

Seeds or plays on Rura Penthe; rotate mission so that your side now faces opponent. Once per game, at the start of your turn, you may download one personnel with "Rura Penthe" in lore to hand. While you have a captive (or any personnel with "Prisoner" in title) here, you may draw one additional card at the end of each turn. Once solved, each of your  ships is RANGE +2.
 ships is RANGE +2.
Characteristics: additional card draws.
Requires: Prisoner, Capture,  affiliation, Rura Penthe, "Rura Penthe"-related personnel.
 affiliation, Rura Penthe, "Rura Penthe"-related personnel.
Card logging info: First edited by Telak at Mar 28th, 2017. Please support openCards and validate game text of this card!
 
Virtual  card from Broken Bow  (by The Continuing Committee)
 (by The Continuing Committee)
Image Source: Enterprise - Judgment (Season 2 - Episode 19)
UCT-ID : ST1E 32 V 42 (manufactor info on card: 42 V)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).
Log in OR create a new account to write a card review.Latest 5 Decks with this card (or with a reprint of this card):
- "Under Pressure" by Paddy Tye
- "Oh Jeremy Korvek! V2.0" by Paddy Tye
- "Episode 12b: How to recognise different trees from quite a long way away.... No. 1.... The Larch" by Paddy Tye
- "The much more undiscovered Country" by Enabran
- "22nd Century Klingons 2.0" by Aubi
To see all decks with this card click here.
Create your own Deck in the ST1E deck section!Because this is a virtual non-promo card, it's not listed in the Tradeplace.

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 Operate Dilithium Gulag




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