requires Diplomacy and 2 Computer Skill OR Law and CUNNING>32 (CUNNING>50 if this is a mission).
Characteristics: wall dilemma, additional card draws.
Requires: Mission.
Card logging info: Logged by Telak at Aug 6th, 2010 (Q1 by Decipher-Games at Aug 8th, 2010 & Q2 by eberlems at Aug 9th, 2010)
Flim-Flam Artist ( Energize - ST1E compatible)
"Although I consider this woman's claim upon my ship to be an empty threat, it has further inspired my determination to expose her for the fraud she is."
Dilemma - Planet dilemma
Unless you have Diplomacy and 2 Programming or Law and Cunning > 32, all your personnel are stopped, your opponent may draw a card, and this dilemma is returned to its owner's dilemma pile.
Characteristics: additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Ooby Dooby ( First Contact)
Well, you wiggle to the left, you wiggle to the right; you do the Ooby Dooby with all your might; Ooby Dooby; Ooby Dooby; Ooby Dooby Ooby Dooby; Dooby Dooby doo wah, doo wah, doo wah.
Dilemma - Dual dilemma
Draw one card for each non-android Youth present, then discard one card for each Music personnel present. All Youth, Music and Zefram Cochrane present are "stopped".
Characteristics: additional card draws.
Requires: Android "species".
Card logging info: Logged by openCards team at May 1st, 2009.
Quality of Life ( The Terran Empire)
While Dr. Farallon`s exocomps proved useful as tools, their potential sentience led to conflict over whether they should be sacrificed to save humanoid lives.
Dilemma - Dual dilemma
Opponent may draw a card for each present. To get past requires an (your choice, discarded) OR Cybernetics and 2 Law OR 4 ENGINEER OR Exocomp.
Characteristics: wall dilemma, additional card draws.
Card logging info: First edited by Telak at Nov 26th, 2016. Please support openCards and validate game text of this card!
Swashbuckler at Heart ( These are the Voyages - ST1E compatible)
"Sir, Level Two, Corridor Three reports a disturbance. Mister Sulu chasing crewmen ... with a sword."
Dilemma - Dual dilemma
Reveal your hand and place each interrupt revealed this way on top of your deck in any order. Your opponent draws up to two cards.
Characteristics: manipulate opponent's hand, additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Ferengi Rules of Acquisition ( Rules of Acquisition)
Ornate book of 285 sayings, attributed to Grand Nagus Gint, which guide Ferengi commerce. They're really only guidelines; calling them "rules" was just a clever marketing ploy.
Once each turn, you may place a card beneath draw deck from hand to draw a card (if your Ferengi is present) or to download a card to hand (if your Nagus is present).
Characteristics: additional card draws.
Requires: Rule, affiliation, -icon, Nagus, Ferengi species.
Card logging info: Logged by openCards team at May 1st, 2009.
34th Rule of Acquisition ( Rules of Acquisition)
"War is good for business."
Event
Special icons:
Plays on your arms dealer or Acquisition personnel. Once every turn, if a non-Rogue-Borg battle was just initiated or opponent's ship was just damaged, download two Gold-Pressed Latinum here (three if an arms dealer) OR draw two cards.
Characteristics: Rule, additional card draws, -icon.
Requires: Arms dealer.
Card logging info: Logged by openCards team at May 1st, 2009.
35th Rule of Acquisition ( Mirror, Mirror)
"Peace is good for business."
Event
Special icons:
Plays on your Acquisition personnel. End of each turn, if no battles were initiated since end of your last turn, download a Gold-Pressed Latinum here OR draw a card. 35 th Rule nullifies every 34 th Rule, and vice versa, ignoring Scepter.
Characteristics: Rule, additional card draws, -icon.
Card logging info: Logged by openCards team at May 1st, 2009.
45th Rule Of Acquisition ( Life From Lifelessness)
"Expand or die."
Event
Special icons:
Plays on your ship. Once per turn, your Gold-Pressed Latinum may report aboard (for free). Each time your personnel aboard is killed by an opponent's dilemma, you may download one Gold-Pressed Latinum aboard or draw a card.
Characteristics: Rule, additional card draws, -icon.
Requires: affiliation.
Card logging info: Logged by KlimDokachin at Jun 11th, 2010 (Q1 by Feanwulf at Jun 11th, 2010 & Q2 by eberlems at Jun 15th, 2010)
59th Rule of Acquisition ( Rules of Acquisition)
"Free advice is seldom cheap."
Event
Special icons:
Plays on your Nagus. At any time, advise opponent to attempt a specific mission. If opponent does so voluntarily, opponent must first discard two cards from hand and/or top of draw deck and you may draw up to two; discard event.
Characteristics: Rule, additional card draws, -icon.
Requires: Nagus.
Card logging info: Logged by openCards team at May 1st, 2009.
A Better Alternative ( The Gamma Quadrant)
Appealing to Odo's sense of order and justice, Gul Dukat had the changeling investigate the chemist shop murder to avoid executing ten Bajorans at random as reprisal.
Plays on table. Once each turn, may discard a unique non- card from hand to draw a card. If the discarded card was a site or a card, draw two additional cards.
Characteristics: additional card draws.
Requires: "Reshape the Quadrant"-related cards, affiliation.
Card logging info: First edited by Telak at Jan 11th, 2015. Please support openCards and validate game text of this card!
Alas, Poor Drone ( The Borg)
The Borg Queen searched tenaciously for the interlink frequency connecting the errant drones of Unimatrix Zero. Analyzing those she had discovered brought her closer to finding them all.
Event
Special icons:
Plays on table. Once each turn, you may discard a or drone from hand or in play to draw one card (or two if drone was present with your Borg Queen).
Characteristics: affiliation, additional card draws.
Requires: affiliation, Drone.
Card logging info: Logged by openCards team at May 1st, 2009.
Ancestral Vision ( Voyager)
Tribal lore tells of Sky Spirits who guided the Rubber Tree People in Earth's distant past. When Chakotay found the Spirits' home in the Delta Quadrant, he was beset with visions of his ancestors.
Seeds or plays on a planet. End of each turn, if your Honor personnel who has INTEGRITY > 7 is present, draw an extra card. (May not be nullified if Chakotay present.)
Characteristics: additional card draws.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Awaiting Trial ( Metamorphosis)
On Cardassia Prime, no crime goes unsolved and all criminals are punished. With conviction guaranteed before trial, the people's faith in Cardassian justice is assured.
Event
Special icons:
Plays on table (for free if you have three personnel in play). At the end of each of your turns, if you have a captive, draw an extra card. (Cumulative.)
Characteristics: Punishment, Capture, additional card draws, -icon.
Requires: affiliation.
Card logging info: First edited by Telak at Aug 8th, 2018. Please support openCards and validate game text of this card!
Awaiting Trial ( Second Edition - ST1E compatible)
"Here on Cardassia, all crimes are solved. All criminals are punished. All endings are happy. ... You're only one man, but your conviction will be a salutary experience for millions."
Punishment. To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, if you have a captive, you may draw a card.
Characteristics: Punishment, Capture, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Bajor for Bajorans ( Emissary)
After the Cardassian occupation, many Bajorans wished to rid themselves of all alien influence. The Circle's isolationist attitude led to acts of violence against non-Bajorans.
Plays on table (for free if you have Jaro Essa in play). At the end of each of your turns, if you have no non- personnel in play, you may draw an extra card.
Characteristics: additional card draws.
Card logging info: First edited by Telak at Dec 14th, 2013. Please support openCards and validate game text of this card!
Building a Bridge ( Call To Arms - ST1E compatible)
"My apologies, Captain. I'm afraid the Jem'Hadar are sadly deficient in the social graces. ... You and I should talk... in private."
To play this event, you must command three personnel. Plays in your core. When you complete a mission, for each Vorta that used any of his or her skills to complete that mission, each opponent discards a card from hand and you may draw a card.
Characteristics: additional card draws.
Requires: affiliation, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Determined to Stay ( The Maquis)
Many colonists living in the Demilitarized Zone refused to abandon the worlds they had made their homes, despite pressure from the Federation and Cardassian governments.
Plays on your unattempted Demilitarized Zone Region mission. When your personnel solve, if no opposing ship is at this mission, you may draw up to five cards.
Characteristics: additional card draws.
Requires: Maquis , Demilitarized Zone region.
Card logging info: First edited by Telak at Jun 9th, 2014. Please support openCards and validate game text of this card!
Duck Blind ( Shades of Gray)
To avoid compromising the Prime Directive, the Federation uses camouflaged stations to observe primitive societies.
Seeds or plays on your Alpha Quadrant planet mission (except a homeworld). End of each turn, if your 2 Anthropology present, draw an extra card. (Immune to Kevin Uxbridge.)
Characteristics: additional card draws.
Requires: Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Earn Your Rank! ( Metamorphosis)
In a 31st-century Kyrian recreation, Starfleet officers were portrayed as belligerent and undisciplined, brawling with each other to settle their differences.
Event
Special icons:
Plays on table. Your leaders gain ; your other non-CIVILIAN personnel gain . When you play Holodeck Door, draw a card.
Characteristics: additional card draws.
Requires: Hologram "species".
Card logging info: First edited by Telak at Aug 8th, 2018. Please support openCards and validate game text of this card!
Fajo's Gallery ( Blaze of Glory)
Kidnapped by Kivas Fajo, Data became part of an impressive collection of rare and one-of-a-kind items. Fajo had no problem with the morality of Data's imprisonment.
Event
Special icons:
Seeds or plays on table. You may draw two cards each time you capture a unique personnel, and one card each time one of your cards or your Mona Lisa enters play.
Characteristics: Capture, additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
Ferengi Financial Data Net ( Holodeck Adventures)
Galactic service providing up-to-the-second reports on market fluctuations, currency values, and commodity prices - all for a reasonable usage fee. Essential for any serious entrepreneur.
Plays to discard your hand. Draw a card for each unique Greed personnel you have in play. Discard event.
Characteristics: manipulate your hand, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at May 1st, 2009.
Finally Ready to Swim ( Straight and Steady)
"Today we're about to cross a new threshold. For nearly a century, we've waded ankle-deep in the ocean of space."
Event
Special icons:
Seeds on table. Once every turn, when you play a card, you may draw a card. When you play a non- personnel or ship, you must discard a card from hand.
Characteristics: additional card draws.
Requires: 22nd Century .
Card logging info: Logged by Roga Danar at Oct 28th, 2010 (Q1 by KlimDokachin at Nov 5th, 2010 & Q2 by eberlems at Nov 15th, 2010)
Five Year Mission ( The Cage)
The 23rd century was a period of expansion and exploration for many spacefaring races.
Seeds on table. Once each turn, when you play (but not download) an card, you may draw a card. When you play a non- personnel or ship on your turn, you must discard a card from hand. (Immune to Kevin Uxbridge.)
Characteristics: additional card draws.
Requires: Original Series .
Card logging info: First edited by Telak at Jun 30th, 2019. Please support openCards and validate game text of this card!
Gatherers' Raid ( What You Leave Behind - ST1E compatible)
Crime. Decay: 3. (When there are three cards on this event, destroy it.) Plays in your core.<BR>Order - Place a card from hand on this event to reveal a number of cards from the top of an opponent's deck equal to the number of Gatherers you command. For each event and interrupt revealed this way, you may draw a card.
Characteristics: additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Habit of Disappearing ( Through the Looking Glass)
James Tiberius Kirk's enemies often vanished mysteriously. Security Chief Sulu had to gather power with care.
Event
Special icons:
Seeds or plays on table. End of each turn, you must discard the top three cards of your draw deck (or one, if you have three personnel in play), then draw a card. (Immune to Kevin Uxbridge.)
Characteristics: additional card draws.
Requires: Terran .
Card logging info: First edited by Telak at Mar 28th, 2016. Please support openCards and validate game text of this card!
Kivas Fajo - Collector ( Premiere BB)
Treacherous collector of rare one-of-a-kind antiques. Once tried to add Lt. Commander Data to his collection.
Choose any player to immediately draw three new cards from the top of thier draw deck. Discard event after use.
Characteristics: additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
Let's See What's Out There ( The Next Generation)
Starship crews often venture beyond the reaches of known space to explore strange new worlds, broaden their knowledge, and expand their power in the universe.
Plays to draw two cards. If you have 4 personnel at one or more missions opponent seeded where there is no facility, draw two additional cards. Discard event.
Characteristics: additional card draws.
Requires: "Continuing Mission"-related cards.
Card logging info: First edited by Telak at Jul 8th, 2012. Please support openCards and validate game text of this card!
Mutual Distrust ( The Gamma Quadrant)
Despite their alliance to destroy the Founders, Tal Shiar and Obsidian Order agents did not trust one another. Watching for signs of betrayal kept them at peak efficiency.
Plays on your personnel (limit one each); target their Intelligence. Once each turn, when you play a personnel with different Intelligence, draw a card. (Cumulative.)
Characteristics: additional card draws.
Requires: Intelligance - Tal Shiar, Intelligence - Klingon Intelligence, Intelligence - Obsidian Order, Intelligence - Section 31.
Card logging info: First edited by Telak at Jan 26th, 2015. Please support openCards and validate game text of this card!
Neuropressure Massage ( Live Long and Prosper)
Vulcan discipline for relaxing the mind and muscles by stimulating neural nodes and pressure points. Charles Tucker III was one of the few outsiders to experience it.
Plays on table. At the end of each of your turns, if all your personnel are Vulcan, you may draw two cards and place one of them beneath draw deck.
Characteristics: additional card draws.
Requires: Vulcan species.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
New Frontiers ( Emissary)
The discovery of the Bajoran wormhole created new opportunities for inter-quadrant exploration, commerce, and colonization.
Plays to draw two cards. If you have four personnel at a mission not in their native quadrant, draw two additional cards. Discard event.
Characteristics: additional card draws.
Requires: "Reshape the Quadrant"-related cards.
Card logging info: First edited by Telak at Dec 14th, 2013. Please support openCards and validate game text of this card!
One Man Cannot Summon the Future ( In A Mirror, Darkly - ST1E compatible)
"But one man can change the present."
Plays in your core. When you play an card, if you command two non- personnel, you may draw a card and then place a card from hand on the bottom of your deck.
Characteristics: additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Pride of the Fleet ( Crossover)
Klingons revel at their culture's prowess in battle. A mighty flagship embodies their power and dominance.
Seeds or plays on your Negh'Var-class ship. If, at end of turn, ship is staffed, undocked, uncloaked, and no other uncloaked ship in quadrant has higher WEAPONS, draw an extra card.
Characteristics: additional card draws.
Requires: Negh'Var Class.
Card logging info: First edited by Telak at Oct 5th, 2015. Please support openCards and validate game text of this card!
Reconfiguration ( Energize - ST1E compatible)
"Computer ... re-route the power flow in the Cargo Bay Four transporter through the auxiliary replicator system."
To play this event, you must command two Engineer personnel. Shuffle any player's deck to draw a card. Destroy this event.
Characteristics: additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Recreation Room ( The Cage)
During their off-hours, Starfleet officers in the 23rd century would frequently gather in crew lounges for socializing over some food, listening to music, and playing card games.
Seeds or plays on table. Once each turn, when you play a unique card, you may draw a card and then place a card from hand on the bottom of your deck.
Characteristics: additional card draws.
Requires: Original Series .
Card logging info: First edited by Telak at Jun 30th, 2019. Please support openCards and validate game text of this card!
Rule of Acquisition # 102 ( To Boldly Go - ST1E compatible)
"Nature decays, but latinum lasts forever."
Rule. Decay: 3. (When there are three cards on this event, destroy it.) To play this event you must command three personnel. Plays in your core. At the end of each of your turns, place the top card of your deck on this event.
Order - Discard a card placed on this event to draw a card.
Characteristics: additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Starting Over ( Captain's Log - ST1E compatible)
"I'm offering you freedom from the Collective, and I assure you we'll do everything we can to help the transition."
Count the number of cards in your hand and discard your hand to draw an equal number of cards. Then, if you command a Borg personnel, draw two additional cards. Destroy this event.
Characteristics: manipulate your hand, additional card draws.
Requires: Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Surprise Party ( Virtual Promos)
Planning Lt. Worf's party was easy; translating "For He's A Jolly Good Fellow" into Klingon was hard. There didn't seem to be a Klingon word for "jolly."
Plays on table. Your opponent may immediately draw up to two cards. At the end of each of your turns, you may draw an extra card. (Unique.)
Characteristics: additional card draws.
Card logging info: First edited by eberlems at Jun 1st, 2011. Please support openCards and validate game text of this card!
Temporal Investigations ( The Trouble with Tribbles)
The Federation Department of Temporal Investigations regulates and assesses possible damage to the timeline caused by time travel. They're never short of work.
Plays on table. Once every turn, if opponent reports an personnel or ship to Alpha Quadrant spaceline, you may draw one card OR download Lucsly and/or Dulmer.
Characteristics: Temporal event, additional card draws.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
The Traveler: Transcendence ( Premiere BB)
Benevolent humanoid from Tau Alpha C who could transcend space and time with thought.
Place beside any player's draw deck. That player must draw one extra card at the end of each turn. Also, while in play, nullifies Static Warp Bubble. (Not cumulative.)
Characteristics: additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
Visionary ( Energize - ST1E compatible)
"What if I could travel into the future again? This time, just before the destruction of DS9? I could find out what's going to happen, then return to the present in time for us to prevent it from happening."
Temporal. To play this event, you must command two Engineer personnel. Plays in your core. When you draw a card, you may discard that card to draw a card. You may do this only once each turn.
Characteristics: Temporal event, additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Where No Man Has Gone Before ( Chain of Command)
Going boldly into the unknown frontiers of the galaxy, brave captains and crews cheat death in search of new life.
Plays on table. At start of turn, your undocked ships at any spaceline end are RANGE +3 until end of turn. Once per turn, when your ship moves from one spaceline to another, you may draw a card OR report an card aboard.
Characteristics: additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
You Have a Disease ( These are the Voyages - ST1E compatible)
"We want to cure you, but we need a better way to identify those with the mutation. Our testing method is too slow."
Plays in your core. When your unique personnel uses a skill to meet a requirement on a dilemma or mission, you may choose an opponent to discard a card from hand. Then you may draw a card for each headquarters mission that opponent commands. You may do this only once each turn.
Characteristics: additional card draws.
Requires: Headquarters, affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Agony Booth ( Mirror, Mirror)
Plays on your ship. Once every turn, if ship, its crew, or one of its Away Teams solves a mission or wins a battle against opponent's cards, you may draw up to three cards. But whenever they fail a mission attempt or fail to win such a battle, one of your personnel involved (random selection) must do nothing but return to ship (if not already aboard), then is "stopped."
Characteristics: additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
Articles of Jurisprudence ( Emissary)
Incident
Special icons:
Plays on your escorted captive on Cardassia Prime; you may discard captive at any time. (Unique.) Each of your Law personnel add captive's skills. personnel without Honor are each attributes all +2. OR Plays once each turn to draw a card for each captive you are escorting or have in your brig (limit four).
Characteristics: Punishment, Capture, additional card draws, -icon.
Requires: affiliation, Cardassia Prime.
Card logging info: First edited by Telak at Jun 18th, 2014. Please support openCards and validate game text of this card!
Continuing Mission ( The Next Generation)
Seed one on table. You may download one card. Your personnel and ships that have a Star Trek: The Next Generation or Star Trek Generations property logo gain (even if not in play). Once
each turn, when you play a personnel with four or fewer icons (and no ), you may draw a card. Discard this incident if you play (or have played) a non- personnel or ship.
Characteristics: additional card draws.
Requires: "Continuing Mission"-related cards, -icon.
Card logging info: First edited by Telak at Sep 6th, 2014. Please support openCards and validate game text of this card!
Cortical Node Implant ( The Borg)
Plays on your Borg. If a Borg, once each turn, may "transfer data" if present with a Borg Data Node: draw one card (may not be converted to a download). Also, each of your Borg with a Cortical Node Implant may, once every turn, suspend play to "regulate implants": subtract 2 from any attribute and add 2 to any other attribute until end of turn.
Characteristics: additional card draws.
Requires: affiliation, Borg species.
Card logging info: Logged by openCards team at May 1st, 2009.
Covert Agent ( Through the Looking Glass)
Incident
Special icons:
Seeds or plays on table. Opponent may not return a ship to hand if your infiltrator aboard. When opponent reports a personnel or ship to same location as your infiltrator, you may draw a card (once per turn per infiltrator). When a mission attempt or battle begins at same location as your infiltrator, you may download to hand a morph card or an infiltration-related card (once per game per card title).
Characteristics: additional card draws.
Requires: "Morph"-related cards, Infiltrator.
Card logging info: First edited by Telak at Mar 23rd, 2016. Please support openCards and validate game text of this card!
Cross-Quadrant Expansion ( The Gamma Quadrant)
Seeds or plays on your facility in the Alpha Quadrant. Just after your personnel reports here, you may relocate that personnel to your ship with two or more staffing icons at a Gamma Quadrant location. At the end of each turn, if you have a matching ship at a Gamma Quadrant location, you may draw an extra card. Discard incident if you have a Dominion treaty in play or if you seeded a mission in the Bajor region.
Characteristics: additional card draws.
Requires: Treaty, "Reshape the Quadrant"-related cards, Bajor region, Mission, Mission.
Card logging info: First edited by Telak at Feb 1st, 2015. Please support openCards and validate game text of this card!
Dabo ( Rules of Acquisition)
Plays on Quark's Bar. Any player who has a personnel here (except any Quark) may "wager" 1 to 3 cards from discard pile (except Kevin Uxbridge / Amanda Rogers) and probe:
, , : Place wager in point area (2 points per card).
Otherwise: Place wager out-of-play; if station's controller has any Quark here, for each dabo girl here that player may draw one card OR download one Gold-Pressed Latinum here.
Textual description about X bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: Dabo Girl, any Quark.
Card logging info: Logged by openCards team at May 1st, 2009.
Delta Quadrant Spatial Scission ( Voyager)
Seeds or plays on table. You may have up to two copies of each unique Personnel and Ship card in play. Also, once each turn, you may place a unique Personnel or Ship card from your hand out-of-play if you have a copy of that card in play (once per game per card title): all copies in play are attributes all +2 until start of your next turn, and you may play a personnel or draw a card.
Characteristics: manipulate your hand, additional card draws.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Dig ( Homefront II)
Plays on your non- Archaeology personnel to place any one card in your discard pile beneath your draw deck, then draw a card (or two cards if Jean-Luc Picard or an Archaeology x2 personnel present) OR discard the top card of your deck to place any other card from your discard pile atop draw deck OR discard a card from hand to take any one card from your discard pile into hand. After any use, discard incident.
Characteristics: manipulate your discard pile, additional card draws.
Card logging info: First edited by Roga Danar at Aug 7th, 2011. One quality log by eberlems at Aug 8th, 2011. Please support openCards and validate game text of this card a second time!
Ferengi Military Operations ( The Next Generation)
Incident
Special icons:
Plays on table. Once each turn, your personnel (except V.I.P. or CIVILIAN) may report (for free) to your outpost. Once per game, if your Daimon is at a location where you win a battle, capture an opponent's personnel, or commandeer an opponent's ship, choose two of the following: score 5 points, draw two cards, or download an equipment there.
Characteristics: Capture, additional card draws, -icon.
Requires: "Continuing Mission"-related cards, Outpost, affiliation, DaiMon.
Card logging info: First edited by Telak at Sep 6th, 2014. Please support openCards and validate game text of this card!
Getting to Know You ( Through the Looking Glass)
Plays to draw a card. Then draw an additional card for each different infiltration icon you have in play that does not match any opponent's cards (maximum 3). OR Download Insert Undercover Agent. OR Plays (for free, once each turn) on an opponent's personnel present with your infiltrator. Your Founders and personnel with any Intelligence add target's regular skills until end of your turn. Discard incident after any use.
Characteristics: additional card draws.
Requires: Founder, Infiltrator, Intelligance - Tal Shiar, Intelligence - Klingon Intelligence, Intelligence - Obsidian Order, Intelligence - Section 31.
Card logging info: First edited by Telak at Mar 23rd, 2016. Please support openCards and validate game text of this card!
Holoprogram: Cafe des Artistes ( 20th Anniversary Collection)
Seeds or plays on your ship or facility with a Holodeck. Thrice per turn, you may stop your couple present to draw a card. Once per game, you may download a romantic partner of your personnel present, then discard incident. (Unique.)
Characteristics: Holoprogram, additional card draws.
Requires: romantic partner, Holodeck.
Card logging info: First edited by Telak at Dec 2nd, 2014. Please support openCards and validate game text of this card!
Holoprogram: Historical Poker Game ( Shades of Gray)
Seeds or plays on your ship with a Holodeck. In place of your normal card play, you may download Albert Einstein, Sir Isaac Newton, or Stephen Hawking aboard. Once per turn, if all three are aboard, you may "observe greatness": discard a card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw one card (or up to two if Data is present).
Characteristics: Holoprogram, additional card draws.
Requires: Holodeck.
Card logging info: Logged by propaghandi at Apr 19th, 2011 (Q1 by Roga Danar at Apr 28th, 2011 & Q2 by Telak at May 2nd, 2011)
Holoprogram: The Office of Dixon Hill ( Holodeck Adventures)
Seeds or plays on your ship with a Holodeck. In place of a card draw, you may download Felix Leech aboard. Also, your Cyrus Redblock may report aboard and, if he is aboard, once each turn you may request "the item." Place a card from hand face down on table. Opponent must choose: you may play it for free and draw a card OR you must place it out-of-play and score 5 points.
Textual description about 5X bonus points (you score points, when you play or use this card).
Characteristics: Holoprogram, additional card draws, play for free / report for free, bonus points.
Requires: Holodeck.
Card logging info: Logged by openCards team at May 1st, 2009.
Holoprogram: The Voyager Encounter ( Metamorphosis)
Plays on Museum of Kyrian Heritage; cards may exist here. At the start of your turn, your native personnel may exchange (from hand to in play, or vice versa) with your personnel named in their printed lore (limit once each turn per lore reference). When a native personnel leaves play this way, draw a card. When a native personnel enters play this way, their is considered unused.
Characteristics: Holoprogram, additional card draws.
Requires: Hologram "species".
Card logging info: First edited by Telak at Aug 8th, 2018. Please support openCards and validate game text of this card!
HQ: Executive Orders ( Warp Pack: Holiday 2017)
Seeds or plays on any headquarters. Once each turn, if you report a matching personnel here that has a property logo not on any of your other personnel in play, you may draw a card. Your matching V.I.P.-classification personnel here gain SECURITY.
Characteristics: HQ card, additional card draws.
Requires: Headquarters.
Card logging info: First edited by Telak at Sep 8th, 2018. Please support openCards and validate game text of this card!
HQ: Ferengi Credit Exchange ( Rules of Acquisition)
Seeds or plays on Ferenginar, Ferengi Trading Post or Quark's Bar. Any player who has Acquisition present may, once each turn, discard up to three Gold-Pressed Latinum cards present. For each one discarded, score 2 points (place that Latinum card in point area), draw one card or place any one card from discard pile beneath draw deck. May be nullified by Subspace Interference.
Textual description about X bonus points (you score points, when you play or use this card).
Characteristics: HQ card, additional card draws, bonus points.
Requires: Trading Post, affiliation, Ferenginar.
Card logging info: Logged by openCards team at May 1st, 2009.
IDIC: Courage of the V'Shar ( Live Long and Prosper)
Plays on table. Your personnel may attempt Alpha Quadrant missions requiring SECURITY. When you play (but not download) a Vulcan espionage card, you may draw up to two cards. Once each turn, you may place an Espionage card from hand beneath your deck to download a different Espionage card to hand.
Characteristics: IDIC, additional card draws.
Requires: Espionage, Espionage - Vulcan, affiliation, Mission.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
IDIC: Power of the High Command ( Live Long and Prosper)
Plays on table. Your personnel may attempt Alpha Quadrant missions requiring OFFICER. When you play (but not download) a card, you may draw up to two cards OR (once per game) download a ship and its matching commander. Make It So is not discarded when used with ships.
Characteristics: IDIC, additional card draws.
Requires: affiliation, -icon, Mission, matching commander.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
IDIC: Wisdom of Surak ( Live Long and Prosper)
Plays on table. Your personnel may attempt Alpha Quadrant missions requiring Honor. When you play a Vulcan Dissident as your normal card play, you may draw a card. Once per game, you may download Seek Hidden Reliquary. Your Syrranites may use Honor as if it were any other regular skill (once per game per persona; lasts until end of turn).
Characteristics: IDIC, additional card draws.
Requires: "Syrranite"-related cards, affiliation, Mission, Dissident, Vulcan species.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
Intuition ( Metamorphosis)
Seeds or plays on table (for free if Deanna Troi in play). Once each turn, if you have a dabo girl, counselor, El-Aurian, or genetically enhanced personnel in play, you may name a card type and reveal a random card from opponent's hand. If it is the named card type, draw a card.
Characteristics: manipulate opponent's hand, additional card draws.
Requires: Dabo Girl, Genetically enhanced, El-Aurian species.
Card logging info: First edited by Telak at Aug 8th, 2018. Please support openCards and validate game text of this card!
Jem'Hadar Shrouding ( Holodeck Adventures)
Seeds or plays on table. During your turn, you may place here one or two Jem'Hadar from hand or in play, then draw a card. (These Jem'Hadar are not in play.) OR Plays once every turn (for free) on an opponent's Away Team (unless it is on a homeworld). Initiate battle against that Away Team by playing up to an equal number of personnel to it from your Jem'Hadar Shrouding on table. Discard incident.
Characteristics: additional card draws.
Requires: Jem'Hadar species.
Card logging info: Logged by openCards team at May 1st, 2009.
Learning Curve ( The Maquis)
Plays on table. At the end of each of your turns, if you played two or more personnel this turn, you may place two cards from the top of your draw deck face down on this incident. You may play cards from this incident as though they were in your hand. At any time, you may place this card and each card atop it beneath your draw deck to draw that many cards. (Unique.)
Characteristics: additional card draws.
Requires: Maquis .
Card logging info: First edited by Telak at Jun 17th, 2014. Please support openCards and validate game text of this card!
Legitimate Leader of the Empire ( The Next Generation)
Incident
Special icons:
Plays on table. In place of your normal card play, you may download Gowron to your facility. While your Gowron is at a non-homeworld mission, once each turn, your non-Treachery personnel may report (for free) to him or to your outpost. When your personnel targeted by Arbiter Of Succession wins a battle or helps solve a mission, you may draw two cards.
Characteristics: additional card draws, -icon.
Requires: "Continuing Mission"-related cards, "Legitimate Leader of the Empire"-related cards, Outpost, affiliation.
Card logging info: First edited by Telak at May 3rd, 2013. Please support openCards and validate game text of this card!
New Arrivals ( Emissary)
Seeds on table. Once each turn, you may play a ❖ personnel you do not already have in play for free. End of each turn, you may draw an extra card. Discard incident if you play more than one personnel for free on any turn.
Characteristics: additional card draws, play for free / report for free.
Card logging info: First edited by Telak at Dec 14th, 2013. Please support openCards and validate game text of this card!
Q the Referee ( The Trouble with Tribbles)
Incident
Special icons:
Seeds or plays on table. Once each turn, you may play one card for free OR discard (or place beneath draw deck) one of your cards from hand or in play to draw a card. Also, you may suspend play while you download any other card (ignoring Computer Crash), then discard incident.
Characteristics: additional card draws, play for free / report for free.
Card logging info: Logged by openCards team at May 1st, 2009.
Reactor Overload ( Rules of Acquisition)
Incident
Special icons:
Seeds or plays on table. If any player has "processed ore" to draw two cards per turn at any one Ore Processing Unit, destroys that site. OR Seeds or plays on table. Place on your ship or facility. EM surge disables each android aboard until Cybernetics present; erases all cards aboard; kills each Borg aboard (unless drone in hive); and kills all Rogue Borg aboard. Return incident to your hand after either use.
Characteristics: additional card draws.
Requires: Rogue Borg, Drone, Android "species", Hologram "species".
Card logging info: Logged by openCards team at May 1st, 2009.
Reward from the Founders ( The Gamma Quadrant)
Incident
Special icons:
Plays on table. You may report only one Jem'Hadar each turn. Once each turn, you may play a Vorta for free, then draw a card if you do not have Dominion War Efforts in play. Twice per game, you may download Ketracel-White to your Vorta present with your Jem'Hadar. Discard incident if you voluntarily initiate a personnel battle with more than 2 of your Jem'Hadar.
Characteristics: additional card draws, play for free / report for free, -icon.
Requires: "Reshape the Quadrant"-related cards, affiliation, Jem'Hadar species, Vorta species.
Card logging info: First edited by Telak at Jan 23rd, 2015. Please support openCards and validate game text of this card!
Risk is Our Business ( The Cage)
Seeds or plays on table. End of each turn, if your ship is exposed with two unstopped personnel aboard at a mission with "23rd century" in lore, draw a card. At the start of your first mission attempt of each mission, you may download Prepare Landing Party OR Where No Man Has Gone Before OR Where No One Has Gone Before OR Preserver Obelisk OR Recreation Room OR Corbomite Device.
Characteristics: additional card draws.
Requires: Orb artifact, affiliation, Original Series , "23rd century"-related mission.
Card logging info: First edited by Telak at Jun 30th, 2019. Please support openCards and validate game text of this card!
Supplant Opposite ( Through the Looking Glass)
Seeds or plays on table. Your non- personnel with "mirror universe" in lore gain infiltration icons ( if or , otherwise , even if not in play; may be exposed by their opposite), and may report as if (once each turn). When reported as your normal card play (or downloaded by Transporter Mixup), such a personnel may gain any skill until end of turn (once per game per card title), and you may draw a card.
Characteristics: additional card draws.
Requires: affiliation, affilition, Alliance , Terran , Infiltrator, "Mirror universe"-related personnel.
Card logging info: First edited by Telak at Mar 28th, 2016. Please support openCards and validate game text of this card!
Borg Kiss ( First Contact)
It had been eight years, seven months, sixteen days, four minutes and twenty-two seconds since Data last experienced physical forms of pleasure.
Interrupt
Special icons:
Plays if you just probed for Assimilate Counterpart. Ignore result, draw probe card and probe again. OR Plays to draw one card for each on a male you've abducted.
Characteristics: affiliation, additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
Diverse Experiences ( Straight and Steady)
The crew of Enterprise paved the way for interstellar cooperation because of their willingness to embrace alien cultures and knowledge.
Interrupt
Special icons:
Once each turn, when you complete a mission, draw a card for each personnel in crew or Away Team (maximum 5).
Characteristics: additional card draws.
Requires: 22nd Century .
Card logging info: Logged by Roga Danar at Oct 29th, 2010 (Q1 by KlimDokachin at Nov 5th, 2010 & Q2 by eberlems at Nov 15th, 2010)
Live Long and Prosper ( The Trouble with Tribbles)
Traditional Vulcan greeting and farewell gesture. Originated by Surak, the father of Vulcan philosophy, who led Vulcan into its era of peace some 2,000 years ago.
Saves any Vulcan who was just randomly selected to die. OR Once per turn, returns an opponent's personnel who just died to opponent's hand; draw one card for each of its icons.
Characteristics: manipulate opponent's hand, additional card draws, Vulcan-related interrupt.
Requires: Vulcan species.
Card logging info: Logged by openCards team at May 1st, 2009.
Obedience Brings Victory ( The Trouble with Tribbles)
First Omet'iklan, can you vouch for the loyalty of your men?"
"We pledge our loyalty to the Founders from now until death."
"Then receive this reward - may it keep you strong."
Plays once per turn if your Vorta just "rationed" Ketracel-White. Draw two cards (in place of one draw, may download Subjugate Planet to that location or Victory Is Life to hand).
Characteristics: additional card draws.
Requires: Vorta species.
Card logging info: Logged by openCards team at May 1st, 2009.
Sweet Nothings ( Captain's Log - ST1E compatible)
"I can't resist a man who knows what he wants and goes after it."
To play this interrupt, you must command three personnel.
Order - Choose an opponent to reveal his or her hand. You may draw a card for each interrupt revealed.
Characteristics: additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Temporal Almanac ( Cold Front)
Jonathan Archer had access to a database of future events and details, left behind by temporal agent Daniels. He rarely used it, fearing the consequences could be disastrous.
Interrupt
Special icons:
Once each turn, if you have a temporal agent at a time location, you may draw two cards OR immediately play an event on table for free.
Characteristics: additional card draws, play for free / report for free, time location related cards.
Requires: Temporal Agent.
Card logging info: First edited by Telak at Aug 1st, 2018. Please support openCards and validate game text of this card!
The Power ( Voyager)
Tanis taught Kes to reach out with her mind, embrace the essence of life, and then transform it into death. "Hurt people, help them... give life, kill. It's all the same."
Plays once each turn to draw a card OR draw two and discard one of them (your choice) OR draw three and discard one (opponent's choice). (May not be converted to downloads.)
Characteristics: additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
Assert Authority ( The Terran Empire)
Seeds on table. If, at the end of your turn, your staffed ship with a unique personnel aboard is at a mission opponent seeded (or a ❖ mission), objective complete (once per game): Place objective in point area, place a copy of the unique personnel (the Contender) beneath objective from outside the game, draw a card, and you may download Betray Captain.
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: 22nd Century , Captain.
Card logging info: First edited by Telak at Nov 24th, 2016. Please support openCards and validate game text of this card!
Bajoran Resistance Cell ( Holodeck Adventures)
Seeds or plays on table. Once each turn, your Resistance personnel may report for free to your facility or ship or to any Bajor Region planet. Also, your Bajoran espionage cards may not be nullified. Once each turn, you may download a Bajoran espionage card to one of your unsolved missions (limit one per mission), then draw two cards if you have at least two Resistance personnel in play.
Characteristics: additional card draws, play for free / report for free.
Requires: Espionage, Espionage - Bajoran, affiliation, Bajor region, Resistance.
Card logging info: Logged by openCards team at May 1st, 2009.
Betray Captain ( The Terran Empire)
Plays on table if your Assert Authority complete. If, at the end of your turn, your ship is at your unique mission with its matching commander and the Contender aboard, kill that commander; objective complete (once per game): Place objective in point area, the Contender is now the matching commander of that ship, draw two cards, and you may download Consolidate Power.
Point-Box on card: 8 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: matching commander.
Card logging info: First edited by Telak at Nov 24th, 2016. Please support openCards and validate game text of this card!
Combined Strike ( The Gamma Quadrant)
Plays on your mission (for free if or ). Your personnel may report here, to your matching Intelligence personnel about your ship native to the Alpha Quadrant. When solved by your non- personnel, draw up to 5 cards, then discard object to score points; if opponent has a facility, you may download Combined Strike.
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: affiliation, affiliation, affiliation, Mission, Intelligance - Tal Shiar, Intelligence - Klingon Intelligence, Intelligence - Obsidian Order, Intelligence - Section 31.
Card logging info: First edited by Telak at Jan 16th, 2015. Please support openCards and validate game text of this card!
Evaluate Starship Systems ( Crossover)
Seeds or plays on table. At any time, place on your Defiant, I.K.S. Negh'Var, or ship with "prototype" in lore; ship is attributes all +1 for each of your missions with "Test" in title and each of your objectives played on a mission (limit +4). When ships' crew completes a mission with "Test" in title or a mission with an objective on it, discard this objective to score points and draw 3 cards.
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: "Test" mission, "prototype" ship.
Card logging info: First edited by Telak at Oct 6th, 2015. Please support openCards and validate game text of this card!
Explore Gamma Quadrant ( Deep Space Nine)
Seeds or plays on table. At any time, place on your ship docked at a facility in the Alpha Quadrant. If ship's crew or Away Team solves a Gamma Quadrant mission, then ship returns and docks at that facility, draw three cards and score points (discard objective).
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: Mission, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Historic Coming Together ( Crossover)
Seeds or plays on your planet mission. Nullified if you attempt with < 5 (or > 9) personnel. Just after you start a mission attempt here, if mission is unexamined, you may draw X cards, where X=the number of different affiliations among your personnel involved. If X > 2, discard objective to score points. Otherwise, place objective out of play.
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: "Reshape the Quadrant"-related cards, Alliance , Mission.
Card logging info: First edited by Telak at Sep 7th, 2015. Please support openCards and validate game text of this card!
Imperial Intimidation ( Through the Looking Glass)
Objective
Special icons:
Seeds or plays on your ship. Doubles attribute bonuses to this ship from special skills. End of each turn, if this staffed ship orbiting an unsolved, non-homeworld planet mission, you may prob:
, : Intimidation. Draw a card.
, : Exploitation. Play a non- personnel.
, : Rebellion. Discard a card from hand.
Characteristics: additional card draws, play for free / report for free.
Requires: affiliation, "affiliation", Terran .
Card logging info: First edited by Telak at Mar 15th, 2016. Please support openCards and validate game text of this card!
Launch the Phoenix ( Resistance is Futile!)
Seeds or plays on table. You may seed Montana Missile Complex. Phoenix may not be played (but may be acquired). Once each turn, your card native to 2063 Earth may report there for free. If your Phoenix takes off with (or any Lily Sloane) aboard, Launch Successful: Place objective on Phoenix, draw 3 cards. Your Alpha Quadrant missions are worth +5 points while Phoenix in orbit.
Characteristics: additional card draws, play for free / report for free.
Requires: "2063 Earth"-related cards, affiliation, Enterprise E , Earth, Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Omega Directive ( The Borg)
Objective
Special icons:
Seeds or plays on table. Place on your ship with matching commander aboard. (Nullified if no personnel aboard.) While ship is at same location as an Omega Particle, it may ignore affiliation attack restrictions, and end of each turn you must probe:
: Threat eliminated. Discard Particle; draw two cards and score points; discard objective.
Point-Box on card: 10 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: matching commander.
Card logging info: Logged by openCards team at May 1st, 2009.
Operate Dilithium Gulag ( Broken Bow)
Seeds or plays on Rura Penthe; rotate mission so that your side now faces opponent. Once per game, at the start of your turn, you may download one personnel with "Rura Penthe" in lore to hand. While you have a captive (or any personnel with "Prisoner" in title) here, you may draw one additional card at the end of each turn. Once solved, each of your ships is RANGE +2.
Characteristics: additional card draws.
Requires: Prisoner, Capture, affiliation, Rura Penthe, "Rura Penthe"-related personnel.
Card logging info: First edited by Telak at Mar 28th, 2017. Please support openCards and validate game text of this card!
Plans of the Obsidian Order ( Deep Space Nine)
Objective
Special icons:
Seeds or plays on table. Wherever you have an Obsidian Order personnel in play, your Cardassian espionage cards play at any time (for free) and may not be nullified. Also, once each turn, you may discard one of your Cardassian espionage cards from hand or table, then draw one card. At any time you may discard this objective from table to download one Cardassian espionage card.
Characteristics: additional card draws.
Requires: Espionage, Espionage - Cardassian, affiliation, Intelligence - Obsidian Order.
Card logging info: Logged by openCards team at May 1st, 2009.
Plans of the Tal Shiar ( Deep Space Nine)
Objective
Special icons:
Seeds or plays on table. Wherever you have a Tal Shiar personnel in play, your Romulan espionage cards play at any time (for free) and may not be nullified. Also, once each turn, you may discard one of your Romulan espionage cards from hand or table, then draw one card. At any time you may discard this objective from table to download one Romulan espionage card.
Characteristics: additional card draws.
Requires: Espionage, Espionage - Romulan, affiliation, Intelligance - Tal Shiar.
Card logging info: Logged by openCards team at May 1st, 2009.
Prepare Landing Party ( Star Trek 50)
Plays on your mission. At the start of your first mission attempt here, you may download one ❖ SECURITY personnel OR one equipment to Away Team. If three unique personnel with different classifications are present when you solve mission, discard objective to score points and/or draw 3 cards. Nullified if you play (or have played) a non- personnel.
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: Original Series .
Card logging info: First edited by Telak at Sep 21st, 2016. Please support openCards and validate game text of this card!
Prepare the Prisoner ( Blaze of Glory)
Objective
Special icons:
Seeds or plays on table. Captives you Brainwash are not required to relocate to an outpost. Opponent's Rescue Captives card affects only captives at one location where opponent has a crew or Away Team (rescued personnel relocate to that crew or Away Team). Each turn, you may draw one card by placing one capturing-related card from your hand beneath your draw deck or discard pile.
Characteristics: Capture, additional card draws.
Requires: Outpost, Capture.
Card logging info: Logged by openCards team at May 1st, 2009.
Process Ore: Mining ( Crossover)
Seeds or plays on your non-homeworld mission. Adds Geology to requirements. Start of each turn, while you have no facility here, your non- Geology personnel present and unopposed may "process ore": discard one non- card from hand, place bottom non- card of discard pile in point area (worth 1 point), then draw one card (or two if 2 Geology present).
Textual description about X bonus points (you score points, when you play or use this card).
Characteristics: Process Ore, manipulate your discard pile, additional card draws, bonus points.
Card logging info: First edited by Telak at Oct 6th, 2015. Please support openCards and validate game text of this card!
Remote Interference ( Straight and Steady)
Objective
Special icons:
Seeds or plays on table. Twice each turn, when you move your Drone-class ship to a location where an opponent has a ship, you may draw a card. At start of each of your turns, you may return an empty Drone-class ship to hand OR discard a card to download a Drone-class ship to hand. (Unique.)
Characteristics: additional card draws.
Requires: affiliation, Drone-class.
Card logging info: Logged by Roga Danar at Oct 29th, 2010 (Q1 by KlimDokachin at Nov 5th, 2010 & Q2 by eberlems at Nov 15th, 2010)
Rescue Personnel ( Deep Space Nine)
Plays on your ship docked at a facility in the Alpha Quadrant. Target your Away Team on a planet which is either in a different quadrant or at a time location. If ship travels there, beams up Away Team and returns to facility, draw one card per personnel "rescued" (up to 5) and score points (discard objective). Limit one such "rescue" per location. (Unique.)
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: Beaming, additional card draws, bonus points, time location related cards.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Study Divergent History ( Crossover)
Seeds or plays on Guest Quarters OR The Intendant's Quarters OR your ship OR a headquarters. Twice each turn, you may stop two personnel present from opposite quadrants to draw a card. Doubles point boxes of your File Mission Report in this quadrant (for opposite quadrant missions).
Characteristics: additional card draws.
Requires: Headquarters, Mission, Intendant.
Card logging info: First edited by Telak at Oct 7th, 2015. Please support openCards and validate game text of this card!
Visit Cochrane Memorial ( First Contact)
Seed or plays on Earth. (Unique.) When your unopposed personnel or human ENGINEER personnel present, you may probe (once per game per persona):
,: "Oooh." Draw one card.
,: "Aaaaah" Play one personnel to planet.
,: "Wow!" Download probe card (or a copy).
,: "I thought it'd be bigger." Discard one card.
Characteristics: additional card draws.
Requires: Outpost, affiliation, "affiliation", Enterprise E , Earth, Human species.
Card logging info: Logged by openCards team at May 1st, 2009.
Admiral Kirk ( The Motion Pictures)
While Captain Kirk regretted accepting promotion, he commanded the Starship Enterprise in later crises. Time away from the center seat did not diminish his ingenuity.
Federation Personnel
Gender: male. Species: Human.
Command & Staffing abilitys:
Icons (other):
Classification: V.I.P.
Leadership x3 Diplomacy Commandeer Ship.
Once each turn, may discard one card to draw one card.
INTEGRITY: 8 CUNNING: 9 STRENGTH: 7
Admiral Kirk counts as "matching commander" for the following ships or facilities:
List of mirror universe related cards for Admiral Kirk:
Admiral Kirk counts as "romantic partner" for the following personnel cards:
Characteristics: affiliation, Classic films , additional card draws, Admiral, any Kirk, any Kirk, Human species, matching commander, romantic partner.
Card logging info: Logged by openCards team at May 1st, 2009.
Alexander Rozhenko ( Metamorphosis)
"Good luck charm" aboard the I.K.S. Rotarran with a talent for mishaps. 3/4 Klingon, 1/4 human son of Worf and K'Ehleyr. Joined the House of Martok.
Klingon Personnel
Gender: male. Species: Klingon / Human.
Command & Staffing abilitys:
Classification: ENGINEER
Honor Transporter Skill Youth
If aboard your ship when it wins a battle, draw a card.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 6
List of "personas" for Alexander Rozhenko:
Characteristics: "Reshape the Quadrant"-related cards, affiliation, additional card draws, Human species, Klingon species.
Card logging info: First edited by Telak at Aug 12th, 2018. Please support openCards and validate game text of this card!
• Alexander Rozhenko, Good Luck Charm ( Call To Arms - ST1E compatible)
"The Rotarran's crew actually thinks of me as a good luck charm. You know, the more mistakes I make, the safer they feel."
Klingon Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Honor Transporters Engineer
Officer
When you win an engagement involving this personnel, you may draw a card.
INTEGRITY: 6 CUNNING: 4 STRENGTH: 5
List of "personas" for Alexander Rozhenko, Good Luck Charm:
Characteristics: affiliation, additional card draws, Human species, Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Arne Darvin ( The Trouble with Tribbles)
Klingon saboteur. Disguised undercover operative. Assistant to Nilz Baris on Deep Space Station K-7.
Klingon Personnel
Gender: male. Species: Klingon.
Command & Staffing abilitys:
Icons (other):
Classification: CIVILIAN
Treachery Klingon Intelligence Biology
If on K-7, allows you to draw one card every turn that any or opponent's card reports here.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
Characteristics: affiliation, Original Series , additional card draws, Infiltrator, Intelligence - Klingon Intelligence, Klingon species.
Requires: affiliation.
Card logging info: Logged by openCards team at May 1st, 2009.
• Benjamin Sisko, The Emissary of the Prophets ( Second Edition - ST1E compatible)
"The Sisko is of Bajor, but he will find no rest there."
Bajoran Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Anthropology Archaeology Diplomacy x2
Honor x2 Leadership x2
When you play another non-Treachery Bajoran at this mission, you may discard a card from hand to draw a card. You may do this only once each turn.
INTEGRITY: 9 CUNNING: 7 STRENGTH: 6
Benjamin Sisko, The Emissary of the Prophets counts as "matching commander" for the following ships or facilities:
List of mirror universe related cards for Benjamin Sisko, The Emissary of the Prophets:
Characteristics: affiliation, additional card draws, any Sisko, Human species, matching commander, romantic partner.
Requires: Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Bennet ( Captain's Log - ST1E compatible)
"All, all this time, I thought, I thought I was so lucky. No, no family back home. Nobody to miss."
Federation Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Archaeology Geology Science
Security
When you play this personnel, you may draw a card. If you do, discard a card from hand.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
Characteristics: affiliation, additional card draws, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Callaghan ( To Boldly Go - ST1E compatible)
Starfleet made sure that Enterprise did not have a shortage of personnel that could get the job done, especially personnel proficient in engineering.
Starfleet Personnel
Gender: female.
Command & Staffing abilitys:
Classification: No Classification
Physics Programming Engineer
When you play this personnel, if the first mission you completed this game was a space mission, you may draw a card for each of your other Engineer personnel.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
List of "personas" for Callaghan:
Characteristics: affiliation, additional card draws, Human species.
Requires: affilition.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Colonel Kira ( Warp Pack: Holiday 2017)
Blockade commander Kira Nerys opposed the Romulans at Derna. She commanded DS9 in 2375.
Bajoran Personnel
Gender: female. Species: Bajoran.
Command & Staffing abilitys:
Classification: OFFICER
SECURITY Diplomacy Leadership
Once each turn (twice per game), you may draw a card for each staffed
ship here.
INTEGRITY: 7 CUNNING: 7 STRENGTH: 8
Colonel Kira counts as "matching commander" for the following ships or facilities:
Characteristics: "Here by Invitation"-related cards, "Reshape the Quadrant"-related cards, affiliation, additional card draws, Colonel, "Deep Space 9"-related personnel, Bajoran species, matching commander.
Requires: affiliation.
Card logging info: First edited by Telak at Sep 8th, 2018. Please support openCards and validate game text of this card!
• Darhe'el, The Butcher of Gallitep ( Second Edition - ST1E compatible)
"For a labor camp, it was the very model of order and efficiency. And why? For that, you have to look to the top!"
Cardassian Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Gul.
Exobiology Geology Leadership
Treachery x2 Officer
When you place an opponent's personnel in your brig, you may discard a card from hand to draw two cards. You may do this only once each turn.
INTEGRITY: 1 CUNNING: 6 STRENGTH: 5
List of "personas" for Darhe'el, The Butcher of Gallitep:
Characteristics: Capture, affiliation, additional card draws, Gul, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Deyos ( Rules of Acquisition)
Vorta in charge of Internment Camp 371. Responsible for training and equipping Jem'Hadar troops. Accepts nothing less than perfect obedience.
Dominion Personnel
Gender: male. Species: Vorta.
Command & Staffing abilitys:
Icons (other):
Classification: SECURITY
Treachery x2 Archaeology May draw a card for each non-Youth Jem'Hadar that enters play here.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 6
Deyos counts as "matching commander" for the following ships or facilities:
Characteristics: "Reshape the Quadrant"-related cards, affiliation, additional card draws, "Internment Camp 371"-related personnel, Vorta species.
Requires: Jem'Hadar species.
Card logging info: Logged by openCards team at May 1st, 2009.
• Etana Jol, Ktarian Operative ( Second Edition - ST1E compatible)
Plotted to seize control of the Enterprise using psychotropic devices cleverly disguised as a fun and addictive game.
Non-aligned Personnel
Gender: female.
Command & Staffing abilitys:
Classification: No Classification
Exobiology x2 Programming Treachery
Medical Science
Order - If this personnel is aboard your ship, discard a personnel or ship from hand that matches her ship's affiliation to draw a card. You may do this only once each turn.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
List of "personas" for Etana Jol, Ktarian Operative:
Characteristics: "affiliation", additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
General K'Vagh ( Straight and Steady)
Military director of the Klingon augment project. Judged Phlox to be weak-willed.
Klingon Personnel
Gender: male. Species: Klingon.
Command & Staffing abilitys:
Classification: OFFICER
Leadership SECURITY Treachery
Once each turn, may draw a card when you report an augment here.
INTEGRITY: 3 CUNNING: 7 STRENGTH: 9
Characteristics: affiliation, 22nd Century , additional card draws, General, Klingon species.
Requires: Augment.
Card logging info: Last lgged by eberlems at Nov 15th, 2010 (Q1 by Telak at Mar 1st, 2011 & Q2 by Roga Danar at Mar 6th, 2011)
Gideon Seyetik ( All Good Things)
Gifted terraformer who in 2370 planned to crown his career by reigniting the burned-out star Epsilon 119. Failure - and modesty - do not agree well with him.
Federation Personnel
Gender: male. Species: Human.
Command & Staffing abilitys:
Classification: SCIENCE
Astrophysics Physics x2 Each time he helps solve a mission requiring SCIENCE, you may draw a card.
INTEGRITY: 5 CUNNING: 8 STRENGTH: 4
List of "personas" for Gideon Seyetik:
Characteristics: "Reshape the Quadrant"-related cards, affiliation, additional card draws, Human species.
Card logging info: Logged by openCards team at May 1st, 2009.
• Keevan, Conniving Liar ( Call To Arms - ST1E compatible)
"This case of white must last until we're rescued - at least ten days, possibly more. I will ration the supply. Don't worry. I am the Vorta. I will take care of you all."
Dominion Personnel
Gender: male.
Command & Staffing abilitys:
Icons (other):
Classification: No Classification
Anthropology Diplomacy Exobiology
Geology Treachery x2
When you play a Jem'Hadar at this mission, you may choose to have each player draw a card.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 3
List of "personas" for Keevan, Conniving Liar:
Characteristics: affiliation, additional card draws, Vorta species.
Requires: Jem'Hadar species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Kitrik, "The Tyrant Molor" ( Second Edition - ST1E compatible)
Researcher on the Maranga IV outpost. He has played Molor in the local Kot'boval festival for over a decade, always eager to help true warriors deepen their understanding of Klingon heritage.
Klingon Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Exobiology Programming Medical
Science
When you play this personnel, if you command a mission requiring Science, you may draw a card.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 6
List of "personas" for Kitrik, "The Tyrant Molor":
Characteristics: affiliation, additional card draws, Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Li Nalas, Legend of Bajor ( Second Edition - ST1E compatible)
"...I have done what Bajor needed me to do. I've allowed myself to be a slave to my reputation all of these years. And now, it is enough."
Bajoran Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Bajoran Resistance.
Geology Honor Leadership
Officer
When you play this personnel, you may draw a card.
When this personnel is killed, you must discard a card from hand.
INTEGRITY: 8 CUNNING: 5 STRENGTH: 5
List of "personas" for Li Nalas, Legend of Bajor:
Characteristics: affiliation, additional card draws, Slave, Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Malik ( Virtual Promos)
Devious augment from the time of Khan. Kept as a frozen human embryo until grown by Arik Soong.
Non-aligned Personnel
Gender: male. Species: Human.
Command & Staffing abilitys:
Classification: SECURITY
Leadership OFFICER Treachery x2
When stopped by a dilemma, draw a card. When killed by a dilemma, discard your hand.
INTEGRITY: 2 CUNNING: 9 STRENGTH: 9
Malik counts as "matching commander" for the following ships or facilities:
Malik counts as "romantic partner" for the following personnel cards:
Characteristics: "affiliation", manipulate your hand, additional card draws, Augment, "Khan"-related personnel, Human species, matching commander, romantic partner.
Card logging info: Logged by openCards team at May 1st, 2009.
• Malik, Devious Augment ( To Boldly Go - ST1E compatible)
"Please, father, there's no other way."
Non-aligned Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Genetically Enhanced.
Leadership Treachery x2 Officer
Security
When this personnel is about to be stopped by a dilemma, you may draw a card. When this personnel is killed by a dilemma, you must discard your hand.
INTEGRITY: 2 CUNNING: 7 STRENGTH: 8
Malik, Devious Augment counts as "matching commander" for the following ships or facilities:
Characteristics: "affiliation", manipulate your hand, additional card draws, Augment, Genetically enhanced, Human species, matching commander, romantic partner.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Minister Kuvak ( Live Long and Prosper)
Member of the High Command. He questioned the aggressive policies towards Syrranites and Andorians. Deposed V'Las after the recovery of the Kir'Shara.
Vulcan Personnel
Gender: male. Species: Vulcan.
Command & Staffing abilitys:
Classification: V.I.P.
Honor Law Leadership
Once each turn, while you examine opponent's hand, draw a card.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 6
Characteristics: "Syrranite"-related cards, affiliation, 22nd Century , manipulate opponent's hand, additional card draws, Minister, Vulcan species.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
• Miss Sarda, Not a Legal Expert ( To Boldly Go - ST1E compatible)
"I'm not what a lot of people think, I mean, if you're a dabo girl, you know... you get a reputation."
Non-aligned Personnel
Gender: female.
Classification: No Classification
Keywords: Dabo Girl.
Anthropology Honor
Order - Name a card type. Reveal a random card from an opponent's hand. If it is the named card type, draw a card. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 4 STRENGTH: 4
Characteristics: "affiliation", manipulate opponent's hand, additional card draws, Dabo Girl.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Mrs. O'Brien ( Shades of Gray)
Married to Miles O'Brien. In 2369, Keiko O'Brien served as a school teacher on Deep Space 9.
Federation Personnel
Gender: female. Species: Human.
Classification: CIVILIAN
Biology Exobiology Honor
SCIENCE May draw a card for each Youth personnel that enters play here (once per game
per affiliation).
INTEGRITY: 7 CUNNING: 7 STRENGTH: 3
Characteristics: "Here by Invitation"-related cards, "Reshape the Quadrant"-related cards, affiliation, additional card draws, Teacher, "Deep Space 9"-related personnel, Human species.
Card logging info: Logged by propaghandi at Apr 19th, 2011 (Q1 by Roga Danar at Apr 29th, 2011 & Q2 by eberlems at Jun 1st, 2011)
Neras ( Shades of Gray)
Slave girl sold in the markets of Verex III. Orion female known for her extreme appetites and her innate, intimate skills.
Non-aligned Personnel
Gender: female. Species: Orion.
Command & Staffing abilitys:
Classification: CIVILIAN
Anthropology Once per game, when reported, draw two cards.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
List of "personas" for Neras:
Characteristics: "affiliation", 22nd Century , additional card draws, Slave, Slave Girl, Orion species.
Card logging info: Logged by propaghandi at Apr 20th, 2011 (Q1 by Roga Danar at Apr 29th, 2011 & Q2 by eberlems at Jun 1st, 2011)
• Neras, Slave Girl ( What You Leave Behind - ST1E compatible)
"Orion females are known for their ... innate skills."
Non-aligned Personnel
Gender: female.
Command & Staffing abilitys:
Classification: No Classification
Anthropology
When you play this personnel, you may draw two cards.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
List of "personas" for Neras, Slave Girl:
Characteristics: "affiliation", additional card draws, Slave, Orion species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Rata, Profiteer ( Captain's Log - ST1E compatible)
"At no cost?! Ugly, very ugly!"
Ferengi Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Acquisition Treachery Officer
When you play this personnel, you may reveal the top card of your deck. If it is an event, you may draw two cards.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
List of "personas" for Rata, Profiteer:
Characteristics: affiliation, additional card draws, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Riva, Respected Mediator ( Second Edition - ST1E compatible)
"...get each side to listen -really listen- to each other. And to understand. ...The real secret is turning disadvantage into advantage."
Non-aligned Personnel
Gender: neutral.
Classification: No Classification
Diplomacy x2 Honor
When you play this personnel, each player may draw a card.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
List of "personas" for Riva, Respected Mediator:
Characteristics: "affiliation", additional card draws.
Card logging info: Last edited by eberlems at Jun 28th, 2011. One quality log by Telak at Nov 29th, 2011. Please support openCards and validate game text of this card a second time!
Rodak'koden ( Nessesary Evil - ST1E compatible)
"The Dominion has endured for 2,000 years, and will continue to endure long after the Federation has crumbled into dust."
Dominion Personnel
Gender: male.
Command & Staffing abilitys:
Icons (other):
Classification: No Classification
Honor Physics Transporters
Security
When you play this personnel, if you command a Vorta, you may draw two cards, then discard three cards from hand (only discard two if you command an event in your core).
INTEGRITY: 6 CUNNING: 5 STRENGTH: 8
Characteristics: affiliation, additional card draws, Jem'Hadar species.
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Seven of Nine ( The Dominion)
Identification: Proficiency Drone Task: Tertiary adjunct of unimatrix zero one. Biological distinctiveness: Human species.
Borg Personnel
Gender is irrelevant. Species: Borg.
Command & Staffing abilitys:
Classification: none
ENGINEER Stellar Cartography Computer Skill
May apply , , and to staffing. May draw a card in place of your normal card play.
INTEGRITY: 7 CUNNING: 7 STRENGTH: 7
List of "personas" for Seven of Nine:
Characteristics: affiliation, additional card draws, Drone, Borg species.
Card logging info: Logged by openCards team at May 1st, 2009.
Sherlock Holmes ( Holodeck Adventures)
The role of Sir Arthur Conan Doyle's brilliant detective was often assumed by the Soong-type android Data.
Non-aligned Personnel
Gender: male. Species: Android.
Classification: CIVILIAN
Biology Physics Music
Computer Skill At start of your turn, you may draw cards (without downloading) until your hand is equal to opponent's.
INTEGRITY: 8 CUNNING: 12 STRENGTH: 12
List of "personas" for Sherlock Holmes:
Characteristics: Soong-type android, "Continuing Mission"-related cards, "affiliation", additional card draws, any Data, "Sherlock Holmes"-related personnel, Android "species".
Card logging info: Logged by openCards team at May 1st, 2009.
• Shinzon, Romulan Praetor ( Second Edition - ST1E compatible)
"If you had lived my life and experienced the suffering of my people, you would be standing where I am."
Romulan Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Praetor.
Biology Diplomacy Leadership
Treachery x2 Engineer
Order - Discard a card from hand to draw a card. You may do this only once each turn.
INTEGRITY: 1 CUNNING: 6 STRENGTH: 6
Shinzon, Romulan Praetor counts as "matching commander" for the following ships or facilities:
Characteristics: affiliation, additional card draws, Praetor, Human species, matching commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Syrran, Desert Wind ( Raise The Stakes - ST1E compatible)
"Infinite Diversity in Infinite Combination. Words that are a mere shadow of its true meaning. Surak tells us that they story of the IDIC has no end. But it begins here, at Mount Seleya."
Non-aligned Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Dissident.
Anthropology Archaeology Diplomacy
Honor x2 Leadership
When this personnel begins a mission attempt at a mission worth 40 or more points, you may draw two cards.
INTEGRITY: 8 CUNNING: 7 STRENGTH: 7
List of "personas" for Syrran, Desert Wind:
Characteristics: "affiliation", additional card draws, Dissident, Vulcan species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Three of Nine ( The Borg)
IDENTIFICATION: TACTICIAN DRONE
TASK: Auxiliary processor of unimatrix zero one.
BIOLOGICAL DISTINCTIVENESS: Bajoran species.
Borg Personnel
Gender is irrelevant. Species: Borg.
Command & Staffing abilitys:
Icons (other):
Classification: No Classification
ENGINEER Astrophysics Stellar Cartography
Once each turn, may place one card from hand beneath draw deck, then draw a card.
INTEGRITY: 5 CUNNING: 7 STRENGTH: 5
List of "personas" for Three of Nine:
Characteristics: affiliation, additional card draws, Drone, Borg species.
Card logging info: Logged by openCards team at May 1st, 2009.
• Tom Paris, "Starfleet Observer" ( Genesis - ST1E compatible)
"All I need to know from you is, what's in it for me?"
Federation Personnel
Gender: male.
Command & Staffing abilitys:
Icons (other):
Classification: No Classification
Biology Geology Navigation
Science
When this personnel is stopped by a dilemma, you may discard a card from hand to choose one: draw two cards; or take a personnel from your discard pile into your hand.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
Tom Paris, "Starfleet Observer" counts as "matching commander" for the following ships or facilities:
Characteristics: affiliation, manipulate your discard pile, Maquis , manipulate your hand, additional card draws, any Tom Paris, Human species, matching commander, romantic partner.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Tora Ziyal, Beloved Daughter ( Call To Arms - ST1E compatible)
"The Institute is having an exhibition of new artists next month. He might want to include my work. ... It's a chance to show that both Bajorans and Cardassians look at the universe the same way."
Cardassian Personnel
Gender: female.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Dissident.
Anthropology Geology Honor
When you play this personnel, discard a card from hand.
When this personnel is stopped by a dilemma, you may discard a card from hand to draw a card.
INTEGRITY: 6 CUNNING: 4 STRENGTH: 4
List of "personas" for Tora Ziyal, Beloved Daughter:
Characteristics: affiliation, additional card draws, Dissident, Bajoran species, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Vash, Treasure Hunter ( Second Edition - ST1E compatible)
"We're going to make a wonderful team."
Non-aligned Personnel
Gender: female.
Classification: No Classification
Keywords: Thief.
Anthropology Archaeology x2 Treachery
Science
When you play this personnel, you may place a card from your discard pile on the bottom of your deck, then draw a card (or, if Jean-Luc Picard is at this mission, draw two cards instead).
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
List of "personas" for Vash, Treasure Hunter:
Characteristics: "affiliation", manipulate your discard pile, additional card draws, Thief, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Weyoun, Loyal Subject of the Dominion ( Call To Arms - ST1E compatible)
"Now that I've done something for you, perhaps there's something you'd consent to do for me."
Dominion Personnel
Gender: male.
Command & Staffing abilitys:
Icons (other):
Classification: No Classification
Anthropology Diplomacy Law
Leadership Treachery Security
When this personnel uses a skill to complete a mission, you may draw a card.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
Weyoun, Loyal Subject of the Dominion counts as "matching commander" for the following ships or facilities:
Characteristics: affiliation, additional card draws, Vorta species, matching commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Modern Galor ( Call To Arms - ST1E compatible)
With the influx of resources from their treaty with the Dominion, the Cardassians were able to significantly increase the size of their fleet. However, most Cardassian shipyards were converted to the construction and maintenance of Jem'Hadar ships.
Cardassian Ship - Galor Class
Staffing requirements:
Further Icons:
Special skill(s): When you play this ship, discard a card from hand. If you command a personnel, you may then draw a card.
RANGE: 8 WEAPONS: 8 SHIELDS: 8
Characteristics: affiliation, additional card draws, Cardassian ship.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Bajoran Shrine ( The Trouble with Tribbles)
Site
Playable at: DS9 - Promenade.
Prylars, Vedeks, and Kais may report here. Once each turn, any player who has a Prylar, Vedek, or Kai unopposed here with any other Bajoran may "conduct services": discard one card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw one card (or two if any Orb artifact is present). Unless station is under or control, Shrine is suspended and may be destroyed by any personnel using a disruptor at an adjacent site.
Characteristics: additional card draws.
Requires: Orb artifact, disruptor, affiliation, affiliation, Kai, Prylar, Vedek, Bajoran species.
Card logging info: Logged by openCards team at May 1st, 2009.
❖ Cargo Bay ( Rules of Acquisition)
Site
Playable at: Any Nor - Docking Ring.
Smuggling, Acquisition and Navigation personnel may report here (or download here in place of a normal card play; player draws no cards that turn). Once each turn, if a freighter, transport or ship's crew member completes a "cargo run" (brings a non-weapon Equipment card here from another facility), for each mission passed (except starting and ending locations) owner may draw a card or download a Gold-Pressed Latinum here. (Once per game per Equipment card title.)
Characteristics: additional card draws.
Requires: affiliation, "affiliation", Freighter Class, Transport.
Card logging info: Logged by openCards team at May 1st, 2009.
❖ Guest Quarters ( Deep Space Nine)
Site
Playable at: Any Nor - Habitat Ring.
If unoccupied, any non-Borg V.I.P. may report here regardless of affiliation. Once each turn, any player who has a V.I.P. unopposed here may, in place of one card draw, draw two cards and place one of them beneath draw deck. (Not cumulative.)
Characteristics: additional card draws.
Card logging info: Logged by openCards team at May 1st, 2009.
The Intendant's Quarters ( Crossover)
Site
Playable at: Mirror Terok Nor - Habitat Ring.
The Intendant, Vulcans, and any personnel who mentions The Intendant as a romantic partner may report here. Personnel who mention The Intendant in lore may file mission reports here. Once each turn a player may stop their The Intendant and another personnel present to draw one card. While station has , The Intendant's Quarters are suspended.
Characteristics: additional card draws.
Requires: Alliance , Terran , Intendant, "The Intendant"-related personnel, Vulcan species, romantic partner.
Card logging info: First edited by Telak at Sep 20th, 2015. Please support openCards and validate game text of this card!