(4) A Private Little War ( Infinite Diversity)
Dual Dilemma
Randomly select a personnel to be stopped. Unless you have Honor, Medical, Science and Integrity > 32 or Engineer, Security, Treachery and Strength > 32, randomly select a second personnel to be stopped and your opponent may download an equipment.
"A balance of power. The trickiest, most difficult, dirtiest game of them all, but the only one that preserves both sides."
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, "randomly stopper" dilemma, equipment related card, download, download - equipment.
Card logging info: First edited by Telak at Dec 12th, 2015. One quality log by eberlems at Feb 18th, 2019. Please support openCards and validate game text of this card a second time!
(4) Armed Search Party ( Captain's Log)
Dual Dilemma
Randomly select three personnel. Unless they have Strength > 17 or you have a non-Hand Weapon equipment, for each headquarters you command, randomly select one of those personnel to be placed in your opponent's brig.
"Captain, please come back down here."
Characteristics: dilemma with a cost of 3 or more, "capture" dilemma, "headquarter related" dilemma, "randomly select" dilemma, equipment related card.
Requires: headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Breaking the Ice ( The Undiscovered Country)
Space Dilemma
Persistent. (When your personnel complete this mission, this dilemma's owner may discard a non-personnel card from hand to return this dilemma to his or her dilemma pile.) Unless you have 3 Geology or two non-Hand Weapon equipment, all your personnel are stopped.
"We plan to send a drilling team to the surface to collect core samples. You're welcome to participate."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "stop all personnel" dilemma, equipment related card, discard a non-personnel card from hand, Persistent.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Contaminating a Culture ( Captain's Log)
Dual Dilemma
Randomly select a personnel to be killed. You may prevent this by placing one of your equipment cards present in its owner's discard pile.
"We came down to retrieve my communicator. Now we've lost two of them. Not to mention my phase pistol and a pair of scanners."
Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, equipment related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Counterinsurgency Program ( Necessary Evil)
Dual Dilemma
Your opponent discards any number of event or equipment cards from hand and names a skill (except Acquisition, Intelligence, Law, or Telepathy) for each one. Unless you have those skills, all your personnel are stopped.
"Seems we've tripped some kind of automated security program the Cardassians left."
Characteristics: "stop all personnel" dilemma, equipment related card, event related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Equipment Malfunction ( Second Edition)
Dual Dilemma
Return all your equipment to their owner's hands.
"Heh... must be the radiation."
Characteristics: "relocate" dilemma, equipment related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Hazardous Materials ( Dead Stop)
Space Dilemma
For each Trellium-D the opponent on your left commands randomly select a personnel to be killed. Unless you have Engineer, Medical, and Security or Anthropology, Navigation, and Officer, place this dilemma on your ship.
Damage - When your opponent plays an equipment that costs 1 or more, randomly select a personnel aboard this ship to be killed.Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, equipment related card, kill opponent's personnel, Damage.
Card logging info: First edited by Telak at Oct 31st, 2017. Please support openCards and validate game text of this card!
(1) Historical Pursuit ( Hard Time)
Dual Dilemma
Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have Archaeology, Honor, and Transporters or an Artifact equipment, all your personnel are stopped.
"Think of the glory, the honor of finding the bat'leth of the first Warrior King."
Characteristics: "stop all personnel" dilemma, equipment related card, Consume.
Requires: Artifact.
Card logging info: First edited by Telak at Sep 4th, 2016. Please support openCards and validate game text of this card!
(3) Punishment Box ( Raise the Stakes)
Planet Dilemma
Unless you destroy one of your equipment or have Engineer and a personnel with Honor and Leadership, randomly select an Officer to be stopped and place this dilemma in your core. At the start of each of your turns, choose an Officer personnel to be stopped.
"In time, you'll understand that this is a simple and effective way to maintain law and order in our community."
Characteristics: dilemma with a cost of 3 or more, "place in core" dilemma, "randomly select" dilemma, equipment related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Subspace Fracture ( Dead Stop)
Planet Dilemma
Randomly select a personnel to be stopped. Unless you have 2 Geology and 2 Transporters or Honor, Officer, and a non-Hand Weapon equipment, that personnel is killed and this dilemma is placed on your ship at this mission.
Damage - When your opponent plays an event that costs 2 or more, randomly select a personnel aboard this ship to be killed.Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "place on ship" dilemma, "randomly select" dilemma, "randomly stopper" dilemma, equipment related card, event related card, kill opponent's personnel, Damage.
Card logging info: First edited by Telak at Oct 31st, 2017. Please support openCards and validate game text of this card!
(0) The Launching ( Extreme Measures)
Planet Dilemma
Unless you have 2 Astrometrics and 2 Physics or two non-Hand Weapon equipment, all your personnel are stopped. When you meet the requirements of this dilemma, you may stop an Engineer personnel to score 5 points.
"They're sending up a missile, Father. We're going to watch it."
Characteristics: "stop all personnel" dilemma, equipment related card, score points.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) Unknown Microorganism ( Reflections 2.0)
Planet Dilemma
Unless you have Biology, Medical, and Science or 2 Security and a non-Hand Weapon equipment, randomly select a personnel to be killed, all of your other personnel are stopped, and this dilemma returns to its owner's dilemma pile.
"I was walking along, minding my own business, making a simple geological sweep and something stuck me in the leg."
Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, "return to owner's dilemma pile" dilemma, equipment related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) We'll Never Know ( The Undiscovered Country)
Planet Dilemma
Persistent. (When your personnel complete this mission, this dilemma's owner may discard a non-personnel card from hand to return this dilemma to his or her dilemma pile.) Unless you have 3 Physics or two non-Hand Weapon equipment, all your personnel are stopped.
"If I'd designed that bomb, I'd rig it to go off the instant a sensor beam made contact."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "stop all personnel" dilemma, equipment related card, discard a non-personnel card from hand, Persistent.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Not Easily Avoided ( These Are The Voyages)
Event
Q. Plays in your core. When you are about to draw dilemmas, you may discard two cards (or an equipment) from hand to search your dilemma pile, choose a dilemma, and place it aside. Then shuffle and replace your dilemma pile and place that dilemma on top of your dilemma pile.
"The hostile is now giving chase, sir. Accelerating fast."
Characteristics: manipulate your dilemma pile, search your dilemma pile, equipment related card, plays in your core, Q, Q.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Product Placement ( Infinite Diversity)
Event
Discard an equipment, event, or interrupt from hand to spend two additional counters this turn. Destroy this event.
"Come to Quark’s, Quark’s is fun, come right now, don’t walk, run!”
Characteristics: equipment related card, spend additional counters, interrupt related card.
Card logging info: Last edited by eberlems at Apr 23rd, 2010. One quality log by Telak at Jul 31st, 2010. Please support openCards and validate game text of this card a second time!
(0) Scum and Villainy ( Sacrifice of Angels)
To play this event, you must command three Thief personnel. Plays in your core. Name a personnel. Each personnel you own with that card title gains Thief.
Order - Stop your Thief to take command of a Hand Weapon equipment present with that Thief. You may do this only once each turn.
"They are stealing... from archaeological sites..."
Characteristics: equipment related card, take command (of opponent cards), plays in your core, Thief.
Requires: Hand Weapon, Thief.
Card logging info: First edited by Telak at Oct 20th, 2019. Please support openCards and validate game text of this card!
(0) Slightly Awkward ( Infinite Diversity)
Event
Q. Temporal. Plays in your core. When a personnel that the player on your right commands begins a mission attempt, you may discard an equipment, event, or interrupt from hand to choose one: draw an extra dilemma or spend one extra in total cost on dilemmas.
“A little jumpy this morning, are we? Feeling guilty perhaps?”
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, equipment related card, event related card, plays in your core, Q, Temporal, interrupt related card, Q.
Card logging info: Last edited by eberlems at Apr 23rd, 2010. One quality log by Telak at Jul 31st, 2010. Please support openCards and validate game text of this card a second time!
(1) To Rule in Hell ( Unnatural Selection)
Event
To play this event, you cannot command a headquarters mission. Plays on your Ceti Alpha V. When a card instructs you to place a personnel on your headquarters mission, that personnel may be placed at this mission. When you command four completed planet missions and have 120 or more points, you win the game. You may play Genetically Enhanced personnel and equipment at this mission.
Characteristics: equipment related card, modify your winning the game conditions.
Requires: "affiliation", Ceti Alpha V, Alpha quadrant mission, planet mission, Genetically Enhanced.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
(0) Treasured Collectibles ( The Undiscovered Country)
Event
To play this event, you must command three personnel. Place a number of your equipment with a total cost of 3 or more on the bottom of their owner's deck to spend an additional 7 counters this turn. Destroy this event.
"I don't know, Krax. Twenty bars of gold pressed latinum?"
Characteristics: equipment related card, manipulate your deck, spend additional counters.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Brutal Experiments ( In A Mirror, Darkly)
Interrupt
When any number of your personnel facing a dilemma are about to be killed, destroy a non-Hand Weapon equipment present to prevent that. Those personnel are stopped instead.
It was ruthless cruelty that kept the Empire alive for so long.
Characteristics: equipment related card, prevent your personnel from beeing killed.
Requires: "killer" dilemma, Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Covert Relationship ( These Are The Voyages)
Interrupt
To play this interrupt, you must command three personnel. When an opponent's personnel is about to attempt a mission, examine that personnel, each equipment, and each personnel present with that personnel.
"My position here has been compromised."
Characteristics: equipment related card, examine opponent's cards.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Dimensional Shifting ( Second Edition)
Interrupt
Order - Discard a random card from hand to place any number of your personnel and equipment at one mission aboard any ship at the same mission.
Powerful form of folded space transport, capable of penetrating all known shields and forcefields. Repeated use of the technology causes a fatal degradation of the subject's cellular chemistry.
Characteristics: equipment related card, discard a random card from hand, ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Fajo's Menagerie ( Captain's Log)
Interrupt
Order - Download an equipment card, then draw a card for each non-Hand Weapon equipment you command.
"Everything that you see in the room - everything - one of a kind. Unique. All original."
Characteristics: equipment related card, download, download - equipment, additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Grav-Plating Trap ( These Are The Voyages)
Interrupt
When an event or interrupt is played, destroy one of your non-Hand Weapon equipment to prevent that event or interrupt and place it in its owner's discard pile.
Order - Destroy one of your non-Hand Weapon equipment to destroy an event.
"Section Four-A. On my mark!"
Characteristics: equipment related card, destroy an event, prevent opponent's events, prevent opponent's interrupts, interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Invasive Transporters ( Strange Bedfellows)
Interrupt
Order - Place any number of your Jem'Hadar and equipment at a mission aboard a ship at the same mission. Place this interrupt on the bottom of its owner's deck.
Dominion transporter technology is optimized for combat operations. The ability to breach enemy shields allows rapid deployment of Jem'Hadar warriors in most battle scenarios.
Characteristics: equipment related card, interrupt related card, ship related card.
Requires: Jem'Hadar species.
Card logging info: First edited by Telak at Apr 10th, 2015. Please support openCards and validate game text of this card!
• Athos IV, Maquis Base ( Energize)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Maquis Headquarters: You may play cards, cards, and equipment at this mission.
Region: Badlands. Discard a card from hand to download For the Cause.
Athos IV: "A grim little fog-bound piece of rock in the middle of nowhere."
Characteristics: equipment related card, download, download - specific cards, Athos IV, Alpha quadrant mission, Badlands, headquarters.
Requires: "affiliation", Maquis related.
Rule hint for this card
This card has an erratum: Athos IV has been changed to remove the ability for Treachery to report to the headquarters, and has had the timing changed on the download of For the Cause.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
• Bajor, Blessed of the Prophets ( Return to Grace)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Region: Bajor System. While you do not command another headquarters missions, you may play Artifact equipment as if you commanded a completed mission requiring Anthropology.
"It's over thirty thousand years old..."
Characteristics: equipment related card, Bajor, Alpha quadrant mission, Bajor System, headquarters.
Requires: Artifact.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
• Bajor, Gift of the Prophets ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Bajoran Headquarters: You may play cards, cards, and equipment at this mission.
Region: Bajor System.
Bajor: "We're on the verge of a new era. The Occupation is over, we've achieved peace with Cardassia, Federation membership is only a few years away - this is an exciting time to be a Bajoran."
Characteristics: equipment related card, Bajor, Alpha quadrant mission, Bajor System, headquarters.
Requires: affiliation, "affiliation", Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Bajor, Terok Nor ( Shattered Mirror)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, cards, cards, cards, and equipment at this mission. Mirror. You cannot command another headquarters mission. Each non-unique personnel and non-unique personnel you own gains .
"...the center of authority for the Bajoran sector."
Characteristics: equipment related card, Bajor, Alpha quadrant mission, headquarters.
Requires: affiliation, affiliation, affiliation, affiliation, "affiliation", Alternate universe related.
Card logging info: First edited by Telak at Nov 24th, 2018. One quality log by eberlems at Nov 25th, 2018. Please support openCards and validate game text of this card a second time!
• Cardassia Prime, Hardscrabble World ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Cardassian Headquarters: You may play cards, cards, and equipment at this mission.
Region: Cardassia System.
Cardassia Prime: "...Cardassia boasts some of the most ancient and splendid ruins in the entire galaxy ... most of those objects are gone. ... A few were preserved in museums, but even those were eventually sold..."
Characteristics: equipment related card, Cardassia Prime, Alpha quadrant mission, Cardassia System, headquarters.
Requires: affiliation, "affiliation", Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Cradle of the Federation ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Federation Headquarters: You may play cards, cards, cards, and equipment at this mission.
Region: Sector 001.
Earth: "Of course, we are always delighted when the Enterprise returns to the nest."
Characteristics: equipment related card, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", Earth related, Next Generation related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Home of Starfleet Command ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Federation Headquarters: You may play cards, cards, cards, and equipment at this mission.
Region: Sector 001.
Earth: "Now there's something I never get tired of looking at."
Characteristics: equipment related card, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: affiliation, "affiliation", Deep Space None related, Earth related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Humanity's Home ( To Boldly Go)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, and equipment at this mission.
Region: Sector 001. When you complete a space mission, if no other space mission has been completed, score 10 points.
Earth: "For nearly a century, we've waded ankle-deep in the ocean of space. Now it's finally time to swim."
Characteristics: equipment related card, score points, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Lush and Beautiful Home ( These Are The Voyages)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, and equipment at this mission.
Region: Sector 001. When you play a card here, you may spend a counter to draw two cards. You may do this only once each turn.
Earth: "... the green fields and blue skies ..."
Characteristics: equipment related card, additional card draws, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", The Original Series related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Ferenginar, Financial Hub ( Strange New Worlds)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Ferengi Headquarters: You may play cards, cards, and equipment at this mission. When you place a card beneath this mission, place it face down. Dilemmas cannot be placed beneath this mission. Cards beneath this mission are not in play.
Ferenginar: "Oh, to stand once more in those rivers of muck."
Characteristics: equipment related card, manipulate your hand, Ferenginar, Alpha quadrant mission, headquarters.
Requires: affiliation, "affiliation", Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Founders' Homeworld, Contingent Refuge ( Strange Bedfellows)
Headquarter Mission
Location: Gamma-Quadrant Span: 2.
You may play cards and equipment at this mission. When you complete a mission, if you do not command another headquarters mission, each opponent loses 5 points.
"... I'm sure you understand my reluctance to reveal the location of our new home."
Characteristics: equipment related card, Founders' homeworld, Gamma-Quadrant mission, headquarters.
Requires: affiliation, Gamma-Quadrant mission.
Card logging info: First edited by Telak at Mar 31st, 2015. Please support openCards and validate game text of this card!
• Founders' Homeworld, Home of the Great Link ( Call to Arms)
Headquarter Mission
Location: Gamma-Quadrant Span: 2.
Dominion Headquarters: You may play cards, cards, and equipment at this mission.
Region: Omarion Nebula. Nebula.
Rogue planet in the Omarion Nebula: "The Solids feared our metamorphic abilities. So we were beaten, hunted, and killed. Finally, we arrived here. And here, safe in our isolation, we made our home."
Characteristics: equipment related card, Founders' homeworld, Gamma-Quadrant mission, Omarion Nebula, headquarters, nebula mission.
Requires: affiliation, "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Genesis Planet ( Genesis)
Planet Mission
Location: Alpha-Quadrant Span: 4. Points: 35.
Requirements: Geology, Cunning > 42 and (Biology, 2 Exobiology and 2 Science or 2 Security, Transporters and 2 Treachery)
Special Instructions: Order - If this mission is completed, lose 5 points to make this a space mission. Kill all personnel (and destroy all equipment) on this mission.
Any affiliation may attempt this mission.
Mutara Sector: "Look around you! The planet's destroying itself!"
Characteristics: equipment related card, lose points, Alpha quadrant mission, mission with span 4, planet mission, worth 35 or less points.
Requires: space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Grid 296, Holographic Training Facility ( A Time to Stand)
Headquarter Mission
Location: Delta-Quadrant Span: 2.
You may play Holograms, equipment, and ships at this mission.
Photonic Headquarters
"You've created prey whose skills have surpassed your own."
Characteristics: equipment related card, Delta-Quadrant mission, headquarters, ship related card.
Requires: "affiliation", Hologram "species".
Card logging info: First edited by Telak at Sep 11th, 2016. Please support openCards and validate game text of this card!
• Hyralan Sector, Raid Flagship ( The Nth Degree)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 30.
Requirements: Archaeology, Security, Treachery, Strength > 32, and 3 Thief personnel
Special Instructions: Order - If this mission is complete, place an Artifact equipment from your discard pile aboard your ship at this mission. You may do this only once each turn.
Any affiliation may attempt this mission.
"Draw weapons and equipment for a raiding party of five."
Characteristics: equipment related card, "relocate" personnel cards - form discard pile into play, recover cards from your discard pile, Alpha quadrant mission, STRENGTH Missions, nebula mission, space mission, worth 30 or less points, worth 35 or less points, ship related card.
Requires: "affiliation", Artifact, Thief.
Card logging info: First edited by Telak at Oct 27th, 2017. Please support openCards and validate game text of this card!
• Luna, Orpheus Mining Facility & Mars, Orpheus Mining Facility ( A Less Perfect Union)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Terra Prime Headquarters
You may play ships, Dissident personnel, Human personnel, and equipment at this mission.
Region: Sector 001. Front side: Order - If you command a completed mission, flip this mission.
Back side: At the start of your turn, you may download two Damage cards and place them on an opponent's ship at a Region: Sector 001 mission.
"Our future will be secure because humanity will prevail."
Characteristics: equipment related card, download, download - Damage (cards), Luna, Mars, Alpha quadrant mission, Sector 001, headquarters, ship related card.
Requires: "affiliation", affiliation, Damage, Sector 001, Dissident, Human species.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
• Mouth of the Wormhole, Deep Space 9 ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 1.
Bajoran/Federation Headquarters: You may play cards, cards, and equipment at this mission.
Region: Bajor System. When any player is about to move a ship between this mission and a mission, do not add 2 to the span total of those missions.
Deep Space 9: "... this has become my home."
Characteristics: equipment related card, Mouth of the Wormhole, Alpha quadrant mission, modify movement between quadrants, Bajor System, headquarters, ship related card.
Requires: "affiliation", Deep Space None related, Gamma-Quadrant mission, Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Mouth of the Wormhole, Terok Nor ( Call to Arms)
Headquarter Mission
Location: Alpha-Quadrant Span: 1.
Cardassian/Dominion Headquarters: You may play cards, cards, and equipment at this mission.
Region: Bajor System.
Terok Nor: "It's only a matter of time before the Federation collapses and Earth becomes another conquered planet under Dominion rule. All in all, it's a good time for Cardassia and the Dominion."
Characteristics: equipment related card, Mouth of the Wormhole, Alpha quadrant mission, Bajor System, headquarters.
Requires: "affiliation", Terok Nor related, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Qo'noS, Heart of the Empire ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Klingon Headquarters: You may play cards, cards, and equipment at this mission.
Region: Qo'noS System
Qo'noS: Homeworld of the Klingon Empire. Its sharply tilted axis causes extreme seasonal changes. With but one major land mass, there was constant war before the time of Kahless. It is a place as hard and turbulent as the Klingons themselves.
Characteristics: equipment related card, Qo'nos, Alpha quadrant mission, Qo'noS System, headquarters.
Requires: "affiliation", Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Quatal Prime, Quiet Mining Colony ( A Time to Stand)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards and equipment at this mission.
Region: Demilitarized Zone. When you play an event on a mission, if each of your missions is Region: Demilitarized Zone, it is cost -1.
"You can't imagine how my life has changed since the Federation abandoned these colonies."
Characteristics: equipment related card, event related card, reduce your card play cost, Alpha quadrant mission, Demilitarized Zone, headquarters.
Requires: Maquis related, Demilitarized Zone.
Card logging info: First edited by Telak at Apr 11th, 2016. Please support openCards and validate game text of this card!
• Retrieve Materiel ( To Boldly Go)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 30.
Requirements: Anthropology, Engineer, Transporters, and Cunning > 30
Special Instructions: When you complete this mission, you may download a non-Artifact equipment and place it here.
Pre-industrial world: Recover misplaced technology to prevent contamination of indigenous cultures.
Characteristics: equipment related card, download, download - equipment, Alpha quadrant mission, planet mission, worth 30 or less points, worth 35 or less points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Romulus, Patient Stronghold ( Face of the Enemy)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards and equipment at this mission.
Region: Romulus System. You cannot command another headquarters mission. When you play a D'deridex-class ship, it is cost -1. When you are about to move your D'deridex-class ship to an opponent's mission, subtract 3 from the span total required.
Characteristics: equipment related card, Romulus, Alpha quadrant mission, Romulus System, ship related card.
Requires: affiliation, D'deridex-class.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
• Romulus, Seat of Power ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Romulan Headquarters: You may play cards, cards, and equipment at this mission.
Region: Romulus System.
Romulus: "...I have visited over a hundred different worlds and none possessed the awesome beauty of Romulus."
Characteristics: equipment related card, Romulus, Alpha quadrant mission, Romulus System, headquarters.
Requires: "affiliation", affiliation, Romulan species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Torman V, Conduct "Legitimate" Commerce ( The Nth Degree)
Planet Mission
Location: Alpha-Quadrant Span: 3. Points: 30.
Nebula.
Requirements: 2 Acquisition, Archaeology, and Cunning > 30
Special Instructions: When you complete this mission, you may place up to three of your non-Hand Weapon equipment on this planet in their owners' discard piles. Score 5 points for each.
"I have a business proposition to discuss."
Characteristics: equipment related card, score points, Alpha quadrant mission, nebula mission, planet mission, worth 30 or less points, worth 35 or less points.
Card logging info: First edited by Telak at Oct 22nd, 2017. Please support openCards and validate game text of this card!
• Unicomplex, Root of the Hive Mind ( Call to Arms)
Headquarter Mission
Location: Delta-Quadrant Span: 2.
Borg Headquarters: You may play cards and equipment at this mission. You cannot command another Headquarters mission.
Unimatrix One: A massive structure in the heart of Borg space, it is from here that the Borg Queen typically controls the vast resources of the Collective.
Characteristics: equipment related card, Unicomplex, Delta-Quadrant mission, headquarters.
Requires: affiliation, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Arctus Baran, Treasure Seeker ( Decipher's Promotion Cards)
Non-aligned Personnel of Alien species.
Icons:
Archaeology Officer
Security Treachery
Smuggler. Thief. Commander: Fortune. When this personnel uses a skill to complete a mission, you may download an Artifact card and place it in your core (if it is an event) or present with this personnel (if it is an equipment).
INTEGRITY: 2 CUNNING: 5 STRENGTH: 6
"...we've completed half of what promises to be a very profitable mission... there is one more artifact to find."
Further game play infos
Arctus Baran, Treasure Seeker counts as "matching commander" for the following ship cards:
Characteristics: equipment related card, event related card, "affiliation", download, download - Artifact (cards), Commander, Smuggler, Thief, Alien species.
Requires: Artifact.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • B'Elanna Torres, Chief Engineer ( These Are The Voyages)
Federation Personnel of Human / Klingon species.
Icons:
Engineer Programming
Transporters
Order - Discard an equipment, event, or ship from hand to draw two cards. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 7
"Listen, Captain, if you don't think I'm right for the job, just say so."
Characteristics: equipment related card, event related card, affiliation, Voyager related, discard a specific card from hand, additional card draws, Human species, Klingon species, ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Berlinghoff Rasmussen, Temporal "Historian" ( Peak Performance)
Non-aligned Personnel of Human species.
Icons:
Anthropology Archaeology Treachery
Thief.
Order - Stop this personnel to take command of an equipment present that you do not own.
Order - If this personnel is on an opponent's planet mission, stop him to give command of an equipment present you command but do not own to that opponent to score 5 points.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 4
Characteristics: equipment related card, score points, take command (of opponent cards), "affiliation", Past related, Thief, Human species.
Requires: planet mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(1) Brian Evethers ( Unnatural Selection)
Non-aligned Personnel of Hologram species.
Anthropology Diplomacy Treachery
When you play this personnel, each player may look through his or her deck for an equipment, event, or interrupt. Reveal all such cards at the same time. Discard any cards whose card type was also revealed by another player. All remaining cards are placed in their owner's hand, then each player shuffles his or her deck.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
Characteristics: equipment related card, event related card, "affiliation", manipulate your hand, additional card draws, interrupt related card, Hologram "species".
Card logging info: First edited by Telak at Aug 23rd, 2013. Please support openCards and validate game text of this card!
(3) • Charles Tucker III, Horse Trader ( Dead Stop)
Starfleet Personnel of Human species.
Icons:
Anthropology Engineer Honor
Security
When you play this personnel, you may download a non-Artifact equipment.
Order - Place your equipment present on the bottom of its owner's deck to draw two cards. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"Well, how about I leave my gun for collateral?"
Characteristics: equipment related card, affiliation, download, download - equipment, additional card draws, Past related, personnel who has a cost of 3 or more, Human species.
Card logging info: First edited by Telak at Oct 31st, 2017. Please support openCards and validate game text of this card!
(1) • Elim Garak, Imposing Patriot ( Far Beyond the Stars)
Cardassian Personnel of Cardassian species.
Icons:
Anthropology Intelligence Security
Dissident. When you play this personnel, discard a card from hand. When you play this personnel, you may download For Cardassia! or a Hand Weapon equipment.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"How little you understand me."
Characteristics: equipment related card, affiliation, download, discard a card from hand, Dissident, Cardassian species.
Requires: Hand Weapon.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!
(2) • Four of Twelve, Standardization Drone ( These Are The Voyages)
Borg Personnel of Borg species.
Icons:
Engineer Medical
Science
Drone. When you discard the top card of your deck, if it is a non-Artifact equipment card, you may stop this personnel to place that card on your headquarters mission.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
Task: Monitor acquired technology. Repurpose.
Characteristics: equipment related card, affiliation, Drone, Borg species.
Requires: manipulate your deck, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Gaila, Arms Dealer ( The Undiscovered Country)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Geology Physics
Programming Treachery
At the start of each of your turns, you may take an equipment from beneath your Ferenginar and place it in your discard pile to spend 4 additional counters this turn.
INTEGRITY: 3 CUNNING: 5 STRENGTH: 5
"Weapons is a growth industry."
Characteristics: equipment related card, affiliation, spend additional counters, Ferengi species.
Requires: Ferenginar.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Goran ( Reflections 2.0)
Cardassian Personnel of Cardassian species.
Icons:
Biology Intelligence
Medical Transporters
Infiltrator. When you play this personnel, you may discard an equipment or event card from hand to make this personnel cost -2.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"I take this action not in defiance of the Cardassian state, but in defense of it."
Characteristics: equipment related card, event related card, affiliation, discard a specific card from hand, reduce your card play cost, Infiltrator, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Goval, Follower of the One ( Necessary Evil)
Non-aligned Personnel of Borg species.
Icons:
Archaeology Geology Science
While this personnel is attempting a mission, you may discard an equipment or event card from hand to make him attributes+2 until end of this mission attempt.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
"I need you, Goval. I need you to help me build a future for the Borg. I can't do it without you. Will you help me?"
Characteristics: equipment related card, event related card, "affiliation", enhance your personnel attributes (this card), discard a specific card from hand, Borg species.
Rule hint for this card
This card has an erratum: Limited to the end of the mission attempt.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Hugh, Rogue Borg ( What You Leave Behind)
Non-aligned Personnel of Borg species.
Icons:
Anthropology Engineer Exobiology
Honor Leadership Programming
Dissident. While this personnel is facing a dilemma, you may destroy your equipment present to add its cost to this personnel's attributes until the end of the turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"I cannot risk our being discovered."
Characteristics: equipment related card, "affiliation", enhance your personnel attributes (this card), Dissident, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Jake Sisko, Engineer's Apprentice ( The Undiscovered Country)
Federation Personnel of Human species.
Icons:
Anthropology Engineer Honor
Programming
When an event in your core is destroyed, if this personnel is equipped with a non-Hand Weapon equipment, you may download a personnel. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
"You really think we can convert this place into a deuterium refinery?"
Characteristics: equipment related card, event related card, affiliation, download, download - personnel, Deep Space None related, Human species.
Requires: destroy an event, plays in your core, Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Kathryn Janeway, Regretful Leader ( Raise the Stakes)
Federation Personnel of Human species.
Icons:
Biology Diplomacy Engineer
Leadership Officer Physics
Programming Science
Admiral. When you play this personnel, if you command a completed mission requiring Engineer or Science, she is cost -4. When you play this personnel, each player may download an equipment card or a Temporal card.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 4
"It's time to let go of the past, and start thinking about your future."
Characteristics: equipment related card, affiliation, download, download - equipment, download - Temporal (cards), Voyager related, reduce your card play cost, Future related, Admiral, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Kathryn Janeway, Human species.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Kes, Experienced Ocampa ( The Undiscovered Country)
Non-aligned Personnel of Ocampa species.
Icons:
Anthropology Exobiology Honor
Medical Science Telepathy
When you play this personnel, you may discard an equipment or event from hand to make this personnel cost -2. When this personnel uses a skill to complete a mission, each player may download a personnel with that skill.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 4
"Empathy and kindness are basics to all forms of life."
Characteristics: equipment related card, event related card, "affiliation", download, download - personnel, Voyager related, discard a specific card from hand, reduce your card play cost, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more.
Requires: Delta-Quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Korath, Duplicitous Tinkerer ( Fractured Time)
Klingon Personnel of Klingon species.
Icons:
Diplomacy Engineer Leadership
Physics
High Council Member. When you are about to play a non-Hand Weapon equipment, you may play it at cost +2 to destroy an opponent's event that has no cards on it.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 7
"I've scanned your shuttle. You've made some... interesting modifications. Your shield generator is of particular interest."
Characteristics: equipment related card, event related card, destroy an event, affiliation, Future related, High Council Member, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Klingon species.
Rule hint for this card
This card has an erratum: Additional costs for destroying an event when you are about to play a equipment card.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Leonardo da Vinci, Renaissance Man ( A Less Perfect Union)
Non-aligned Personnel of Hologram species.
Astrometrics Biology Geology
Physics Science
When you play this personnel aboard your ship, you may choose one: remove a Damage card from that ship; or download a non-Hand Weapon equipment.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 4
"When one's imagination cannot provide an answer, one must seek a greater imagination."
Characteristics: equipment related card, "affiliation", download, personnel who has a cost of 3 or more, Hologram "species", ship related card.
Requires: Damage.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(3) • Lurin, Renegade DaiMon ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Geology
Leadership Officer Transporters
2 Treachery
At the start of each of your turns, you may discard a ship or equipment from hand to spend 2 additional counters this turn.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 6
"For an investment of two surplus Klingon ships, a few repairs, and some weapons, we've netted a Federation starship and her crew, not to mention a planet rich in Vendarite."
Characteristics: equipment related card, affiliation, discard a specific card from hand, spend additional counters, personnel who has a cost of 3 or more, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Mavek, Science Officer ( Call to Arms)
Cardassian Personnel of Cardassian species.
Icons:
Biology Geology
Navigation Science
When you play this personnel, if your non-Cardassian is at this mission, you may download an equipment.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
Member of the primary shift in Ops on Terok Nor. Unusually reserved for a Cardassian, he does his best to avoid making waves with the Bajorans and Jem'Hadar soldiers he is forced to work with.
Characteristics: equipment related card, affiliation, download, download - equipment, Terok Nor related, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Miles O'Brien, Chief of Operations ( Second Edition)
Federation Personnel of Human species.
Icons:
2 Engineer Honor
Physics Programming Transporters
While this personnel is facing a dilemma, he is Cunning +1 for each equipment he is equipped with (limit +3).
INTEGRITY: 7 CUNNING: 6 STRENGTH: 5
"I'd like to ask the designer what he was thinking about when they built this place..."
Characteristics: equipment related card, affiliation, enhance your CUNNING (this card), Deep Space None related, personnel who has a cost of 3 or more, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Miles O'Brien, Connelly ( Legacy)
Non-aligned Personnel of Human species.
Icons:
Engineer Honor Intelligence
Programming
Thief. Infiltrator. While this personnel is present with a Thief, this personnel is Cunning +1 for each non-Artifact equipment present (limit +4). You may play equipment at cost +1 at this mission.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 6
"I didn't know the stuff was stolen. I guess I should've asked the guy I bought it from, huh?"
Characteristics: equipment related card, "affiliation", enhance your CUNNING (this card), Infiltrator, Thief, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: Thief.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Miles O'Brien, Engineering Staffer ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
2 Engineer Honor
Physics 2 Transporters
You may play this personnel aboard your ship. While this personnel is facing a dilemma, you may discard an equipment from hand to make a personnel present attributes +2 until the end of that dilemma.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 6
"Obviously, the first thing we should do is to take this, uh ... this transtator here, and - leave it exactly where it is."
Characteristics: equipment related card, affiliation, enhance your personnel attributes (other cards), Deep Space None related, plays on your ship, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, ship related card.
Requires: The Original Series related, Past related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Miles O'Brien, Transporter Chief ( Energize)
Federation Personnel of Human species.
Icons:
Engineer Honor
Navigation 2 Transporters
While this personnel is equipped with an equipment, he gains Physics and Programming.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 5
"I've been doing this for 22 years, and I haven't lost anybody yet."
Characteristics: equipment related card, affiliation, Next Generation related, enhance your skills (this card), personnel who has a cost of 3 or more, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Miral Paris, Daughter of B'Elanna ( A Less Perfect Union)
Federation Personnel of Human / Klingon species.
Icons:
Anthropology Diplomacy Engineer
Honor Programming
When this personnel enters play, you may take a non-Artifact equipment that costs 2 or less from your discard pile and place it present with this personnel.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 7
"I told him if he didn't show you more respect, I would break his arm."
Characteristics: equipment related card, affiliation, "use" your discard pile, Earth related, Future related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, Klingon species.
Card logging info: First edited by Telak at Jul 5th, 2019. Please support openCards and validate game text of this card!
(4) • Montgomery Scott, Relic ( Strange New Worlds)
Federation Personnel of Human species.
Icons:
Engineer Honor Programming
Transporters
While this personnel is equipped with an equipment, each dilemma he faces that requires Programming or Transporters is prevented and overcome.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 4
"I may be a captain by rank, but I've never wanted to be anything else but an engineer."
Characteristics: prevent and overcome, equipment related card, affiliation, Next Generation related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Rule hint for this card
This card has an erratum: Special skill changed. Errata'd on 2014-11-24: Wording tidied up to make consistent with other Prevent and Overcome gametext.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Muk, Unidentified Pirate ( Allegiance)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Archaeology 2 Physics
Security Treachery
Thief. When you play this personnel, if you command three personnel, you may download up to three equipment.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
"Everybody knows you'd steal the wax out of your own mother's ears."
Characteristics: equipment related card, affiliation, download, download - equipment, Past related, Thief, personnel who has a cost of 3 or more, Ferengi species.
Requires: affiliation, Past related.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Nella Daren, Head of Stellar Cartography ( This Side of Paradise)
Federation Personnel of Human species.
Icons:
2 Astrometrics Honor Science
When a personnel present is randomly selected to be killed, you may destroy an equipment this personnel is equipped with to stop that personnel instead.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"When our communications went out, I knew we had to fend for ourselves."
Characteristics: equipment related card, prevent your personnel from beeing killed, affiliation, Next Generation related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Nog, Drill Instructor ( The Nth Degree)
Ferengi Personnel of Ferengi species.
Icons:
Engineer Medical Physics
Programming Security
Order - Discard an equipment from beneath your Ferenginar to place a captive you own at your headquarters mission. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"This is the eighth run-through and you haven't been able to hit a single Jem'Hadar... and you shot Moogie."
Characteristics: equipment related card, affiliation, Deep Space None related, Ferengi species.
Requires: Capture, Ferenginar, headquarters.
Card logging info: First edited by Telak at Oct 22nd, 2017. Please support openCards and validate game text of this card!
(2) • Nog, Eager Ensign ( The Undiscovered Country)
Federation Personnel of Ferengi species.
Icons:
Acquisition Engineer Officer
Physics
When an event in your core is destroyed, if this personnel is equipped with a non-Hand Weapon equipment, you may download an event. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"Can you believe it? They made me an ensign."
Characteristics: equipment related card, event related card, affiliation, download, download - event, Deep Space None related, Ferengi species.
Requires: destroy an event, plays in your core.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Odo, Bajoran Representative ( Peak Performance)
Bajoran Personnel of Changeling species.
Icons:
Law Leadership Security
Shape-shifter. To play this personnel, you must command three non-Dissident personnel. You may play this personnel to Mouth of the Wormhole at cost +5 to do any or all of the following: score 5 points, download an equipment, download Ruling Council, download a card.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 8
"I'll have a voice in station policy."
Characteristics: equipment related card, score points, affiliation, download, download - personnel, download - equipment, download - ship, download - specific cards, Terok Nor related, Shape-shifter, Changeling species.
Requires: Terok Nor related, Mouth of the Wormhole.
Card logging info: Last lgged by eberlems at Sep 4th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 2nd, 2010)
(1) Prak ( Return to Grace)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition
When you play this personnel, you may place a non-Artifact equipment from any player's discard pile on your Ferenginar. (You now command that equipment.)
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"Unfortunately, my entire crew is occupied with our repairs.
I don't think there will be time to search our records."
Characteristics: equipment related card, take command (of opponent cards), affiliation, recover cards from your discard pile, Ferengi species.
Requires: Ferenginar.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
(1) • Quark, Cordial Host ( Star Trek 50)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition
When this personnel is facing a dilemma, you may exchange him with a non-Artifact equipment from your deck that has a cost of 2 or less. Then shuffle your deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Cast or credit?"
Characteristics: equipment related card, affiliation, manipulate your deck, download - equipment, Deep Space None related, Quark, Ferengi species.
Card logging info: First edited by Telak at Sep 30th, 2016. Please support openCards and validate game text of this card!
(2) • Ronald Tracey, Delusional Captain ( Tacking Into the Wind)
Federation Personnel of Human species.
Icons:
Acquisition Anthropology Archaeology
Leadership 2 Treachery
Commander: U.S.S. Exeter. You may play this personnel at cost +1 to download a non-Artifact equipment.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 6
"I caution you, gentlemen, don't fight me here. I'll win. Or at worst, I'll drag you down with me."
Further game play infos
Ronald Tracey, Delusional Captain counts as "matching commander" for the following ship cards:
Characteristics: equipment related card, affiliation, download, download - equipment, The Original Series related, Past related, Commander, Human species.
Card logging info: First edited by Telak at Dec 6th, 2011. One quality log by eberlems at Feb 9th, 2012. Please support openCards and validate game text of this card a second time!
(5) • I.K.S. Voq'leng, Ship of Prophecy ( Raise the Stakes)
Klingon Ship (D-7 Class / Cloaking Device )
Staffing reqirements:
While you command Qo'noS and no other missions, you may play this ship at your mission. While this ship is at a mission, you may play personnel and equipment aboard this ship.
RANGE: 8 WEAPONS: 7 SHIELDS: 6
"My people have always known the voyage would be long and difficult, but the scrolls said we would be rewarded."
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Voq'leng, Ship of Prophecy:Characteristics: equipment related card, affiliation, Cloaking Device.
Requires: affiliation, Qo'nos, Delta-Quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.