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A Morale Boost

    Benjamin Sisko, Resourceful CaptainSalvaged Attack Ship, Sheep in Wolf's Clothing

    (2) • Benjamin Sisko, Resourceful Captain

    Federation Federation icon Personnel Personnel of Human species.
    Icons: Command Earth related card
    Red Dot Engineer   Red Dot Leadership   Red Dot Officer  
    Red Dot Security  
    Commander: Salvaged Attack Ship. While this personnel is at a Dominion mission, he is attributes +1. Order - This personnel gains a skill required by your Dominion mission. This effect lasts until this order is executed again.
    INTEGRITY: 6 CUNNING: 6 STRENGTH: 6

    "Set a course for the Cardassian border, heading zero-five-four mark zero-nine-three, warp six."

    Characteristics: Federation affiliation, enhance your personnel attributes (this card), Earth Earth related card related, enhance your skills (this card), Commander, Benjamin Sisko, Human species.
    Requires: Dominion affiliation.

    Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!
     

    (5) • Salvaged Attack Ship, Sheep in Wolf's Clothing

    Federation Federation icon Ship Ship (Attack Ship Class / Standard Equipment )
    Staffing reqirements: Command Staff Staff
    Icons: Earth related card
    While this ship is at a Dominion mission, this ship and each of your Deep Space Nine related card personnel at this mission are attributes +1.
    RANGE: 7 WEAPONS: 8 SHIELDS: 7

    "...right now I would settle for a viewscreen."
    "Or a chair."
    "Or a sandwich."

    Characteristics: Federation affiliation, enhance your personnel attributes (other cards), enhance your ship attributes (this card), Earth Earth related card related.
    Requires: Dominion affiliation, Deep Space None Deep Space Nine related card related.

    Card logging info: First edited by Telak at Sep 15th, 2018. Please support openCards and validate game text of this card!
     

    This Card-Review article was written by Maggie Geppert and was published first on "The Continuing Committee (trekcc.org)" at May 20th, 2018.

    Joseph Sisko: Are things really as bad as the news service claims?

    Captain Sisko: Maybe worse.

    Joseph Sisko: Well, you certainly know how to comfort a frightened old man.

    -“A Time to Stand”

    It’s the beginning of the sixth season of Deep Space Nine and things are not looking good for the Federation/Klingon alliance against The Dominion. The Federation has suffered defeat after defeat and morale is low throughout the fleet.  They are looking for a big victory to boost themselves up and Sisko and Crew are assigned to the task. They are asked to take the Salvaged Attack Ship to blow up the main supply depot for Ketracel-White in the Alpha Quadrant. The abilities of this Sisko and the new Salvaged Attack Ship represent the clandestine nature of this mission. I especially like how they both have the Earth related card icon, rather than Deep Space Nine related card.  After all, the station was Terok-Nor related card at that time.

    This ship-commander pair made me want to build a new deck as soon as I saw it. I have always been fascinated by the large number of missions attemptable by both Dominion and Federation personnel that require Intelligence. Since Call to Arms came out I have looked fondly at those missions and returned them to the binder when building a Federation deck because the skill set and attribute requirements always seemed to be out of reach. The new Salvaged Attack Ship gives your Deep Space Nine related card personnel an attribute boost when they are at the same Dominion mission as the ship. It’s nice that it broadcasts the boost down to a planet. Sisko boosts himself at the same type of mission and you can also add one of the mission’s skills to your skill set.

    I’ve started working on the deck for this article, but it’s not quite ready for primetime. One of the drawbacks is that the Salvaged Attack Ship only boosts Deep Space Nine related card personnel, not all Federation, and most of your Intelligence personnel have Earth related card icons. I still need to play with my personnel selection more in order to get things right. I’ve had to be judicious with the number of Intelligence missions I’ve picked, since only three personnel with Deep Space Nine related card icons can benefit from the Salvaged Attack Ship. The rest of the Intelligence (and some Leadership, Officer, etc.) is being picked up by a number of different Earth related card personnel, so they can’t benefit from the boost. Those personnel will benefit from the Paranoia cards I’ve splashed in. Overall, I really like how this pair of cards opens up new possibilities in mission sets. I hope we'll see more cards like this in the future.

    See corresponding deck "A Morale Boost" here!

    by Maggie Geppert, Vice Chairma