(6) Alliance Vor'cha ( Shattered Mirror)
Klingon Ship (Vor'cha Class / Standard Equipment )
Staffing reqirements:
Icons:
This ship is attributes +1 for each different affiliation among your personnel aboard (limit +3).
RANGE: 8 WEAPONS: 8 SHIELDS: 8
"The Alliance ships are quick and powerful, but they do have one weakness. Their targeting systems can be fooled."
Characteristics: affiliation, enhance your ship attributes (this card), Alternate universe related, Vor'cha-class, ship with four or more staffing icons.
Requires: Alternate universe related.
Card logging info: First edited by Telak at Nov 26th, 2018. Please support openCards and validate game text of this card!
(7) • Assimilator, Rogue Borg Vessel ( Virtual Promo Cards)
Non-aligned Ship (none / Standard Equipment )
Staffing reqirements:
When you play this ship, it is cost -1 for each Borg you command (limit 5). You may play Borg and Treachery Androids aboard this ship.
RANGE: 10 WEAPONS: 12 SHIELDS: 10
2017 - 2018
LEAGUE PARTICIPATION
Characteristics: "affiliation", ship with four or more staffing icons.
Requires: "affiliation", Android "species", Borg species.
Card logging info: First edited by eberlems at Feb 12th, 2018. Please support openCards and validate game text of this card!
(6) Borg Cube ( Call to Arms)
Borg Ship (Cube Class / Standard Equipment )
Staffing reqirements:
RANGE: 10 WEAPONS: 12 SHIELDS: 11
TASK: Search for new cultures and technologies to add to the perfection of the collective. Assimilate.
Further game play infos
The following personnel cards can be used as "matching commander" for Borg Cube:Characteristics: affiliation, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Borg Queen's Vessel, Borg Flagship ( What You Leave Behind)
Borg Ship (Diamond Class / Standard Equipment )
Staffing reqirements:
Order - Examine a number of cards from the top of your deck equal to the number of Persistent dilemmas you own beneath an opponent's missions. Set any number of those cards aside face down. Shuffle the remaining cards into your deck and place those cards set aside on top of your deck in any order. You may do this only once each turn.
RANGE: 10 WEAPONS: 10 SHIELDS: 10
"Our vessel is disengaging from the Unicomplex."
Further game play infos
The following personnel cards can be used as "matching commander" for Borg Queen's Vessel, Borg Flagship:Characteristics: affiliation, manipulate your deck, ship related card, ship with four or more staffing icons.
Requires: Persistent.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) Borg Sphere ( Call to Arms)
Borg Ship (Sphere Class / Standard Equipment )
Staffing reqirements:
RANGE: 9 WEAPONS: 10 SHIELDS: 9
TASK: Scan for anomalous readings and communications within Borg space. Investigate.
Further game play infos
The following personnel cards can be used as "matching commander" for Borg Sphere:Characteristics: affiliation, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • B'tanay ( Fractured Time)
Bajoran Ship (Ornathia Class / Standard Equipment )
Staffing reqirements:
Icons:
When you play this ship, remove all the cards in your discard pile from the game.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"Ever since the Bajorans overthrew the Cardassian Empire, they've been getting more and more aggressive."
Characteristics: affiliation, "use" your discard pile, remove cards from the game (other cards), Alternate universe related, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) D'deridex ( Second Edition)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
RANGE: 7 WEAPONS: 9 SHIELDS: 9
For reasons known only to themselves, the Romulans went into isolation after the Tomed Incident in 2311. Over 50 years later, they returned as a major force in the quadrant with a fleet of these massive, heavilyarmed warbirds.
Characteristics: affiliation, D'deridex-class, Cloaking Device, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Defiant, Mirror Warship ( In A Mirror, Darkly)
Non-aligned Ship (Defiant Class / Standard Equipment )
Staffing reqirements:
Icons:
To play this ship, you must command three personnel. When you play this ship, you may discard any number of cards from hand. This ship is cost -1 for each card discarded this way.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Well, right now it's a little too powerful for its own good."
Characteristics: "affiliation", Alternate universe related, Defiant-class, ship with four or more staffing icons.
Requires: Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Deranas ( Second Edition)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
While this ship is at a Region: Neutral Zone mission, it is Weapons +2 and Shields +2.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
Warbird under the command of Tomalak in 2366. In that year, it had two encounters with the Enterprise-D, at Galorndon Core and Nelvana III.
Further game play infos
The following personnel cards can be used as "matching commander" for Deranas:Characteristics: affiliation, enhance your SHIELDS (this card), enhance your WEAPONS (this card), D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: Neutral Zone.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Devoras ( Strange New Worlds)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
When an opponent's personnel is killed, if this ship is at the same mission, you may place a personnel from hand who has the same cost aboard this ship.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"I can assure you... there is no one being held captive aboard this ship."
Further game play infos
The following personnel cards can be used as "matching commander" for Devoras:Characteristics: affiliation, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) D'kora Marauder ( Strange New Worlds)
Ferengi Ship (D'Kora Class / Standard Equipment )
Staffing reqirements:
RANGE: 8 WEAPONS: 9 SHIELDS: 7
Though its size and capabilities rival Starfleet's Galaxy-class starship, the Ferengi Marauder carries less than half the crew complement.
Characteristics: affiliation, D'Kora-class, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) D'Kora Transport ( Lineage)
Ferengi Ship (D'Kora Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each different Commodity event or Rule event in play (limit +5).
RANGE: 5 WEAPONS: 3 SHIELDS: 3
Common Ferengi trade vessel. Boasts the same spaceframe as the D’Kora-class Marauder, but typically has a smaller crew complement and far more internal volume devoted to cargo capacity.
Characteristics: event related card, affiliation, enhance your ship attributes (this card), D'Kora-class, ship with four or more staffing icons.
Requires: Commodity, Rule.
Card logging info: First edited by Telak at Jul 8th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(7) Dominion Battleship ( Reflections 2.0)
Dominion Ship (Battleship Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each of these species you have aboard it: Changeling, Jem'Hadar, and Vorta.
RANGE: 9 WEAPONS: 10 SHIELDS: 10
"... that ship out there is a direct threat to every Federation outpost and colony within fifty light-years."
Characteristics: affiliation, enhance your ship attributes (this card), ship with four or more staffing icons.
Requires: Changeling species, Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Eleventh Gradient, Export Vessel ( Extreme Measures)
Non-aligned Ship (Freighter Class / Standard Equipment )
Staffing reqirements:
When you are about to play this ship, you may lose 5 points to play this ship at cost -7. At the start of each of your turns, you may return your event on this mission to its owner's hand.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Your technology would throw the waste export industry into chaos. Before long, I'd be obsolete. I came here hoping your claims were exaggerated, but I can see they're not. You can keep your solution."
Further game play infos
The following personnel cards can be used as "matching commander" for Eleventh Gradient, Export Vessel:Characteristics: event related card, lose points, "affiliation", reduce your card play cost, ship with four or more staffing icons.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by Telak at Feb 8th, 2011 & Q2 by eberlems at Jun 28th, 2011)
(6) • Goraxus, Lying in Wait ( Tacking Into the Wind)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
When you win an engagement involving this ship, randomly select an opponent's personnel involved to place in your brig. Order - Discard a Capture card from hand to begin an engagement involving this ship.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"How will we be certain your procedure has been successful?"
Further game play infos
The following personnel cards can be used as "matching commander" for Goraxus, Lying in Wait:Characteristics: engagement, affiliation, discard a specific card from hand, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: Capture.
Card logging info: First edited by Telak at Jul 24th, 2011. One quality log by eberlems at Jul 28th, 2011. Please support openCards and validate game text of this card a second time!
(6) • Haakona ( Second Edition)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
When you play this ship, you may download Engage Cloak or a Pursuit card.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
Romulan warbird sent to investigate the Neutral Zone incursion of two Federation starships in 2365. It covertly pursued one of them to the lost homeworld of the Iconians.
Further game play infos
The following personnel cards can be used as "matching commander" for Haakona:Characteristics: affiliation, download, download - Pursuit (cards), download - specific cards, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: Pursuit.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) Husnock Ship ( Favor the Bold)
Non-aligned Ship (Husnock Class)
Staffing reqirements:
Icons:
This ship does not have to be staffed to move to an opponent's mission. When this ship is about to move to an opponent's mission, subtract 4 from the span total required. When personnel that the player on your right commands begin a mission attempt at this mission, you may draw an extra dilemma and spend one extra on dilemmas.
RANGE: 4 WEAPONS: 0 SHIELDS: 10
"The warship, another re-creation, twice tried to chase us away but failed."
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, "affiliation", Alternate universe related, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • I.K.S. Bortas ( Decipher's Promotion Cards)
Klingon Ship (Vor'cha Class / Cloaking Device )
Staffing reqirements:
When you win an engagement involving this ship, you may discard a card from hand to download a Maneuver event.
RANGE: 8 WEAPONS: 9 SHIELDS: 8
Gowron's flagship at the time of his installation as leader of the Klingon Empire. Fought in many battles against the traitorous sisters of Duras.
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Bortas:Characteristics: event related card, affiliation, download, download - Maneuver (cards), discard a card from hand, Vor'cha-class, Cloaking Device, ship with four or more staffing icons.
Requires: engagement, Maneuver.
Card logging info: Last edited by Telak at Nov 13th, 2015. One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(6) • I.K.S. Maht-H'a ( Second Edition)
Klingon Ship (Vor'cha Class / Cloaking Device )
Staffing reqirements:
While an opponent's Archaeology personnel is at this mission, that opponent must discard a card from hand to use that personnel's skills.
RANGE: 8 WEAPONS: 9 SHIELDS: 8
Attack cruiser that competed to solve an archaeological puzzle uncovered by Federation scientist Richard Galen. The ship's captain was less than pleased with the outcome of the chase.
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Maht-H'a:Characteristics: affiliation, Vor'cha-class, Cloaking Device, ship related card, ship with four or more staffing icons.
Card logging info: Last edited by Telak at Nov 13th, 2015. One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(7) • I.K.S. Negh'Var, Imperial Flagship ( Face of the Enemy)
Klingon Ship (Na'Far Class / Cloaking Device )
Staffing reqirements:
To staff this ship, you must have a Chancellor or a General aboard. You may use your card which begins combat at this mission even if it is at a headquarters mission.
RANGE: 9 WEAPONS: 11 SHIELDS: 10
"...once battle has begun, there can be no turning back."
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Negh'Var, Imperial Flagship:Characteristics: affiliation, Cloaking Device, ship with four or more staffing icons.
Requires: combat, headquarters, Chancellor, General.
Card logging info: First edited by Telak at Nov 11th, 2015. Please support openCards and validate game text of this card!
(7) • I.K.S. Negh'Var, Infiltrated Flagship ( Far Beyond the Stars)
Dominion Ship (Negh'Var Class / Cloaking Device )
Staffing reqirements:
You may play this ship at Qo'noS (it becomes ). To staff this ship, you must have a Chancellor, Founder, or General aboard. While attempting a mission, your Chancellors, Founders, and Generals at this mission are each attributes +1.
RANGE: 9 WEAPONS: 11 SHIELDS: 10
"Whatever we have done is in the best interests of the Alpha Quadrant."
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Negh'Var, Infiltrated Flagship:Characteristics: affiliation, enhance your personnel attributes (other cards), Cloaking Device, ship with four or more staffing icons.
Requires: affiliation, Qo'nos, Chancellor, Founder, General.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!
(7) • I.K.S. Qam-Chee ( Energize)
Klingon Ship (Vor'cha Class / Cloaking Device )
Staffing reqirements:
While this ship is at an opponent's mission, if this ship is staffed, each of your opponent's personnel and ships at this mission is attributes -1.
RANGE: 8 WEAPONS: 9 SHIELDS: 9
Like the battleground where Kahless and Lukara withstood the attack of five hundred warriors, this ship is where the chancellor stands against new enemies of the Klingon Empire.
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Qam-Chee:Characteristics: affiliation, manipulate opponent's attributes (personnel), Vor'cha-class, Cloaking Device, ship with four or more staffing icons.
Card logging info: Last edited by Telak at Nov 13th, 2015. One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(5) I.K.S. Vor'cha ( Second Edition)
Klingon Ship (Vor'cha Class / Cloaking Device )
Staffing reqirements:
RANGE: 8 WEAPONS: 9 SHIELDS: 8
First Klingon cruiser designed after the Empire's exchange of technology under treaty with the Federation. While the propulsion systems drew heavily from this newfound knowledge, the bulk of the design was rooted firmly in Klingon invention and aesthetics.
Characteristics: affiliation, Vor'cha-class, Cloaking Device, ship related card, ship with four or more staffing icons.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(6) Keldon ( Second Edition)
Cardassian Ship (Keldon Class / Standard Equipment )
Staffing reqirements:
RANGE: 8 WEAPONS: 9 SHIELDS: 8
Introduced around 2370, the Keldon-class design was kept deliberately similar to the Galor so Cardassian shipyards could quickly switch production to this more sophisticated warship.
Characteristics: affiliation, Keldon-class, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Khazara ( Energize)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
Order - If this ship is on your Engage Cloak, examine an opponent's hand and choose one of those cards. That opponent exchanges that card with the top card of his or her deck. You may do this only once each turn.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"It seems that the Enterprise can track us even though we are cloaked. I intend to find out if they can or they cannot."
Further game play infos
The following personnel cards can be used as "matching commander" for Khazara:Characteristics: affiliation, manipulate opponent's hand, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Kilhra, Hidden Threat ( Peak Performance)
Romulan Ship (D'deridex Class / Cloaking Device / Standard Equipment )
Staffing reqirements:
When you lose command of one of your events, you may take a non-dilemma card that you own that was on that event into hand.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"The quantum singularity off the station is actually in the warp core of a cloaked Romulan warbird."
Characteristics: event related card, affiliation, D'deridex-class, Cloaking Device, ship related card, ship with four or more staffing icons.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Dec 28th, 2010)
(6) • Krayton, Trade Envoy ( Captain's Log)
Ferengi Ship (D'Kora Class / Standard Equipment )
Staffing reqirements:
Order - If this ship has its Commander aboard it, discard a Rule card from your hand to add the discarded card's cost to the Range of this ship. You may do this only once each turn.
RANGE: 8 WEAPONS: 9 SHIELDS: 7
The Krayton was the first Ferengi vessel allowed to attend the bi-annual Trade Agreements conference on Betazed. While they made a significant profit, DaiMon Tog's abduction of Federation citizens ensured that the Ferengi would not be invited back.
Further game play infos
The following personnel cards can be used as "matching commander" for Krayton, Trade Envoy:Characteristics: affiliation, enhance your RANGE (this card), D'Kora-class, ship with four or more staffing icons.
Requires: Rule, Commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Kreechta, Prepared for War ( Tacking Into the Wind)
Ferengi Ship (D'Kora Class / Standard Equipment )
Staffing reqirements:
When an engagement involving this ship ends, you may unstop each of your personnel and ships involved and restore all Range those ships have used this turn. You cannot being any other engagements this turn.
RANGE: 8 WEAPONS: 9 SHIELDS: 7
"Our probes indicate you were aware of our approach, yet took no action."
Further game play infos
The following personnel cards can be used as "matching commander" for Kreechta, Prepared for War:Characteristics: unstop your personnel, affiliation, enhance your RANGE (this card), D'Kora-class, ship with four or more staffing icons.
Requires: engagement.
Card logging info: First edited by eberlems at Jul 18th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(6) • Kurdon ( Strange New Worlds)
Ferengi Ship (D'Kora Class / Standard Equipment )
Staffing reqirements:
While your personnel are attempting a space mission that requires Acquisition or Treachery, each personnel aboard this ship is Cunning +1.
RANGE: 8 WEAPONS: 9 SHIELDS: 7
DaiMon Bok used his vessel to search the galaxy for a means to avenge his son's death at the hands of the Starfleet captain, Jean-Luc Picard.
Further game play infos
The following personnel cards can be used as "matching commander" for Kurdon:Characteristics: affiliation, enhance your CUNNING (other cards), D'Kora-class, ship with four or more staffing icons.
Requires: affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Locutus' Borg Cube ( Call to Arms)
Borg Ship (Cube Class)
Staffing reqirements:
Order - If this ship is staffed, return your Drone aboard it to his or her owner's hand to download a Maneuver card. You may do this only once each turn.
RANGE: 10 WEAPONS: 12 SHIELDS: 11
"You will disarm all your weapons and escort us to Sector 001, where we will begin assimilating your culture and technology. ... If you attempt to intervene, we will destroy you."
Further game play infos
The following personnel cards can be used as "matching commander" for Locutus' Borg Cube:Characteristics: "relocate" personnel cards - return to hand, affiliation, download, download - Maneuver (cards), ship with four or more staffing icons.
Requires: Maneuver, Drone.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Queen's Borg Cube ( Decipher's Promotion Cards)
Borg Ship (Cube Class / Standard Equipment )
Staffing reqirements:
You may use a card which begins an engagement to begin one involving this ship even if it is at a headquarters mission.
RANGE: 10 WEAPONS: 12 SHIELDS: 11
"It's on a direct course for Earth. It will cross the Federation border in less than an hour."
Further game play infos
The following personnel cards can be used as "matching commander" for Queen's Borg Cube:Characteristics: affiliation, ship with four or more staffing icons.
Requires: engagement, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Queen's Borg Sphere, Contingency Vessel ( Genesis)
Borg Ship (Sphere Class / Standard Equipment )
Staffing reqirements:
While this ship is at a mission, each personnel aboard is attributes +1. While your Borg Queen is aboard this ship, it is staffed.
RANGE: 9 WEAPONS: 10 SHIELDS: 9
"You think in so three-dimensional terms. How small you've become."
Further game play infos
The following personnel cards can be used as "matching commander" for Queen's Borg Sphere, Contingency Vessel:Characteristics: affiliation, enhance your personnel attributes (other cards), ship with four or more staffing icons.
Requires: affiliation, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Regency 1, Alliance Flagship ( Sacrifice of Angels)
Klingon Ship (Negh'Var Class / Standard Equipment )
Staffing reqirements:
Icons:
When you play this ship, you may discard an card from hand to download a Maneuver event for each Mirror mission you command.
RANGE: 9 WEAPONS: 11 SHIELDS: 10
"This time I will deal with the rebels myself. You will be at my side, redeeming yourself in battle."
Characteristics: event related card, affiliation, download, download - Maneuver (cards), discard a specific card from hand, Alternate universe related, ship with four or more staffing icons.
Requires: Maneuver, Alternate universe related.
Card logging info: First edited by Telak at Oct 20th, 2019. Please support openCards and validate game text of this card!
(6) • Rovaran ( Decipher's Promotion Cards)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
When you win an engagement involving this ship, you may examine the loser's hand and choose a card to be removed from the game. Order - Discard a Maneuver card from hand to begin an ship battle involving this ship.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
Flagship of the Romulan forces during the final battles of the Dominion War.
Further game play infos
The following personnel cards can be used as "matching commander" for Rovaran:Characteristics: affiliation, discard a specific card from hand, remove cards from the game (other cards), D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: engagement, Maneuver.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Scimitar, Built for Only One Purpose ( What You Leave Behind)
Romulan Ship (Scimitar Class / Cloaking Device )
Staffing reqirements:
When you take this ship off of Engage Cloak, you may begin an engagement involving your personnel aboard this ship. If you win, name a personnel. Each opponent's copy of that personnel involved in that engagement is killed.
RANGE: 9 WEAPONS: 10 SHIELDS: 10
none
Further game play infos
The following personnel cards can be used as "matching commander" for Scimitar, Built for Only One Purpose:Characteristics: engagement, affiliation, Cloaking Device, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Scimitar, Predator ( Second Edition)
Romulan Ship (Scimitar Class / Cloaking Device )
Staffing reqirements:
When you win an engagement involving this ship, the loser discards the top card of his or her deck.
RANGE: 9 WEAPONS: 11 SHIELDS: 10
"He would only have built a weapon of such scope for one reason. He's going after Earth."
Further game play infos
The following personnel cards can be used as "matching commander" for Scimitar, Predator:Characteristics: affiliation, Cloaking Device, ship with four or more staffing icons.
Requires: engagement.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Scimitar, Reman Warbird ( Zero Hour)
Romulan Ship (Scimitar Class / Cloaking Device )
Staffing reqirements:
When you play this ship, it is cost -1 for each Reman at this mission. Each of your Reman personnel aboard this ship loses and gains .
RANGE: 9 WEAPONS: 10 SHIELDS: 10
"We are a race bred for war... and conquest!"
Further game play infos
The following personnel cards can be used as "matching commander" for Scimitar, Reman Warbird:Characteristics: affiliation, reduce your card play cost, Cloaking Device, ship with four or more staffing icons.
Requires: Reman species.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(7) • Soterus ( Call to Arms)
Romulan Ship (Norexan Class / Cloaking Device )
Staffing reqirements:
While this ship is in an engagement, you may discard a Maneuver card from hand to make it attributes +2 until the end of that engagement.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"The Empire considers this a matter of internal security. We regret you've become involved."
Further game play infos
The following personnel cards can be used as "matching commander" for Soterus:Characteristics: affiliation, enhance your ship attributes (this card), discard a specific card from hand, Cloaking Device, ship with four or more staffing icons.
Requires: engagement, Maneuver.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Sphere 117, Renegade Borg Sphere ( Unity)
Borg Ship (Sphere Class / Standard Equipment )
Staffing reqirements:
While each of your missions is a mission, each Drone you own gains Dissident and loses Drone.
RANGE: 9 WEAPONS: 10 SHIELDS: 9
"This vessel is now under my command. We've come to join you in battle."
Further game play infos
The following personnel cards can be used as "matching commander" for Sphere 117, Renegade Borg Sphere:Characteristics: affiliation, Dissident, enhance your abilities (other cards), ship related card, ship with four or more staffing icons.
Requires: Delta-Quadrant mission, Drone.
Card logging info: First edited by Telak at Dec 12th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(6) • Sphere 634 ( Fractured Time)
Borg Ship (Sphere Class / Standard Equipment )
Staffing reqirements:
When this ship is about to move between an mission and a mission, do not add 2 to the span total of those missions.
RANGE: 9 WEAPONS: 10 SHIELDS: 9
Standard Complement: 11,000 drones.
Task: Monitor transwarp network for inefficiencies. Correct.
Further game play infos
The following personnel cards can be used as "matching commander" for Sphere 634:Characteristics: affiliation, modify movement between quadrants, ship with four or more staffing icons.
Requires: Alpha quadrant mission, Delta-Quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Tama ( Energize)
Non-aligned Ship (Darmok Class)
Staffing reqirements:
While this ship is at a planet mission, if this ship is staffed, an opponent must discard a card from hand to beam to or from this planet.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Darmok at Tanagra. ... Picard and Dathon at El-Adrel."
Further game play infos
The following personnel cards can be used as "matching commander" for Tama:Characteristics: "affiliation", discard a card from hand, ship with four or more staffing icons.
Requires: planet mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) Tamarian Vessel ( Second Edition)
Non-aligned Ship (Darmok Class / Standard Equipment )
Staffing reqirements:
RANGE: 8 WEAPONS: 8 SHIELDS: 9
Robust vessel used by the Children of Tama, with systems comparable to Starfleet's Galaxy-class starship. As with all Tamarian ships, the interior is adorned throughout with symbols and artifacts of their society's rich history and mythology.
Characteristics: "affiliation", ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Terix ( Energize)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
While this ship is at an opponent's space mission, if this ship is staffed, that opponent must discard two cards from hand to attempt this mission.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"I doubt our objectives are...compatible."
Further game play infos
The following personnel cards can be used as "matching commander" for Terix:Characteristics: affiliation, discard a card from hand, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • T'Met, Timely Reinforcement ( Face of the Enemy)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
When the opponent on your right begins a mission attempt at this mission, if this ship is staffed, you may discard two cards (or an event) from hand to draw three extra dilemmas and spend three extra in total cost on dilemmas.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"Lower your shields immediately or I'll open fire."
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, event related card, affiliation, discard a card from hand, discard an event from hand, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Card logging info: First edited by Telak at Nov 3rd, 2015. Please support openCards and validate game text of this card!
(6) • Trolarak ( Energize)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
While this ship is at an opponent's planet mission, if this ship is staffed, that opponent must discard two cards from hand to attempt this mission.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
Warbird which became involved in the race to unravel Professor Richard Galen's DNA puzzle after intercepting communications between the Cardassians and their informants.
Further game play infos
The following personnel cards can be used as "matching commander" for Trolarak:Characteristics: affiliation, discard a card from hand, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: planet mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) U.S.S. Akira ( Second Edition)
Federation Ship (Akira Class / Standard Equipment )
Staffing reqirements:
Icons:
RANGE: 8 WEAPONS: 10 SHIELDS: 9
Starship designed for border defense after the dissolution of the Federation/Klingon treaty. The hull configuration of the Akira-class starship was something of an homage to the look of the earliest Starfleet exploratory vessels.
Characteristics: affiliation, Deep Space None related, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Bellerophon, Conference Host ( Raise the Stakes)
Federation Ship (Intrepid Class)
Staffing reqirements:
Icons:
When you play this ship, you may place a Diplomacy personnel from your hand aboard this ship.
RANGE: 9 WEAPONS: 9 SHIELDS: 8
"This is a golden opportunity to gather intelligence on Romulan intentions and military capabilities."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Bellerophon, Conference Host:Characteristics: affiliation, Deep Space None related, ship with four or more staffing icons.
Requires: Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • U.S.S. Dauntless, False Hope ( Raise the Stakes)
Non-aligned Ship (Dauntless Class)
Staffing reqirements:
To play this ship, you must command three personnel of the same affiliation. When you are about to play this ship, it becomes that affiliation. Order - Discard a card from hand to download Quantum Slipstream Drive. You may do this only once each turn.
RANGE: 9 WEAPONS: 7 SHIELDS: 7
"Starfleet didn't send us this vessel and you aren't here to help. Is this your ship?"
Characteristics: "affiliation", download, download - specific cards, discard a card from hand, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Defiant, Enduring Defender ( Face of the Enemy)
Federation Ship (Defiant Class / Cloaking Device )
Staffing reqirements:
Icons:
This ship requires an additional damage card to destroy it. While this ship is damaged, it is attributes +2.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Tough little ship..."
"'Little'?"
Characteristics: affiliation, enhance your ship attributes (this card), Next Generation related, Defiant-class, Cloaking Device, U.S.S. Defiant, ship with four or more staffing icons.
Requires: Damage.
Card logging info: First edited by Telak at Nov 13th, 2015. Please support openCards and validate game text of this card!
(7) • U.S.S. Defiant, Patrolling Warship ( Captain's Log)
Federation Ship (Defiant Class / Cloaking Device )
Staffing reqirements:
Icons:
When an opponent's ship move to this mission, if this ship's Commander is aboard it, that opponent's ship is stopped.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Restricting the Defiant to guard duty would be a serious mistake."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Defiant, Patrolling Warship:Characteristics: affiliation, Deep Space None related, Defiant-class, Cloaking Device, U.S.S. Defiant, ship with four or more staffing icons.
Requires: Commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Defiant, Prototype Warship ( Second Edition)
Federation Ship (Defiant Class / Cloaking Device )
Staffing reqirements:
Icons:
While this ship is in an engagement, it is Weapons +1 and Shields +2.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Officially, it's classified as an escort vessel. Unofficially, the Defiant's a warship. Nothing more, nothing less."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Defiant, Prototype Warship:Characteristics: affiliation, enhance your SHIELDS (this card), enhance your WEAPONS (this card), Deep Space None related, Defiant-class, Cloaking Device, U.S.S. Defiant, ship with four or more staffing icons.
Requires: engagement.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Defiant, Repurposed Warship ( Reflections 2.0)
Federation Ship (Defiant Class / Cloaking Device )
Staffing reqirements:
Icons:
When you play this ship, if each of your non-headquarters missions is a mission, you may spend 5 additional counters this turn.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Despite the continuing threat posed by the Dominion, I've convinced Starfleet that we must continue our exploration of the Gamma Quadrant."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Defiant, Repurposed Warship:Characteristics: affiliation, Deep Space None related, Defiant-class, Cloaking Device, U.S.S. Defiant, ship with four or more staffing icons.
Requires: Gamma-Quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Defiant, Stolen Warship ( Call to Arms)
Federation Ship (Defiant Class / Cloaking Device )
Staffing reqirements:
Icons:
Order - If this ship is staffed and at a non-headquarters mission, this mission's owner places a card from hand on top of his or her deck. You may do this only once each turn.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Are you telling me that one of the most heavily armored warships in this quadrant is now in the hands of Maquis terrorists?"
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Defiant, Stolen Warship:Characteristics: affiliation, Maquis related, manipulate your hand, Defiant-class, Cloaking Device, U.S.S. Defiant, ship with four or more staffing icons.
Rule hint for this card
This card has an erratum: The Maquis Defiant has been altered to reduce the effect of its ability, dropping the number of cards from two (2) to one (1). This preserves the flavor and function of the card while reducing its power. Note that a previous errata to this card corrected a misprint from Adversaries Anthology. Game text before errata: "If this ship is staffed and at a non-headquaters mission, this mission's owner places two cards from hand on top of his or her deck. You may do this only once each turn."
Taken form Current Errata 2015-04-06.Card logging info: First edited by Telak at May 13th, 2013. Please support openCards and validate game text of this card!
(6) • U.S.S. Enterprise-D, Battleship ( In A Mirror, Darkly)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
When you win an engagement involving this ship, you may score 5 points.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"She was the first Galaxy-Class warship built by the Federation. Forty-two decks. Capable of transporting over six thousand troops."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Battleship:Characteristics: score points, affiliation, Next Generation related, Alternate universe related, Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: engagement.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • U.S.S. Enterprise-D, Diplomatic Envoy ( Extreme Measures)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
When you complete this mission, if this ship is staffed, score 5 points. When you complete this mission, if this ship's Commander is aboard, each player scores 5 points.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"They're not going to be satisfied with anyone less than the Captain."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Diplomatic Envoy:Characteristics: score points, affiliation, Next Generation related, Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: Commander.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by Telak at Feb 8th, 2011 & Q2 by eberlems at Jun 28th, 2011)
(6) • U.S.S. Enterprise-D, Explorer ( Decipher's Promotion Cards)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
When you complete a space mission requiring Diplomacy, if this ship is at that mission, score 10 points.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Just hoping this isn't the usual way our missions will go, sir."
"Oh no, Number One. I'm sure most will be much more interesting."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Explorer:Characteristics: score points, affiliation, Next Generation related, Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • U.S.S. Enterprise-D, Federation Flagship ( Dangerous Missions)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
When you complete a space mission, if this ship is at that mission and you have three aboard this ship, score 10 points.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Deanna, take the helm."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Federation Flagship:Characteristics: score points, affiliation, Next Generation related, Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • U.S.S. Enterprise-D, Humanitarian Envoy ( Far Beyond the Stars)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
When you play this ship, if you command three personnel, each player may place a personnel from hand on a headquarters mission where he or she could be played. (Yours must be a personnel.)
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Starfleet has agreed to establish a Federation presences in this system following the withdrawal of Cardassian occupational forces."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Humanitarian Envoy:Characteristics: "relocate" personnel cards - place from hand into play, affiliation, Deep Space None related, Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: affiliation, affiliation, Deep Space None related, headquarters.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!
(6) • U.S.S. Enterprise-D, Loaded for Bear ( Tapestry)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
Order - If you have a lower score than each of your opponents, stop six of your personnel aboard this ship to score 5 points. You may do this only once each turn.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"I want you to install a bypass between the main phaser array and the secondary generators. I also want to run the main deflector pathway through the warp power grid, and the auxiliary conduits through the lateral relays. Now, you may have to reconfigure the transfer interface… get it done."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Loaded for Bear:Characteristics: score points, affiliation, Next Generation related, Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: Next Generation related.
Rule hint for this card
This card has an erratum: This frequently discussed ship has been carefully considered and tested since its debut in Tapestry, and today receives two updates. First, the timing has been altered to allow its use only when the player is behind his or her opponents. Secondly, a limit of once per turn has been added. These changes address the majority of the potential abuse with this card while retaining its original function. Game text before errata: "Stop six of your personnel aboard this ship to score 5 points."
Taken form Current Errata 2015-04-06.Card logging info: First edited by Telak at May 13th, 2013. Please support openCards and validate game text of this card!
(7) • U.S.S. Enterprise-D, Personal Flagship ( Fractured Time)
Federation Ship (Galaxy Class / Standard Equipment / Cloaking Device )
Staffing reqirements:
Icons:
When you complete a mission requiring Honor or Leadership, if this ship is at that mission, score 5 points (or score 10 points if that mission requires both).
RANGE: 10 WEAPONS: 11 SHIELDS: 10
"They were going to decommission her about five years ago... but one nice thing about being an admiral is getting to choose your own ship."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Personal Flagship:Characteristics: score points, affiliation, Next Generation related, Future related, Galaxy-class, Cloaking Device, U.S.S. Enterprise-D, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • U.S.S. Enterprise-D, Salvaged Ship ( The Undiscovered Country)
Ferengi Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
This ship is Range +2 for each Programming personnel aboard. When your personnel complete a planet mission requiring Acquisition, if this ship is at that mission, you may score 10 points.
RANGE: 0 WEAPONS: 8 SHIELDS: 9
"... I now declare this ship to be a loss and open to claim according to the Ferengi Salvage Code."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-D, Salvaged Ship:Characteristics: score points, affiliation, enhance your RANGE (this card), Galaxy-class, U.S.S. Enterprise-D, ship with four or more staffing icons.
Requires: affiliation, planet mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Enterprise-E, Federation Envoy ( Second Edition)
Federation Ship (Sovereign Class / Standard Equipment )
Staffing reqirements:
Icons:
When you complete a planet mission, if this ship is at that mission, score 5 points.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"The new Praetor, someone called Shinzon, has requested a Federation envoy. ...You're the closest ship so I want you to go and hear what he has to say."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-E, Federation Envoy:Characteristics: score points, affiliation, Next Generation related, Sovereign-class, ship with four or more staffing icons.
Requires: affiliation, planet mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Enterprise-E, Flagship of the Federation ( Captain's Log)
Federation Ship (Sovereign Class / Standard Equipment )
Staffing reqirements:
Icons:
When you play this ship, for each Leadership personnel at this mission, this ship is cost -1. Order - Stop your Diplomacy personnel aboard this ship and return your event with no cards on it to its owner’s hand to have each opponent return one of his or her events with no cards on it to its owner’s hand.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"The Diplomatic Corps is busy with Dominion negotiations."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-E, Flagship of the Federation:Characteristics: event related card, affiliation, Next Generation related, Sovereign-class, ship with four or more staffing icons.
Requires: affiliation, Next Generation related.
Rule hint for this card
This card has an erratum: Changing the event returning ability.
Taken form Current Errata 2015-04-06.Card logging info: Last lgged by Roga Danar at Sep 9th, 2010 (Q1 by eberlems at Nov 9th, 2010 & Q2 by Telak at Mar 21st, 2011)
(7) • U.S.S. Enterprise-E, Royal Refuge ( Face of the Enemy)
Borg Ship (Sovereign Class / Standard Equipment )
Staffing reqirements:
Order - While you command a personnel you do not own aboard this ship and it is staffed, name another non- ship. Each player ignores that ship's game text. This effect lasts until this order is executed again.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"They knew their ship was doomed, our shields were down, somehow they transported over here without being detected..."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Enterprise-E, Royal Refuge:Characteristics: affiliation, Sovereign-class, manipulate game text of opponent's ship, ship with four or more staffing icons.
Requires: take command (of opponent cards).
Card logging info: First edited by Telak at Nov 1st, 2015. Please support openCards and validate game text of this card!
(5) U.S.S. Galaxy ( Second Edition)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
RANGE: 8 WEAPONS: 8 SHIELDS: 9
The Galaxy-class starship represented a major departure in Starfleet design. For the first time, extensive living space was provided so that families of crewmembers could live with them during long tours of duty.
Characteristics: affiliation, Earth related, Galaxy-class, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • U.S.S. Odyssey, Gamma Quadrant Vanguard ( 20th Anniversary Collection)
Federation Ship (Galaxy Class / Standard Equipment )
Staffing reqirements:
Icons:
While this ship is at a mission, your Danube-class ships are attributes +1 and you may play them at cost -1.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Runabouts: break formation. Attack pattern Delta."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Odyssey, Gamma Quadrant Vanguard:Characteristics: affiliation, enhance your ship attributes (other cards), Deep Space None related, reduce your card play cost, Galaxy-class, ship with four or more staffing icons.
Requires: Gamma-Quadrant mission, Danube-class.
Card logging info: First edited by Telak at Nov 18th, 2014. Please support openCards and validate game text of this card!
(6) • U.S.S. Pasteur, Medical Ship ( What You Leave Behind)
Federation Ship (Hope Class / Standard Equipment )
Staffing reqirements:
Icons:
While your Medical personnel is aboard this ship, it is Range +5. While your personnel aboard is attempting a space mission, you may destroy your Decay event to make that personnel gain a skill required by that mission until the end of this turn.
RANGE: 7 WEAPONS: 7 SHIELDS: 8
"There was an outbreak of Tarellian Plague on Romulus. The Klingons have been allowing Federation medical ships to cross the border."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Pasteur, Medical Ship:Characteristics: event related card, affiliation, enhance your RANGE (this card), Next Generation related, Future related, ship with four or more staffing icons.
Requires: affiliation, Decay, Future related, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Prometheus, Stolen Prototype ( What You Leave Behind)
Romulan Ship (Prometheus Class / Standard Equipment )
Staffing reqirements:
To play this ship, you must discard a personnel who costs 4 or more from hand. When you win an engagement involving this ship, you may discard a Decay event from hand to download a Damage card and place it on an opponent's ship at this mission.
RANGE: 9 WEAPONS: 10 SHIELDS: 9
"I think we should consider that a successful test."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Prometheus, Stolen Prototype:Characteristics: event related card, affiliation, download, download - Damage (cards), ship with four or more staffing icons.
Requires: engagement, Damage, Decay.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • U.S.S. Relativity, Federation Timeship ( Matter of Time)
Federation Ship (Wells Class / Standard Equipment )
Staffing reqirements:
Icons:
Temporal. At the start of each of your turns, place each non- personnel you command in his or her owner's discard pile. You may play personnel and equipment aboard this ship. When a card instructs you to place this ship at your headquarters mission, you may place it at your space mission.
RANGE: 8 WEAPONS: 9 SHIELDS: 8
"Tempus fugit."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Relativity, Federation Timeship:Characteristics: affiliation, Voyager related, Temporal, Future related, ship with four or more staffing icons.
Requires: affiliation, Future related, headquarters, space mission.
Card logging info: First edited by Telak at Feb 24th, 2013. One quality log by Roga Danar at Feb 25th, 2013. Please support openCards and validate game text of this card a second time!
(7) • U.S.S. São Paulo, NCC-75633 ( This Side of Paradise)
Federation Ship (Defiant Class / Standard Equipment )
Staffing reqirements:
Icons:
When your personnel aboard this ship is about to be killed by a dilemma, you may stop that personnel instead.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"She has some big shoes to fill."
Characteristics: prevent your personnel from beeing killed by a dilemma, affiliation, Deep Space None related, Defiant-class, ship with four or more staffing icons.
Requires: Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) U.S.S. Sovereign ( Second Edition)
Federation Ship (Sovereign Class / Standard Equipment )
Staffing reqirements:
Icons:
RANGE: 9 WEAPONS: 9 SHIELDS: 9
One of several Starfleet designs introduced in the 2370s, the Sovereignclass starship would become the Federation's primary deep-space exploration vessel.
Characteristics: affiliation, Next Generation related, Sovereign-class, ship related card, ship with four or more staffing icons.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Valiant, Red Squad Training Ship ( Necessary Evil)
Federation Ship (Defiant Class)
Staffing reqirements:
Icons:
This ship is attributes +1 for each of your Cadets aboard (limit +4).
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"The training cruise was supposed to last three months. We had seven regular officers and a crew of 35 cadets. The plan was for the cadets to run the ship while the officers observed and critiqued our performance. ...Our mission was to circumnavigate the entire Federation before returning home."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Valiant, Red Squad Training Ship:Characteristics: affiliation, enhance your ship attributes (this card), Earth related, Defiant-class, ship with four or more staffing icons.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) U.S.S. Wells ( Matter of Time)
Federation Ship (Wells Class / Standard Equipment )
Staffing reqirements:
Icons:
Temporal. When a card instructs you to place this ship at your headquarters mission, you may place it at your space mission.
RANGE: 8 WEAPONS: 9 SHIELDS: 8
In the 29th century, Starfleet's Wells-class vessels were equipped with temporal transporters, an advancement on transporter technology allowing transport through space and time. They were also artmed with antiproto and chroniton weapons.
Characteristics: affiliation, Voyager related, Temporal, Future related, ship with four or more staffing icons.
Requires: affiliation, headquarters, space mission.
Card logging info: First edited by Telak at Feb 24th, 2013. One quality log by Roga Danar at Feb 25th, 2013. Please support openCards and validate game text of this card a second time!
(7) • Valdore ( Second Edition)
Romulan Ship (Norexan Class / Cloaking Device )
Staffing reqirements:
When an opponent begins an engagement involving your other ship, if this ship is on your Engage Cloak, you may place this ship at that mission to join that engagement.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"Might we be of assistance?"
Further game play infos
The following personnel cards can be used as "matching commander" for Valdore:Characteristics: affiliation, Cloaking Device, ship with four or more staffing icons.
Requires: engagement.
Card logging info: Logged by openCards team at Jan 1st, 2008.