(2) A Living Death ( Second Edition)
Planet Dilemma
Place this dilemma on this mission. Each personnel on this planet who does not have Treachery is attributes -1. At the end of this turn, this dilemma is overcome.
"Together with the Reman slaves, I was condemned to an existence of unceasing labor and starvation under the brutal heel of the Romulan guards. Only the very strongest had any hope of survival."
Characteristics: "place on mission" dilemma, "reduce attributes" dilemma, manipulate opponent's attributes (personnel).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) The Clown: Bitter Medicine ( Fractured Time)
Dual Dilemma
Place this dilemma on this mission. Your opponent names a skill. Each of your personnel who has that skill is attributes -2. At the end of this turn, this dilemma returns to its owner's dilemma pile.
"Are you afraid of growing old, Harry? Is that what you fear? Being cared for by nurses?"
Characteristics: "The Clown" dilemma, dilemma with a cost of 3 or more, "place on mission" dilemma, "reduce attributes" dilemma, "return to owner's dilemma pile" dilemma, manipulate opponent's attributes (personnel).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Deal With the Count Man ( This Side of Paradise)
Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command a Thief. Plays in your core. Name a personnel. At the start of each Execute Orders segment, each personnel who has that card title cannot use abilities, attributes, and skills until the end of each turn. At the start of each of your turns, place the top card of your deck on this event.
"What? No tip?"
Characteristics: manipulate opponent's attributes (personnel), plays in your core, manipulate your deck, Decay, manipulate opponent's ability to use skills and abilities.
Requires: Thief.
Card logging info: Logged by at (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by eberlems at Nov 4th, 2010)
(2) Life-Changing Encounter ( Sacrifice of Angels)
Assault. Maneuver. Q. Temporal. Plays in your core.
Order - Begin combat or an engagement involving your personnel. If you win, place this event on the mission where that personnel was involved (limit one per mission). Each personnel at this mission is attributes -1. Otherwise, destroy this event.
"That Picard never had a brush with death..."
Characteristics: combat, engagement, manipulate opponent's attributes (personnel), plays in your core, Assault, Maneuver, Q, Temporal, plays / place on a mission, Q.
Card logging info: First edited by Telak at Oct 18th, 2019. Please support openCards and validate game text of this card!
(1) • Misdirection ( Necessary Evil)
Event
Infiltration. Plays in your core. While an opponent's personnel is present with your Infiltrator, he or she is attributes -1.
"We need to remind the Tzenkethi that the Federation is committed to protecting our colonies near their border. ...The Defiant will leave in two days on a week-long patrol. I'll be coming along as an observer."
Characteristics: manipulate opponent's attributes (personnel), plays in your core, Infiltration.
Requires: Infiltrator.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Not Easily Taken ( Unity)
Event
To play this event, you must command a Anthropology personnel. Plays in your core. While your personnel is attempting a mission with an event on it, he or she is attributes +1. While an opponent's personnel is attempting a mission with an event on it, he or she is attributes -1.
"They were going to make a present of us to the Cardassian government."
Characteristics: enhance your personnel attributes (other cards), manipulate opponent's attributes (personnel), plays in your core.
Requires: affiliation, Maquis related, plays / place on a mission.
Card logging info: First edited by Telak at Dec 11th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(2) • Bashir Founder, Imperturbable Infiltrator ( These Are The Voyages)
Dominion Personnel of Changeling species.
Icons:
Intelligence Medical
Physics 2 Treachery
Founder. Infiltrator. Shape-shifter. While you command two Founders, you may play this personnel at cost +2 aboard an opponent's ship. If you do this, that opponent now commands him. While you command but do not own this personnel, each of your personnel is attributes -1 (even if this personnel is stopped).
INTEGRITY: 1 CUNNING: 7 STRENGTH: 6
"Obviously we have a changeling infiltrator on the station."
Characteristics: "relocate" personnel cards - place from hand into play, affiliation, manipulate opponent's attributes (personnel), Founder, Infiltrator, Shape-shifter, Changeling species, ship related card.
Requires: Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Khan Noonien Singh, Genetically-Engineered Nemesis ( Genesis)
Non-aligned Personnel of Human species.
Icons:
Exobiology Leadership Programming
2 Treachery
Commander: U.S.S. Reliant. Genetically Enhanced. While present with an opponent's personnel, each of that opponent's personnel is attributes -1.
INTEGRITY: 2 CUNNING: 8 STRENGTH: 8
"I have done for worse than kill you. I've hurt you. And I wish to go on hurting you."
Further game play infos
Khan Noonien Singh, Genetically-Engineered Nemesis counts as "matching commander" for the following ship cards:
Characteristics: "affiliation", manipulate opponent's attributes (personnel), Past related, Commander, Genetically Enhanced, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Khan Noonien Singh, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Yak'Talon, Deadly Patroller ( Call to Arms)
Dominion Personnel of Jem'Hadar species.
Icons:
Astrometrics Engineer
Physics Security
When an opponent begins a mission attempt, if this personnel is at that mission, you may kill this personnel to make each personnel attempting the mission attributes -1 until the end of that mission attempt.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 8
"...we will hold this world for the Dominion until we die."
Characteristics: kill your own personnel, affiliation, manipulate opponent's attributes (personnel), personnel who has a cost of 3 or more, Jem'Hadar species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • I.K.S. Qam-Chee ( Energize)
Klingon Ship (Vor'cha Class / Cloaking Device )
Staffing reqirements:
While this ship is at an opponent's mission, if this ship is staffed, each of your opponent's personnel and ships at this mission is attributes -1.
RANGE: 8 WEAPONS: 9 SHIELDS: 9
Like the battleground where Kahless and Lukara withstood the attack of five hundred warriors, this ship is where the chancellor stands against new enemies of the Klingon Empire.
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Qam-Chee:Characteristics: affiliation, manipulate opponent's attributes (personnel), Vor'cha-class, Cloaking Device, ship with four or more staffing icons.
Card logging info: Last edited by Telak at Nov 13th, 2015. One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!