Bajoran Wormhole ( Deep Space Nine)
Doorway
Requires two Bajoran Wormhole cards; each inserts into a spaceline to create a location (span 1). Play one in Alpha Quadrant (Bajor Region); download the other to Gamma Quadrant. Limit one per quadrant. While in play, any ship may move from one end to the other, then is "stopped." OR Plays at any time to nullify any card which is closing or destroying Bajoran Wormhole (discard doorway).
List of "personas" for Bajoran Wormhole:
Requires: Bajor region, Mission, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Multidimensional Transport Device ( Mirror, Mirror)
Modifies transporter function to allow beaming to an alternate universe. Developed in the mirror universe. Used by Smiley, Professor Sisko, The Intendant, and others to cross over.
Reports in Alpha or Mirror Quadrant. Twice each turn, where present, allows transporters to beam to opposite quadrant (anywhere at corresponding location), ignoring all SHIELDS.
Characteristics: Beaming.
Requires: Mission, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Duck Blind ( Shades of Gray)
To avoid compromising the Prime Directive, the Federation uses camouflaged stations to observe primitive societies.
Seeds or plays on your Alpha Quadrant planet mission (except a homeworld). End of each turn, if your 2 Anthropology present, draw an extra card. (Immune to Kevin Uxbridge.)
Characteristics: additional card draws.
Requires: Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Internment ( Emissary)
Julian Bashir was captured by Dominion operatives at a conference. Like General Martok, he was imprisoned in the Gamma Quadrant and replaced by a changeling.
Plays to relocate a captive held by your trap card to your brig (in same quadrant or Alpha Quadrant). OR Plays to download a capturing-related card to hand. Discard event.
Characteristics: Capture.
Requires: Capture, Mission.
Card logging info: First edited by Telak at Dec 14th, 2013. Please support openCards and validate game text of this card!
Temporal Investigations ( The Trouble with Tribbles)
The Federation Department of Temporal Investigations regulates and assesses possible damage to the timeline caused by time travel. They're never short of work.
Plays on table. Once every turn, if opponent reports an personnel or ship to Alpha Quadrant spaceline, you may draw one card OR download Lucsly and/or Dulmer.
Characteristics: Temporal event, additional card draws.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
You Are a Monument ( The Next Generation)
An ancient humanoid race, realizing they were alone in their part of the galaxy, seeded new life on other Alpha and Beta Quadrant worlds as a monument to their existence.
Event
Special icons:
Plays on table. May not leave play. Each player who has not solved (or scouted) an Alpha Quadrant mission needs an additional 40 points to win.
Requires: Mission.
Card logging info: First edited by Telak at Jul 8th, 2012. Please support openCards and validate game text of this card!
Cross-Quadrant Expansion ( The Gamma Quadrant)
Seeds or plays on your facility in the Alpha Quadrant. Just after your personnel reports here, you may relocate that personnel to your ship with two or more staffing icons at a Gamma Quadrant location. At the end of each turn, if you have a matching ship at a Gamma Quadrant location, you may draw an extra card. Discard incident if you have a Dominion treaty in play or if you seeded a mission in the Bajor region.
Characteristics: additional card draws.
Requires: Treaty, "Reshape the Quadrant"-related cards, Bajor region, Mission, Mission.
Card logging info: First edited by Telak at Feb 1st, 2015. Please support openCards and validate game text of this card!
Holographic Communicator ( The Gamma Quadrant)
Seeds or plays on table. Just after you report a ship with at least one or staffing icon to your Alpha Quadrant facility, you may place this incident on that ship. This ship, and all your other ships of the same class, add Holodeck. If ship is destroyed, return incident to table.
Characteristics: Holodeck.
Requires: "Reshape the Quadrant"-related cards, Mission.
Card logging info: First edited by Telak at Jan 31st, 2015. Please support openCards and validate game text of this card!
Home Away From Home ( Voyager)
Seeds or plays on your ship with one or more staffing icons. If a ship with "Alpha Quadrant" in lore: while not in Alpha Quadrant, your equipment and matching personnel may report aboard; once each turn, one who has icon may do so for free. If any other non-Borg ship: while not in its native quadrant, your personnel who match ship's affiliation and native quadrant (and your equipment) may report aboard.
Characteristics: play for free / report for free.
Requires: Mission, Mission, Alpha Quadrant-related ship.
Card logging info: Logged by openCards team at May 1st, 2009.
IDIC: Courage of the V'Shar ( Live Long and Prosper)
Plays on table. Your personnel may attempt Alpha Quadrant missions requiring SECURITY. When you play (but not download) a Vulcan espionage card, you may draw up to two cards. Once each turn, you may place an Espionage card from hand beneath your deck to download a different Espionage card to hand.
Characteristics: IDIC, additional card draws.
Requires: Espionage, Espionage - Vulcan, affiliation, Mission.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
IDIC: Power of the High Command ( Live Long and Prosper)
Plays on table. Your personnel may attempt Alpha Quadrant missions requiring OFFICER. When you play (but not download) a card, you may draw up to two cards OR (once per game) download a ship and its matching commander. Make It So is not discarded when used with ships.
Characteristics: IDIC, additional card draws.
Requires: affiliation, -icon, Mission, matching commander.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
IDIC: Wisdom of Surak ( Live Long and Prosper)
Plays on table. Your personnel may attempt Alpha Quadrant missions requiring Honor. When you play a Vulcan Dissident as your normal card play, you may draw a card. Once per game, you may download Seek Hidden Reliquary. Your Syrranites may use Honor as if it were any other regular skill (once per game per persona; lasts until end of turn).
Characteristics: IDIC, additional card draws.
Requires: "Syrranite"-related cards, affiliation, Mission, Dissident, Vulcan species.
Card logging info: First edited by Telak at Sep 2nd, 2017. Please support openCards and validate game text of this card!
Inspection ( Life From Lifelessness)
Plays on table. Your ships native to the Alpha Quadrant (and each personnel aboard) are attributes all +1 while three Admirals and/or V.I.P.s aboard. At the start of each of your turns, you may exchange an OFFICER personnel aboard your staffed ship with an Admiral or V.I.P. in your discard pile.
Characteristics: manipulate your discard pile.
Requires: Mission, Admiral.
Card logging info: Logged by KlimDokachin at Jun 11th, 2010 (Q1 by Feanwulf at Jun 11th, 2010 & Q2 by eberlems at Jun 15th, 2010)
Klingon Imperial Court ( Broken Bow)
Incident
Special icons:
Plays on Hall of Magistrates. Adds a Brig to each of your outposts. Once each turn, your personnel (and any captives present) may relocate from here to Rura Penthe (and vice-versa) or to your ship in the Alpha Quadrant. Worth points while you have three or more captives on Rura Penthe.
Point-Box on card: 15 bonus points (you score points, when you play or use this card).
Characteristics: Punishment, Capture, bonus points, -icon.
Requires: Outpost, affiliation, 22nd Century , Rura Penthe, Mission.
Card logging info: First edited by Telak at Mar 28th, 2017. Please support openCards and validate game text of this card!
Population 9 Billion - All Borg ( Enhanced First Contact)
Incident
Special icons:
Seeds or plays on table. If your Borg have completed Stop First Contact (or Build Interplexing Beacon), place incident on Earth; you may download a Borg Outpost there. Your cards may subsequently report on Earth or to that outpost; and your subsequently completed objectives targeting missions in the Alpha Quadrant score double points.
Characteristics: affiliation.
Requires: Outpost, affiliation, Earth, Mission, Borg species.
Card logging info: Logged by openCards team at May 1st, 2009.
The Warp Five Program ( Star Trek 50)
Seeds or plays on Seat of Starfleet. Mission specialists you download may download here. Just after your personnel reports here, you may relocate them to your NX-class ship in the Alpha Quadrant. If the first mission you solve is , score 10 points. Nullified if you have more than one ship (except shuttlepods) in play.
Textual description about 10 bonus points (you score points, when you play or use this card).
Characteristics: bonus points.
Requires: affilition, Mission, mission specialist, NX-class, Shuttlepod.
Card logging info: First edited by Telak at Sep 26th, 2016. Please support openCards and validate game text of this card!
Ultimatum ( Blaze of Glory)
Seeds or plays on table; you may immediately download Bajoran Wormhole. Once per game, your ENGINEER at any mission in Alpha Quadrant may download there Remote Supply Depot with up to two Equipment cards. Also, you may discard incident to place in your point area one ship just destroyed by your Dominion ship; score bonus points equal to highest attribute printed on that Ship card.
Textual description about X bonus points (you score points, when you play or use this card).
Characteristics: bonus points.
Requires: affiliation, Mission, Dominion ship.
Card logging info: Logged by openCards team at May 1st, 2009.
Where Opportunities are Made ( The Gamma Quadrant)
Incident
Special icons:
Seeds or plays on your facility in the Alpha Quadrant. While your ship is at a Gamma Quadrant location, your cards may mix and cooperate with your Dosi, Karemma, ships, and facilities; your personnel may report as if and may report to Dosi Trading Post (as if Dosi). Once per game, you may download Cross-Quadrant Expansion to this facility.
Characteristics: -icon.
Requires: "Reshape the Quadrant"-related cards, Trading Post, affiliation, affiliation, Mission, Mission, Dosi species, Karemma species.
Card logging info: First edited by Telak at May 14th, 2016. Please support openCards and validate game text of this card!
Explore Gamma Quadrant ( Deep Space Nine)
Seeds or plays on table. At any time, place on your ship docked at a facility in the Alpha Quadrant. If ship's crew or Away Team solves a Gamma Quadrant mission, then ship returns and docks at that facility, draw three cards and score points (discard objective).
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: additional card draws, bonus points.
Requires: Mission, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
General Order 7 ( The Cage)
Objective
Special icons:
Seeds or plays on Talos IV. Your personnel may attempt this mission. Once each turn, in place of a card draw, you may download to hand Christopher Pike or any personnel who names him in lore. Your Starship Enterprise may use its full range to move here from any spaceline location in the Alpha Quadrant.
Requires: affiliation, Original Series , Talos IV, Mission, "Christopher Pike"-related personnel.
Card logging info: First edited by Telak at Jul 1st, 2019. Please support openCards and validate game text of this card!
Hero of the Empire ( The Trouble with Tribbles)
Seeds or plays on Deep Space Station K-7. Download Captain Kirk aboard; he may not be moved. If he leaves play because of a Tribble Bomb (or an action your opponent initiated), timeline disrupted in 2267: place objective on table; each Alpha Quadrant mission solved this game is -10 points if solved by opponent, or +10 if showing icon and solved by your non-Federation crew or Away Team.
Textual description about +X/-X bonus points (you score points, when you play or use this card).
Characteristics: bonus points.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Launch the Phoenix ( Resistance is Futile!)
Seeds or plays on table. You may seed Montana Missile Complex. Phoenix may not be played (but may be acquired). Once each turn, your card native to 2063 Earth may report there for free. If your Phoenix takes off with (or any Lily Sloane) aboard, Launch Successful: Place objective on Phoenix, draw 3 cards. Your Alpha Quadrant missions are worth +5 points while Phoenix in orbit.
Characteristics: additional card draws, play for free / report for free.
Requires: "2063 Earth"-related cards, affiliation, Enterprise E , Earth, Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Rescue Personnel ( Deep Space Nine)
Plays on your ship docked at a facility in the Alpha Quadrant. Target your Away Team on a planet which is either in a different quadrant or at a time location. If ship travels there, beams up Away Team and returns to facility, draw one card per personnel "rescued" (up to 5) and score points (discard objective). Limit one such "rescue" per location. (Unique.)
Point-Box on card: 5 bonus points (you score points, when you play or use this card).
Characteristics: Beaming, additional card draws, bonus points, time location related cards.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
The Only Way Home ( The Maquis)
Seeds on table. When your personnel solve a mission, relocate your personnel to your ship there, then relocate ship to any Alpha Quadrant mission. For the rest of the game, your personnel are attributes all +2 and may report to your ships.
Requires: "affiliation", Maquis , Mission, Mission.
Card logging info: First edited by Telak at Jun 17th, 2014. Please support openCards and validate game text of this card!
Dexter Remmick ( Life From Lifelessness)
Male human serving in the Inspector General's office. Found no evidence of wrong-doing aboard the U.S.S. Enterprise, in spite of his best efforts.
Federation Personnel
Gender: male. Species: Human.
Command & Staffing abilitys:
Classification: SECURITY
OFFICER Section 31 Inspection
May report aboard your ship in the Alpha Quadrant.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 7
Characteristics: "Continuing Mission"-related cards, affiliation, "U.S.S. Enterprise"-related personnel, Intelligence - Section 31, Section 31, Human species.
Requires: affiliation, Mission.
Card logging info: Last lgged by eberlems at Jun 15th, 2010 (Q1 by KlimDokachin at Jun 15th, 2010 & Q2 by Telak at Jun 16th, 2010)
Third of Five ( The Trouble with Tribbles)
Identification: Tactic Drone
Task: Survey. Compile tactical data. Encode. Report.
Biological Distinctiveness: Humanoid.
Borg Personnel
Gender is irrelevant. Species: Borg.
Command & Staffing abilitys:
Classification: none
Geology Stellar Cartography Biology
If on your Borg Scout Vessel, it is attributes all +2 (+4 in Alpha Quadrant). Hugh
INTEGRITY: 5 CUNNING: 7 STRENGTH: 5
List of "personas" for Third of Five:
Characteristics: "Continuing Mission"-related cards, affiliation, Drone, Borg species.
Requires: affiliation, Mission, Borg species.
Card logging info: Logged by openCards team at May 1st, 2009.
The Celestial Temple ( Emissary)
The Prophets of Bajor live outside of linear time.
Time-Location Bajoran Wormhole
Seeds or plays on table. At any time, any player may relocate their unique non-Treachery personnel between here and their ship or facility at the Alpha Quadrant Bajoran Wormhole. Any player with an personnel here may draw an additional card at the end of each turn unless total WEAPONS>9 at any Bajoran Wormhole. No capturing or battles allowed here.
List of "personas" for The Celestial Temple:
Card logging info: First edited by Telak at Dec 21st, 2013. Please support openCards and validate game text of this card!