(2) Up The Ante ( To Boldly Go)
Planet Dilemma
Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) You may end this mission attempt to prevent and overcome this dilemma (all your personnel are stopped). If you do not and you complete this mission this turn, you win the game. If you do not and do not complete this mission this turn, you lose the game.
"Break the rules, and you will suffer."
Characteristics: prevent and overcome, "stop all personnel" dilemma, Consume, modify your winning the game conditions.
Rule hint for this card
This card has an erratum: Rewording tue to imminent Game Over.
Taken form Current Errata 2015-04-06.Card logging info: First edited by at . One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(2) The Long Journey Home ( Captain's Log)
Event
To play this event, you must command three personnel. Plays on your Caretaker's Array. When you command four completed space missions and have 100 or more points, you win the game.
"Mr. Paris, set a course for home."
Characteristics: modify your winning the game conditions.
Requires: Voyager related, Caretaker's Array, Delta-Quadrant mission, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) To Rule in Hell ( Unnatural Selection)
Event
To play this event, you cannot command a headquarters mission. Plays on your Ceti Alpha V. When a card instructs you to place a personnel on your headquarters mission, that personnel may be placed at this mission. When you command four completed planet missions and have 120 or more points, you win the game. You may play Genetically Enhanced personnel and equipment at this mission.
Characteristics: equipment related card, modify your winning the game conditions.
Requires: "affiliation", Ceti Alpha V, Alpha quadrant mission, planet mission, Genetically Enhanced.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
• Alsuran Sector, Utilize Abandoned Relay Station ( Lower Decks)
Space Mission
Location: Delta-Quadrant Span: 3. Points: 30.
Requirements: Engineer, Honor, Programming, Cunning>32, and three personnel
Special Instructions: While you command four completed space mission, have 100 or more points, and do not command a planet mission, you win the game.
Any affiliation may attempt this mission.
"Sixty thousand light years seems a little closer today."
Characteristics: modify your winning the game conditions, Delta-Quadrant mission, space mission, worth 30 or less points.
Requires: Voyager related, Delta-Quadrant mission, planet mission, space mission.
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
• Terrasphere 8, Starfleet Command Re-creation ( Balance of Terror)
Planet Mission
Location: Delta-Quadrant Span: 2. Points: 35.
Requirements: 2 Anthropology, 2 Exobiology, and Cunning > 36
Special Instructions: At the start of your turn, if this mission is complete and the opponent on your right has eight or more Species 8472 dilemmas in his or her core, you win the game.
Any affiliation (except ) may attempt this mission.
"It's a reconnaissance mission, nothing more."
Characteristics: modify your winning the game conditions, Delta-Quadrant mission, planet mission, worth 35 or less points.
Requires: Species 8472.
Card logging info: First edited by Telak at Sep 10th, 2014. Please support openCards and validate game text of this card!