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It's Only A Game

    It's Only A Game

    Incident Incident
    Special icons: Hidden Agenda Referee

    Seeds or plays on table. Limits each non-Borg report with crew action to four total personnel/equipment. Limits Red Alert! to one Personnel, one Ship and one Equipment card per turn. Limits probing and doubling for Visit Cochrane Memorial to once per game per persona. Also, whenever opponent draws three or more cards in one turn, you may download (even from discard pile) Scorched Hand, ignoring Computer Crash.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    It's Only A Game

    This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Oct 11th, 1999.

    Even the Wadi believe a game can go too far. In the spirit of that belief comes this new incident. It puts the brakes on two popular rapid-report strategies by limiting Red Alert and reporting with crew (via Space-Time Portal). It makes it harder to hold on to a large number of cards by speeding access to Scorched Hand. And it can cut the speed of Visit Cochrane Memorial in half by limiting Ocett's doubling to once per game, and requiring a different human ENGINEER each time a player wants to probe.

    Combo:

    • It’s Only A Game + opponent's Kivas Fajo - Collector: The most favored way of drawing extra cards now instantly allows you access to Scorched Hand. Just hold on to the interrupt until they hit unlucky 13.