Seeds or plays on table. (Not duplicatable.) Each player who uses a icon, Hidden Fighter, or Going To The Top must first stack a card from hand face up here. Before each player's turn begins, they reclaim up to two of those cards; if they still have any here, they must skip that turn. Also, nullifies each Destroy Radioactive Garbage Scow (its owner loses its points), Static Warp Bubble, and Telepathic Alien Kidnappers.
Rule hint for this card
This card has an clarification:
Activating this incident will nullify a Destroy Radioactive Garbage Scow that is already in play on a mission. The mission’s point value is restored (even if it has already been solved) and the owner of the Destroy Radioactive Garbage Scow places the interrupt in his bonus point area to score – 10 points.Taken form Glossary - Version 1.9.5.
Card logging info: Logged by openCards team at May 1st, 2009.
Common card from Voyager (Copyright 2001 by Decipher)
Image Source: Voyager - State of Flux (Season 1 - Episode 11)
UCT-ID : ST1E 12 C 60 (manufactor info on card: 60 C)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Containment Field:
- "Containment Field" by Chris Heard at May 3rd, 2001
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- "BajRom" by Michael Van Breemen
- "Ace of Angels" by Greg Dillon
- "CarDom" by Michael Van Breemen
- "Worlds 2016" by Michael Van Breemen
- "It'sh Aushtin Powersh' Fajsho Collectshion" by KaiserK
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