(2) A Pattern of Lies ( Captain's Log)
Dual Dilemma
Randomly select three personnel. Unless at least one of them is a different species than the others, all three are stopped.
"You people are so used to lying you don't even tell the truth to each other!"
Characteristics: "randomly select" dilemma, "species related" dilemma, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Disarming Dream ( In A Mirror, Darkly)
Dual Dilemma
Your opponent names a species. Randomly select a personnel of that species to be stopped.
"I have had one hundred eleven dreams since I first discovered the program nine months ago. In all of that time, I have never experienced such strange and disturbing imagery in a dream. I believe it was ...a nightmare."
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, "species related" dilemma, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Intimidation ( Lineage)
Dual Dilemma
Randomly select a personnel. Repeat this until you select a personnel of a different species than the first personnel that you selected. Stop each selected personnel.
"Laddie, don't you think you should... rephrase that?"
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, "species related" dilemma, species related cards (unspecific).
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(0) Manufactured Triumph ( Lineage)
Dual Dilemma
Your opponent discards any number of personnel of different species from hand. Unless you have at least that number of personnel of different species, all your personnel are stopped.
"Did I forget to wear my spots today?"
"All that intelligence and he still doesn't know what a human looks like!"
Characteristics: "species related" dilemma, "stop all personnel" dilemma, species related cards (unspecific).
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) Star-crossed ( A Less Perfect Union)
Dual Dilemma
Choose a personnel who has Engineer or a non-Human personnel to be stopped. If the opponent on your left commands three Dissident personnel, place this dilemma in your core. While you do not command a staffed ship at a Region: Sector 001 mission, subtract one from each Consume on each dilemma the opponent on your left owns.
"It's not worth it, Romeo. Juliet's in good hands."
Characteristics: dilemma with a cost of 3 or more, "place in core" dilemma, "your choice stopper" dilemma, species related cards (unspecific), ship related card.
Requires: affiliation, Consume, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(0) Unsavory Customers ( A Less Perfect Union)
Dual Dilemma
Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Choose a Biology personnel to be stopped. If the opponent on your left commands Earth, place this dilemma in your core. While you do not command a non-Human personnel on Earth, you have 1 fewer counter to spend during each of your Play and Draw Cards segments.
Characteristics: "place in core" dilemma, Consume, manipulate opponent's counters, species related cards (unspecific).
Requires: Earth.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(2) Audacious Assault ( Lineage)
Assault. Plays in your core. When you are about to play a personnel, if you do not command a personnel of that species, he or she is cost -1.
Order - Destroy this event to begin combat involving your Breen. If you win, you may place a personnel from hand that costs 4 or more aboard your ship.
"The Federation casualty reports are being revised upward once again."
Characteristics: "relocate" personnel cards - place from hand into play, combat, plays in your core, Assault, reduce your card play cost, species related cards (unspecific), ship related card.
Requires: affiliation, personnel who has a cost of 4 or more, Breen species.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(0) • Noble Intentions ( Raise the Stakes)
Event
To play this event, you must command six personnel. Plays in your core. When you play a personnel, you may discard the top card of your deck to download a personnel of a different species. If neither of those personnel are Human, you may draw a card. You may do this only once each turn.
"When it comes to my crew, you won't get any argument from me."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, additional card draws, species related cards (unspecific).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Promenade School ( Extreme Measures)
Event
Stop four of your personnel of four different species to score 5 points. Remove this event from the game.
"I hope you realize what you're getting yourself into. I can't force the Bajora, the Ferengi, or anyone else to send their children to your school. And even if they do come, everyone has a different culture, a different philosophy."
Characteristics: score points, remove cards from the game (this card), species related cards (unspecific).
Requires: affiliation, Deep Space None related.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
(2) • Respect in Diversity ( A Time to Stand)
Event
Plays in your core. When you complete a mission, you may unstop any number of your stopped personnel at that mission. They must each be a different species.
"...as acting captain, I was obligated to anticipate your wishes."
"As acting captain, you could've done whatever the hell you wanted to do."
Characteristics: unstop your personnel, plays in your core, species related cards (unspecific).
Requires: affiliation.
Card logging info: First edited by Telak at Apr 19th, 2016. Please support openCards and validate game text of this card!
(1) Strength of Spirit ( The Undiscovered Country)
Event
Plays in your core. At the start of each of your turns, if you command three different species, you may place this event on the bottom of your deck to download a Human who has a cost of 3 or less.
"Today we're about to cross a new threshold..."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, species related cards (unspecific).
Requires: affiliation, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Terra Prime Forever ( A Less Perfect Union)
Paranoia. Plays on your Mars. While your Dissident personnel is facing a dilemma, if there are no non-Human personnel at a Region: Sector 001 mission, he or she is excluded from random selections.
Characteristics: Paranoia, species related cards (unspecific).
Requires: affiliation, Mars, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(1) • Unity ( Lineage)
Event
Plays in your core. While you command personnel of three different species, cards opponents own may not destroy this event. When a player downloads a non- personnel, if he or she already commands a personnel of the same species, that player must discard a card from hand.
The Romulan ploy to ignite a new Andorian/Tellarite war instead gave the two races a common foe and a basis for alliance.
Characteristics: plays in your core, manipulate opponent's hand, species related cards (unspecific).
Requires: download, download - personnel.
Card logging info: First edited by Telak at Jan 3rd, 2016. Please support openCards and validate game text of this card!
Explicit Orders ( Fractured Time)
Interrupt
When your personnel is attempting a mission, discard a personnel of a different species from hand to make him or her gain the discarded personnel's skills until the end of that mission attempt.
"You two, get out there and see that no one gets through that door!"
Characteristics: enhance your skills (other cards), species related cards (unspecific).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Infinite Combinations ( Lineage)
Interrupt
While your personnel is facing a dilemma, discard a personnel of a different species from hand to make him or her attributes +2 and gain one level of every skill he or she already has until the end of that dilemma.
"The great secret is not the variety of life... it's the variety of us."
Characteristics: enhance your personnel attributes (other cards), enhance your skills (other cards), species related cards (unspecific).
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
• Earth, Reject the Impure ( A Less Perfect Union)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 30.
Region: Sector 001.
Requirements: Anthropology, Programming, Treachery, and Cunning > 34
Special Instructions: Order - If this mission is complete, stop your Dissident personnel here to choose an opponent's non-Human at a Region: Sector 001 mission. Place that personnel in your brig. You may do this only once each turn.
Characteristics: Capture, Earth, Alpha quadrant mission, Sector 001, planet mission, worth 30 or less points, worth 35 or less points, species related cards (unspecific).
Requires: affiliation, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 5th, 2019. Please support openCards and validate game text of this card!
• Fulfill Temporal Paradox ( Unity)
Planet Mission
Location: Gamma-Quadrant Span: 2. Points: 30.
Requirements: Astrometrics, Honor, 2 Science, and Cunning>35
Special Instructions: Each of your non-Human personnel at this mission is attributes +1.
Gaia: "This settlement was founded by the crew of a Starfleet vessel that crashed on this planet two centuries ago."
Characteristics: enhance your personnel attributes (other cards), Gamma-Quadrant mission, planet mission, worth 30 or less points, worth 35 or less points, species related cards (unspecific).
Card logging info: Last edited by eberlems at Jan 3rd, 2012. One quality log by Telak at Jan 4th, 2012. Please support openCards and validate game text of this card a second time!
• Penetrate Enemy Lines ( Lineage)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 35.
Requirements: Astrometrics, Leadership, Navigation, Strength>34 and (2 Engineer or a Jem'Hadar)
Special Instructions: When you complete this mission, if at least three different species are involved, you may draw up to seven cards.
War zone near Bajoran system: "Head for that opening. Anyone who gets through doesn't stop until they reach Deep Space Nine."
Characteristics: additional card draws, Alpha quadrant mission, STRENGTH Missions, space mission, worth 35 or less points, species related cards (unspecific).
Requires: Jem'Hadar species.
Card logging info: First edited by Telak at Nov 11th, 2012. One quality log by eberlems at Nov 15th, 2012. Please support openCards and validate game text of this card a second time!
• Risa Shore Leave ( What You Leave Behind)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 20.
Requirements: Anthropology, and (Archaelogy, Science, Treachery, and Cunning > 36 or Diplomacy, Exobiology, Officer, and Integrity > 32)
Special Instructions: When you complete this mission, score 5 points for each different species of personnel who used his or her skill to complete this mission.
Risa: "All that is ous, is yours."
Characteristics: score points, Alpha quadrant mission, planet mission, worth 30 or less points, worth 35 or less points, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Crom, Open-minded ( Lineage)
Dominion Personnel of Breen species.
Icons:
Biology Diplomacy Leadership
General. When you play this personnel, if you command four missions that require Strength, you may download up to three personnel of different species.
INTEGRITY: 5 CUNNING: 7 STRENGTH: 7
"They are dangerous. They do not tolerate incursions into their space. During the Second Empire, Chancellor Mow'ga sent a fleet of Klingon ships to conquer their homeworld. They were never heard from again."
Characteristics: affiliation, download, download - personnel, General, personnel who has a cost of 3 or more, Breen species, species related cards (unspecific).
Requires: affiliation, STRENGTH Missions.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(3) • Elder T'Pol, Displaced Survivor ( Allegiance)
Starfleet Personnel of Vulcan species.
Icons:
Anthropology Honor 2 Science
When this personnel uses a skill to complete a mission, you may shuffle any number of non-Human personnel that you own that has been removed from the game into his or her owner's deck.
INTEGRITY: 7 CUNNING: 7 STRENGTH: 3
"There's a human expression. 'Follow your heart.'"
Characteristics: affiliation, recover cards from outside the game, Past related, personnel who has a cost of 3 or more, species related cards (unspecific), Vulcan species.
Requires: affiliation.
Card logging info: Last lgged by Roga Danar at Sep 8th, 2010 (Q1 by eberlems at Nov 4th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Enrique Muñiz, Dependable Troubleshooter ( Lineage)
Federation Personnel of Human species.
Icons:
Engineer Programming Transporters
When you play a personnel of a species you do not command, you may draw a card. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
"Don't worry, jefe. I'll get you through this."
Characteristics: affiliation, Deep Space None related, additional card draws, Human species, species related cards (unspecific).
Requires: Deep Space None related.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(3) Greer ( Allegiance)
Starfleet Personnel of Alien / Human species.
Icons:
Anthropology Astrometrics Biology
Honor Navigation Officer
When this personnel is about to be removed from the game, if he is present with three non-Human personnel, you may download an interrupt.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
Descendant of the original crew of Enterprise, blessed with many of the skills of his ancestors.
Characteristics: affiliation, download, download - interrupt, Past related, interrupt related card, personnel who has a cost of 3 or more, Alien species, Human species, species related cards (unspecific).
Requires: affiliation, remove cards from the game (other cards).
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Hoshi Sato, Damaged Linguist ( A Time to Stand)
Starfleet Personnel of Human species.
Icons:
Anthropology Exobiology Geology
Programming Science
When this personnel begins a mission attempt at a Region: Delphic Expanse mission, she may gain a skill from a non-Human present until the end of the mission attempt.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"If he can tell us something about the Xindi weapon, it's worth the risk. I can take care of myself, Captain."
Characteristics: affiliation, enhance your skills (this card), Past related, Human species, species related cards (unspecific).
Requires: Delphic Expanse.
Card logging info: First edited by Telak at Apr 23rd, 2016. Please support openCards and validate game text of this card!
(4) • Jonathan Archer, Heroic Diplomat ( The Undiscovered Country)
Starfleet Personnel of Human species.
Icons:
Anthropology Diplomacy Exobiology
Honor Leadership Navigation
Officer
Commander: Enterprise. While this personnel is facing a dilemma, if you command three non-Human personnel, you may discard the top card of your deck to make each of your Humans attributes +1 until the end of that dilemma.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"The final frontier begins in this hall. Let's explore it together."
Further game play infos
Jonathan Archer, Heroic Diplomat counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, species related cards (unspecific).
Requires: Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Juliana Tainer, Unknowing Automaton ( Lineage)
Non-aligned Personnel of Android species.
Diplomacy 2 Geology Honor
Science
When this personnel is facing a dilemma, you may reveal three Androids from hand to make this personnel become a species of your choice until the end of that dilemma.
INTEGRITY: 7 CUNNING: 7 STRENGTH: 4
"Basically, she's a Soong-type android - except everything about her is designed to fool her into thinking she's human."
Characteristics: "affiliation", personnel who has a cost of 3 or more, Android "species", species related cards (unspecific).
Requires: Android "species".
Card logging info: Last edited by eberlems at Jul 8th, 2012. One quality log by Telak at Nov 11th, 2012. Please support openCards and validate game text of this card a second time!
(3) • Masaro, Idealistic Saboteur ( Favor the Bold)
Starfleet Personnel of Human species.
Icons:
Engineer Physics Programming
Treachery
Dissident. Infiltrator. Order - If you command four different species, kill this personnel to examine the top four dilemmas of an opponent's dilemma pile and remove one from the game. The remaining dilemmas return to their owner's dilemma pile.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
"I never wanted anyone to get hurt."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, kill your own personnel, affiliation, Past related, Dissident, Infiltrator, personnel who has a cost of 3 or more, Human species, species related cards (unspecific).
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(5) • Nathan Samuels, Earth Minister ( Raise the Stakes)
Starfleet Personnel of Human species.
Icons:
Diplomacy Law Leadership
When you play a non-Human personnel at this mission, you may stop this personnel to make that personnel cost -2.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Earth's survivial depends on alliances with other species."
Characteristics: affiliation, reduce your card play cost, Past related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Human species, species related cards (unspecific).
Requires: affiliation.
Rule hint for this card
This card has an erratum: Limit his ability to once per turn, because he is stopped now, when he use his skill.
Taken form Current Errata 2015-04-06.Card logging info: Last edited by Telak at Oct 5th, 2014. One quality log by eberlems at Feb 18th, 2019. Please support openCards and validate game text of this card a second time!
(3) Sara Fisher ( Unity)
Starfleet Personnel of Alien / Human species.
Icons:
Biology Exobiology Medical
This personnel is attributes +1 for each non-Human personnel you own that has been removed from the game (limit +4).
INTEGRITY: 4 CUNNING: 4 STRENGTH: 4
"Enterprise became a generational ship. You showed your children how to operate and maintain its systems, and they did the same for their children."
Characteristics: affiliation, enhance your personnel attributes (this card), Past related, personnel who has a cost of 3 or more, Alien species, Human species, species related cards (unspecific).
Requires: affiliation, remove cards from the game (other cards), remove cards from the game (this card).
Card logging info: First edited by Telak at Dec 26th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(4) • Zefram Cochrane, Breaking History ( Zero Hour)
Non-aligned Personnel of Human species.
Icons:
Astrometrics 2 Engineer Navigation
Programming Treachery
Commander: Phoenix. Order - Discard an card from hand to begin combat involving this personnel. If you win, randomly select an opponent's non-Human personnel involved to be killed.
INTEGRITY: 3 CUNNING: 7 STRENGTH: 5
"Board that ship! Take everything you can!"
Further game play infos
Zefram Cochrane, Breaking History counts as "matching commander" for the following ship cards:
Characteristics: combat, kill opponent's personnel, "affiliation", discard a specific card from hand, Alternate universe related, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, species related cards (unspecific).
Requires: Alternate universe related.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(4) • Enterprise, Finally Ready to Swim ( To Boldly Go)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
While you have three different species aboard this ship, it is attributes +2.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"This engine will let us go boldly...where no man has gone before"
Further game play infos
The following personnel cards can be used as "matching commander" for Enterprise, Finally Ready to Swim:Characteristics: affiliation, enhance your ship attributes (this card), Past related, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Future Enterprise, Displaced Starship ( Allegiance)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
When your non-Human personnel at this mission is about to be killed or stopped by a dilemma, you may remove that personnel from the game instead.
RANGE: 8 WEAPONS: 5 SHIELDS: 5
"Because it's already happened. We're here to make certain that history doesn't repeat itself."
Further game play infos
The following personnel cards can be used as "matching commander" for Future Enterprise, Displaced Starship:Characteristics: affiliation, remove cards from the game (other cards), Past related, species related cards (unspecific), ship related card.
Requires: affiliation.
Card logging info: Logged by Telak at Feb 6th, 2010 (Q1 by eberlems at Feb 7th, 2010 & Q2 by Roga Danar at Sep 8th, 2010)