(3) Best Interests at Heart ( Favor the Bold)
Dual Dilemma
Randomly select three personnel. If the total cost of those personnel is 4 or less, lose 5 points and your opponent scores 5 points. Otherwise, randomly select one of those personnel to be stopped.
"Gallivanting around after hours is beside the point. The fact is, you're becoming increasingly unpredictable, given to swings of mood and emotion."
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, lose points, score points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Damaged Reputation ( Second Edition)
Planet Dilemma
If you have Integrity > 50, lose 5 points. Also, unless you have 2 Diplomacy or Intelligence and 2 Treachery or Strength > 30, all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
"I'm Captain Kathryn Janeway. This is Commander Tuvok. We're from the Federation starship Voyager."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "stop all personnel" dilemma, lose points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Hostile Takeover ( Qpid)
Dual Dilemma
Unless you have a lower score than each of your opponents or choose to lose 5 points, place this dilemma on this mission. When you complete this mission, stop each personnel that used a skill to complete that mission.
"You're finished. Bankrupt. I'm going to liquidate you."
Characteristics: "place on mission" dilemma, lose points.
Card logging info: First edited by Telak at Feb 8th, 2019. One quality log by eberlems at Feb 15th, 2019. Please support openCards and validate game text of this card a second time!
(1) Information Extraction ( Extreme Measures)
Dual Dilemma
Your personnel cannot gain skills while facing this dilemma. Unless you have Intelligence, Officer, and Programming or Exobiology, Medical, and Treachery, randomly select a personnel to be stopped and if this dilemma's owner chooses to lose 5 points, then add 10 to each attribute requirement of this mission until the end of this mission attempt.
"I want to thank you for helping us destroy your world."
Characteristics: "randomly select" dilemma, "randomly stopper" dilemma, lose points.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(2) Molecular Mishap ( To Boldly Go)
Dual Dilemma
Consume: 3. (Your opponent places the top three cards of his or her dilemma pile face up beneath this mission.) Unless you have Anthropology, Biology, and Cunning > 28 or Law, Officer, and Strength > 32, lose 5 points.
"There's a forty percent drop in mass... Imay have lost one of them."
Characteristics: lose points, Consume.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Oh No! ( Lineage)
Dual Dilemma
If you have Cunning > 55, lose 5 points. Also, unless you have 2 Astrometrics or Integrity > 30 or Strength > 30, all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
"The fact is that the universe is going to stop expanding and it is going to collapse in on itself. We've got to do something before it's too late."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "stop all personnel" dilemma, lose points.
Card logging info: First edited by Telak at Dec 14th, 2015. Please support openCards and validate game text of this card!
(4) The Seen and the Unseen ( Favor the Bold)
Dual Dilemma
Unless at least half your personnel are not , stop all your personnel, lose 5 points, your opponent scores 5 points, and this dilemma returns to its owner's dilemma pile.
"The Lysians have identified Commander MacDuff as a Satarran, an alien race that's been at war with the Lysisans for decades."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "specific affiliation related" dilemma, lose points, score points.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Vastly Outnumbered ( Second Edition)
Space Dilemma
If you have Strength > 55, lose 5 points. Also, unless you have Anthropology and 2 Honor or two Hand Weapons or Integrity > 28, all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
"The internal security net has been sabotaged... which suggests someone didn't want to be that easily found."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "stop all personnel" dilemma, lose points.
Requires: Hand Weapon.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) A Few Minor Difficulties ( What You Leave Behind)
Event
Plays in your core. When you play this event, name a non- ship. Each player ignores that ship's game text. When a player scores points, he or she may lose 5 points to destroy this event.
"Let me guess. Your new warp core is 'malfunctioning' again?"
Characteristics: lose points, plays in your core, manipulate game text of opponent's ship, ship related card.
Requires: score points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) All-Out War ( Necessary Evil)
Event
Assault. Maneuver. Lose 5 points to play in your core.
Order - Destroy this event to begin combat or an engagement involving your personnel. If you win, randomly kill three opponent's personnel involved.
"...let your people know, the Klingon Empire will remember what has happened here. You have sided against us in battle. And this we do not forgive...or forget."
Characteristics: combat, engagement, kill opponent's personnel, lose points, plays in your core, Assault, Maneuver.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Apprehended ( Necessary Evil)
Event
Assault. Capture. Maneuver. Plays in your core.
Order - Lose 5 points and destroy this event to begin combat or an engagement involving your personnel. If you win, choose an opponent's personnel involved to place in your brig.
"It is my duty to inform you that you will be turned over to a Cardassian Tribunal, where you will be tried as war criminals."
Characteristics: combat, engagement, lose points, plays in your core, Assault, Capture, Maneuver.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Are You Offering Me ...a Bribe? ( What You Leave Behind)
Event
To play this event, lose 5 points. Plays in your core. Your personnel may meet Integrity and Strength requirements of your missions and each dilemma you face at those missions using Cunning instead. You personnel may attempt and complete your missions.
"Thank you for restoring my faith in the 98th Rule of Acquisition: 'Every man has his price.'"
Characteristics: lose points, using Cunning instead, plays in your core, mission attempt without matching affiliation.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • A Sight for Sore Eyes ( Captain's Log)
Event
To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, score 5 points. At the end of each of your turns, if you have at least 5 points, lose 5 points.
"I'm sure I speak on behalf of my entire crew when I say... It's good to be home!"
Characteristics: lose points, score points, plays in your core.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) At What Cost? ( Necessary Evil)
Event
Lose 5 points to spend 7 additional counters this turn. Destroy this event.
"Kirk, I thank you. What you have done is-"
"What I have done, I had to do."
"But at what cost? Your ship. Your son."
"If I hadn't tried...the cost would have been my soul."
Characteristics: lose points, spend additional counters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Endangered ( Necessary Evil)
Event
Plays in your core. When the player on your right begins a mission attempt, you may lose 5 points and destroy this event to draw three extra dilemmas and spend three extra in total cost on dilemmas.
"Tell them to stop, or I'll kill everyone in this room, starting with you."
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, lose points, plays in your core.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Far-Seeing Eyes ( Necessary Evil)
Event
To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, you may lose 5 points and destroy this event to examine your opponent's deck and remove two non-ship cards from the game. He or she shuffles and replaces his or her deck.
"A vessel of some kind is decloaking. ...It's a Romulan warbird."
"In Cardassian space?"
Characteristics: lose points, plays in your core, manipulate opponent's deck, remove cards from the game (other cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Favor the Bold ( Raise the Stakes)
Event
Temporal. To play this event, you must command three personnel who have a cost of 4 or more. Lose 5 points to choose your completed mission. Return each dilemma beneath that mission to their owner's dilemma piles. That mission is no longer completed. Remove this event from the game.
"Mister Castillo... inform the crew we're going back."
Characteristics: return a dilemma to your dilemma pile, lose points, Temporal, remove cards from the game (this card).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) Ferengi Tradition ( Extreme Measures)
Event
To play this event, you must command six personnel. Lose 10 points to score 20 points. Remove this event from the game.
"Whatever happened to the rich getting richer and the poor getting poorer? Whatever happened to pure, unadulterated greed?"
Characteristics: lose points, score points, remove cards from the game (this card).
Requires: affiliation.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
(0) Field Studies ( Necessary Evil)
Event
To play this event, you must command three personnel at your space mission. Lose 5 points to reveal the top two cards of an opponent's dilemma pile. Place face up beneath that mission any dilemmas that could be faced there. Replace the remaining cards in any order. Destroy this event.
"Your parents...They spent their career studying the Borg. They tracked a cube at close range for what, two years?"
Characteristics: manipulate / examine opponent's dilemma pile, place opponent's dilemmas under your mission, lose points.
Requires: affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) In a Mirror, Darkly ( What You Leave Behind)
Event
Lose 5 points to shuffle each personnel and ship you own in your discard pile into your deck and then draw cards until you have seven cards in your hand. Remove this event and all the other cards in your discard pile from the game.
Jean-Luc Picard reflected upon introducing an unstable element into a critical situation.
Characteristics: lose points, manipulate your deck, recover cards from your discard pile, additional card draws, remove cards from the game (this card), ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • More Than Meets The Eye ( Necessary Evil)
Event
Q. Lose 5 points to play in your core. When you reveal a planet dilemma from your dilemma stack, it is cost -1.
"Just one of our hand phasers could finish off an entire regiment."
"Except for one thing. That hardly sounds like Q to give us an advantage like that."
Characteristics: reduce your dilemma play cost, lose points, Q, Q.
Requires: manipulate your dilemma stack.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Organized Terrorist Activities ( Necessary Evil)
Event
To play this event, you must command three personnel. Lose 5 points to make an opponent place his or her hand on top of his or her deck. Then you may examine that deck and choose a nonship card to remove from the game. He or she shuffles and replaces his or her deck. Remove this event from the game.
"I wish there were a better way to handle this thing. I really do. Nobody wants peace any more than the Maquis."
Characteristics: lose points, manipulate opponent's deck, manipulate opponent's hand, remove cards from the game (other cards), remove cards from the game (this card), ship related card.
Requires: affiliation, Maquis related.
Rule hint for this card
This card has an erratum: The Errata Team, acting on feedback from the community, has identified a loop that allows Organized Terrorist Activities to be recurred into a potential lockout situation, often in the very early parts of the game. For this reason, Organized Terrorist Activities has been changed to remove itself from the game (instead of "Destroy this event.").
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Power Shift ( Necessary Evil)
Event
To play this event, you must command three personnel. Plays in your core. While your personnel is attempting a mission, you may lose 5 points to make each of your personnel attributes +1 until the end of this mission attempt.
"I knew they would never give us our freedom. I would have to take it. ...But the point is that finally the Empire is realizing that there is a better way."
Characteristics: lose points, enhance your personnel attributes (other cards), plays in your core.
Requires: affiliation.
Rule hint for this card
This card has an erratum: Limited to the end of the mission attempt.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Relentless Charge ( Raise the Stakes)
Event
To play this event, you must command six personnel. Plays in your core. At the start of each player's turn, that player must choose one: stop a staffed ship he or she commands at a non-headquarters mission; kill a personnel he or she commands; or lose 5 points.
"...you can either kill them, or they'll kill you. Either way, they're coming."
Characteristics: kill opponent's personnel, lose points, stop opponent's ship, plays in your core, ship related card.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Targeted for Assimilation ( Necessary Evil)
Event
Assault. Lose 5 points to play in your core.
Order - Destroy this event to begin combat involving your personnel. If you win, choose an opponent's personnel involved and take command of him or her.
The Borg assimilation process occurs with such speed and efficiency that it takes only a few minutes to transform an ally into an enemy.
Characteristics: combat, lose points, take command (of opponent cards), Assault.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) The Edge of Forever ( Fractured Time)
Temporal. Plays in your core.
Order - Lose 5 points to choose one: download a card that could be played at your headquarters mission and place it there; or take a card from your discard pile that could be played at your headquarters mission and place it there. Destroy this event.
"A gateway to your own past, if you wish."
Characteristics: "relocate" personnel cards - form discard pile into play, lose points, plays in your core, recover cards from your discard pile, download, download - any card, Temporal.
Requires: Future related, Past related, headquarters.
Rule hint for this card
This card has an erratum: Changed wording.
Game text without errata: "Temporal. Plays in your core. Order - Lose 5 points to choose one: download a card and place it at your headquarters mission where it could be played; or take a card from your discard pile and place it at your headquarters mission where it could be played. Destroy this event.".
Taken form Current Errata 2015-04-06.Card logging info: First edited by at . One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(0) You've Always Been My Favorite ( Necessary Evil)
Event
To play this event, you must command three personnel. Lose 5 points to play in your core. When you play this event, download up to five cards, then place them on this event. You may spend 1 counter to take a card on this event into your hand. When there are no cards on this event, destroy it.
"We're not friends."
Characteristics: lose points, download, download - any card, extend your hand size.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Amanda Rogers ( Second Edition)
Interrupt
To play this interrupt, you must have 5 or more points. When an event or interrupt is played, prevent that event or interrupt and place it in its owner's discard pile. Lose 5 points.
"'What else have you done? ... Telekinesis, teleportation, spontaneous combustion of someone you don't like - that sort of thing?"
Characteristics: lose points, prevent opponent's events, prevent opponent's interrupts.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Brainwashing ( Necessary Evil)
Interrupt
Capture. To play this interrupt, you must command three personnel.
Order - Lose 5 points to reveal an opponent's hand. Choose a personnel that you do not command and place him or her on your headquarters mission. (You now command that personnel.)
"...La Forge was conditioned by the Romulans - a process referred to historically, and somewhat inaccurately, as brainwashing."
Characteristics: lose points, take command (of opponent cards), manipulate opponent's hand, Capture.
Requires: affiliation, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Conflict ( Allegiance)
Interrupt
When personnel that the player on your right commands begin a mission attempt, discard 5 cards from hand or lose 5 points to draw three extra dilemmas and spend three extra in total cost on dilemmas.
"Stop it! Stop! Stop! Stop! Stop!"
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, lose points, discard a card from hand.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Telak at Feb 10th, 2010 & Q2 by Roga Danar at Sep 6th, 2010)
Event Horizon ( Extreme Measures)
Interrupt
When an opponent's personnel complete a mission, if you command a completed mission, lose 5 points to return each Persistent dilemma beneath that opponent's mission to its owner's dilemma pile.
"This isn't another singularity... it's the same one!"
Characteristics: return a dilemma to your dilemma pile, lose points.
Requires: Persistent.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
Hate ( Extreme Measures)
Interrupt
When a opponent's personnel gains a skill as a result of paying a cost, if you command a completed mission, lose 5 points to remove that personnel from the game.
"What a repulsive creature you are! Constantly shedding your skin and hair. Leaving your oily sweat on everything you touch. You think that you are the height of intellect in the universe, but you are no better than any filthy animal and I am ashamed to be made in your image!"
Characteristics: lose points, remove cards from the game (other cards).
Requires: enhance your skills (other cards).
Rule hint for this card
This card has an erratum: Added the need for a cost to trigger. A second minor errata update limits the targets of this interrupt to opponent's personnel, preventing you from removing your own personnel from the game to trigger desirable effects.
Game text without errata: "When a personnel gains a skill, if you command a completed mission, lose 5 points to remove that personnel from the game.".
Taken form Current Errata 2015-04-06.The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Homeward Bound ( Lower Decks)
Interrupt
To play this interrupt, you must command a completed space mission. When you play this interrupt, if you command a planet mission, lose 5 points.
Order - Unstop each of your stopped personnel at a space mission. Remove this interrupt from the game.
"Somewhere, along this journey, we'll find a way back."
Characteristics: lose points, score points, unstop your personnel, remove cards from the game (this card).
Requires: Delta-Quadrant mission, planet mission, space mission.
Card logging info: First edited by Telak at Jul 5th, 2015. Please support openCards and validate game text of this card!
Indomitable ( Necessary Evil)
Interrupt
To play this interrupt, you must command three personnel. When your mission attempt ends, lose 5 points to unstop each of your personnel who became stopped during that attempt. You cannot attempt that same mission again this turn.
"You can't outrun them. You can't destroy them. If you damage them, the essence of what they are remains - they regenerate and keep coming."
Characteristics: lose points, unstop your personnel.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Kevin Uxbridge ( Second Edition)
Interrupt
To play this interrupt, you must have 5 or more points.
Order - Destroy an event. Lose 5 points.
"Captain, he is dangerous!"
"So dangerous, Mr. Worf, that he could have destroyed us in an instant had he wished."
Characteristics: event related card, destroy an event, lose points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Khan! ( Genesis)
Interrupt
When a opponent scores 5 or more points, if he or she has not completed a mission, he or she loses 5 points.
"You're going to have to do your own dirty work now! Do you hear me? Do you?"
Characteristics: lose points.
Requires: score points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Knowledge and Experience ( Necessary Evil)
Interrupt
To play this interrupt, you must command three personnel. When a personnel you command but do not own is facing a dilemma, lose 5 points to prevent and overcome that dilemma.
"We're no longer just fighting the Borg, we're fighting the life experience they've stolen from Captain Picard. Now, how the hell do we defeat an enemy that knows us better than we know ourselves?"
Characteristics: prevent and overcome, lose points.
Requires: take command (of opponent cards), affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
My Patience Has Limits ( Extreme Measures)
Interrupt
To play this interrupt, you must command three personnel.
Order - Lose 5 points to name a dilemma. Choose an opponent to reveal all copies of that dilemma from his or her dilemma pile. You may remove a copy of that dilemma from the game (or lose 5 points to remove each copy of that dilemma from the game). That opponent shuffles and replaces his or her dilemma pile.
none
Characteristics: manipulate / examine opponent's dilemma pile, lose points, remove cards from the game (other cards).
Requires: affiliation.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by Telak at Mar 8th, 2011 & Q2 by eberlems at Jun 28th, 2011)
Outlining the Stakes ( Necessary Evil)
Interrupt
To play this interrupt, you must command three personnel. When you are checking if your personnel can meet a mission's requirements, lose 5 points to subtract a skill from those requirements.
"Vice Proconsul M'ret of the Imperial Senate. ...His defection will be a profound blow to Romulus. ...Now you realize why we are willing to go to such extraordinary lengths - even kidnapping you - to make sure we succeed."
Characteristics: lose points, modify your mission requirements.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Parting Shot ( Call to Arms)
Interrupt
To play this interrupt, you must have 5 or more points. When an opponent's personnel uses his or her skills, if he or she is facing a dilemma, lose 5 points to kill that personnel.
"Must be something you assimilated. ... Just enough to bring chaos to order."
Characteristics: kill opponent's personnel, lose points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Quinn ( Extreme Measures)
Interrupt
Q.
Order - Lose 5 points to make each player choose two events in play. All other events are destroyed.
"Would you tell them I said 'I die not for myself but for you.' I know, I know. Enigmatic. Provocative. They'll understand. Well, goodbye to you all. Many thanks."
Characteristics: event related card, destroy an event, lose points, Q, Q.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
Reborn ( Necessary Evil)
Interrupt
To play this interrupt, you must command three personnel present together at a non-headquarters mission.
Order - Lose 5 points to randomly select an opponent's personnel present with those personnel and take command of him or her.
"Captain! Help! Please help!"
Characteristics: lose points, take command (of opponent cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Surprise Audit ( Extreme Measures)
Interrupt
When your personnel aboard a ship is facing a dilemma, lose 5 points to take a personnel from beneath your Ferenginar and place him or her aboard that ship. That personnel joins the mission attempt.
"You're being charged with violating Ferengi Trade Bylaws subsection one thousand twenty-seven, paragraph three."
Characteristics: "relocate" personnel cards - between two locations "in play", lose points, ship related card.
Requires: affiliation, Ferenginar.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
Target of Opportunity ( Lower Decks)
Interrupt
Capture. Tsunkatse. To play this interrupt, you must command three personnel. When your opponent reveals a personnel from the top or bottom of his or her deck, you may lose 5 points to place that personnel aboard your ship. (You now command him or her.)
"You are going to be a very popular attraction."
Characteristics: lose points, score points, take command (of opponent cards), Capture, Tsunkatse, ship related card.
Requires: "affiliation", manipulate opponent's deck.
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
• Falsify Distress Signal ( Extreme Measures)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 30.
Region: Ligos System.
Requirements: Acquisition, Programming, Treachery, and Cunning>33
Special Instructions: When you complete this mission, if you have six or more cards beneath your Ferenginar, you may lose 5 points to take an additional turn after this one.
Near Ligos VII: "For an investment of two surplus Klingon ships..."
Characteristics: lose points, Alpha quadrant mission, Ligos System, space mission, worth 30 or less points, worth 35 or less points.
Requires: Ferenginar.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
• Genesis Planet ( Genesis)
Planet Mission
Location: Alpha-Quadrant Span: 4. Points: 35.
Requirements: Geology, Cunning > 42 and (Biology, 2 Exobiology and 2 Science or 2 Security, Transporters and 2 Treachery)
Special Instructions: Order - If this mission is completed, lose 5 points to make this a space mission. Kill all personnel (and destroy all equipment) on this mission.
Any affiliation may attempt this mission.
Mutara Sector: "Look around you! The planet's destroying itself!"
Characteristics: equipment related card, lose points, Alpha quadrant mission, mission with span 4, planet mission, worth 35 or less points.
Requires: space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Traverse Ion Storm ( To Boldly Go)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 40.
Requirements: Astrometrics, Cunning > 40, and (Biology and Science or Intelligence and Treachery)
Special Instructions: When you score points for completing this mission, lose 5 points for each other mission that has already been completed.
Any affiliation may attempt this mission.
Gaseous anomaly: "I'm reading an ion storm on that trajectory, sir. Should I go around it?"
Characteristics: lose points, score points, Alpha quadrant mission, space mission, mission worth 40 or more points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Azeni Meressa, Resistance Spy ( Lineage)
Bajoran Personnel of Bajoran species.
Icons:
Biology Diplomacy Intelligence
Treachery
Bajoran Resistance. While this personnel is facing a dilemma that requires two or more levels of a skill, you may lose 5 points to subtract one level of that skill from that dilemma's requirements.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"You have one purpose, and one purpose only."
Characteristics: change the requirements of opponent's dilemmas, lose points, affiliation, Past related, Bajoran Resistance, personnel who has a cost of 3 or more, Bajoran species.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(2) Brian Sofin ( Return to Grace)
Federation Personnel of Human species.
Icons:
Anthropology Archaeology Geology
Physics Treachery
When you play this personnel, you may lose 5 points to draw two cards, then place your hand in your discard pile and draw an equal number of cards.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"We'll be dead if we don't get the shields back up. Arm yourselves!"
Characteristics: lose points, affiliation, Voyager related, discard a card from hand, additional card draws, Human species.
Card logging info: First edited by Telak at Mar 14th, 2014. Please support openCards and validate game text of this card!
(2) • Charles Whatley, Professional Admiral ( Extreme Measures)
Federation Personnel of Human species.
Icons:
Engineer Law Leadership
Officer Security
Admiral. When you play this personnel, you may lose 5 points to download up to two personnel, then place them on your Mouth of the Wormhole.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"Welcoming a new planet to the Federation is the happiest assignment an Admiral could hope for."
Characteristics: lose points, affiliation, download, download - personnel, Deep Space None related, Admiral, Human species.
Requires: Earth related, Mouth of the Wormhole.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Chell, Incessant Chatterbox ( Warp Pack: Access Denied)
Federation Personnel of Bolian species.
Icons:
Diplomacy Engineer Navigation
Transporters Treachery
When your opponent plays an interrupt, you may place this personnel from hand aboard your ship and lose 5 points to prevent that interrupt and place it in its owner's discard pile.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"But Lieutenant, I'm just trying to..."
Characteristics: "relocate" personnel cards - place from hand into play, lose points, prevent opponent's interrupts, affiliation, interrupt related card, personnel who has a cost of 3 or more, Bolian species, ship related card.
Requires: affiliation, Voyager related.
Card logging info: First edited by Telak at Jul 31st, 2018. Please support openCards and validate game text of this card!
(1) • David Marcus, Young Scientist ( Genesis)
Non-aligned Personnel of Human species.
Icons:
2 Biology Exobiology Physics
Programming Science
When this personnel is stopped by a dilemma, you may destroy an event in your core (if you do not, lose 5 points insted).
INTEGRITY: 5 CUNNING: 7 STRENGTH: 6
"We are dealing with something that could be prevented into a deadful weapon."
Characteristics: event related card, destroy an event - in your core, lose points, "affiliation", Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Emck, Export Controller ( Extreme Measures)
Non-aligned Personnel of Malon species.
Icons:
Acquisition Biology Leadership
Medical Navigation Physics
Treachery
Commander: Eleventh Gradient. When you are about to play this personnel, you may lose 5 points to do any or all of the following: play him at cost -3, play him aboard your ship, download a personnel.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
"This region is a perfect disposal site."
Further game play infos
Emck, Export Controller counts as "matching commander" for the following ship cards:
Characteristics: lose points, "affiliation", download, download - personnel, plays on your ship, reduce your card play cost, Commander, personnel who has a cost of 3 or more.
Requires: "affiliation".
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Equinox Doctor, Unethical Medical Hologram ( Allegiance)
Federation Personnel of Hologram species.
Icons:
Biology 2 Exobiology Medical
2 Treachery
Infiltrator. When you are about to lose command of your Treachery personnel present, you may lose 5 points to prevent that.
INTEGRITY: 2 CUNNING: 7 STRENGTH: 5
"They deleted my ethical subroutines."
Characteristics: lose points, prevent to lose command of one of your personnel, affiliation, Voyager related, Infiltrator, personnel who has a cost of 3 or more, Hologram "species".
Requires: Voyager related.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 6th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Furel, Resistance Scout ( Extreme Measures)
Bajoran Personnel of Bajoran species.
Icons:
Astrometrics Biology Engineer
Geology
Bajoran Resistance. Order - Lose 5 points to unstop up to two stopped Bajoran Resistance personnel present. You may do this only once each turn.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"We found them. It's a Cardassian heavy weapons unit. Third Assault Group, Ninth Order."
Characteristics: lose points, unstop your personnel, affiliation, Past related, Bajoran Resistance, Bajoran species.
Requires: Bajoran Resistance.
Card logging info: Logged by Roga Danar at Feb 6th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Geordi La Forge, Retired Engineer ( What You Leave Behind)
Federation Personnel of Human species.
Icons:
Anthropology Biology Engineer
Honor Physics
While this personnel is facing a Damage dilemma, you may lose 5 points to prevent and overcome that dilemma.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 4
"Captain, we've got a problem with the warp core, or the phase inducers, or some other damn thing."
Characteristics: prevent and overcome, lose points, affiliation, Next Generation related, Future related, personnel who has a cost of 3 or more, Human species.
Requires: Damage.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Jaresh-Inyo, Federation President ( Extreme Measures)
Federation Personnel of Grazerite species.
Icons:
Diplomacy 2 Honor Law
2 Leadership
When you play this personnel, you may lose 5 points to download up to three personnel, then place them on your headquarters where each personnel could be played.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 4
"I never sought this job. I was content to simply represent my people on the Federation Council. When they asked me to submit my name for election, I almost said no."
Characteristics: lose points, affiliation, download, download - personnel, Earth related, personnel who has a cost of 3 or more.
Requires: Deep Space None related, headquarters.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by Telak at Mar 8th, 2011 & Q2 by eberlems at Jun 28th, 2011)
(4) • Jean-Luc Picard, Bearer of Ill Tidings ( To Boldly Go)
Romulan Personnel of Human species.
Icons:
Anthropology Diplomacy Intelligence
Security
Dissident. When this personnel is present with your Dissident and a dilemma is about to be revealed, you may lose 5 points to shuffle your opponent's dilemma stack.
INTEGRITY: 8 CUNNING: 6 STRENGTH: 6
"The tenor of the mission has changed... at least for me."
Characteristics: manipulate opponent's dilemma stack, lose points, affiliation, Dissident, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Jean-Luc Picard, Human species.
Requires: Dissident.
Rule hint for this card
This card has an erratum: Change of trigger.
Skill without errata: "When this personnel is present with your Dissident and about to face a dilemma, (...)".
Taken form Current Errata 2015-04-06.Card logging info: Last lgged by eberlems at Feb 11th, 2010 (Q1 by Roga Danar at Sep 9th, 2010 & Q2 by Telak at Mar 21st, 2011)
(2) Jones ( Unity)
Federation Personnel of Human species.
Icons:
Exobiology Programming Science
Treachery
When you play this personnel, you may lose 5 points to destroy an event in an opponent's core.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
With the odds overwhelmingly stacked against them, the crew of the Equinox was willing to follow any order, as long as they believe it would get them home.
Characteristics: event related card, destroy an event - in opponent's core, lose points, affiliation, Voyager related, Human species.
Card logging info: First edited by Telak at Dec 26th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(1) • Kira Meru, Comfort Woman ( Necessary Evil)
Bajoran Personnel of Bajoran species.
Icons:
Anthropology Exobiology
Geology
While this personnel is attempting a mission, you may lose 5 points to make her gain a skill on a personnel in your discard pile until the end of that mission attempt.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
"What do you expect me to do? Kick and bite Dukat every time he comes near me? How is that gonna help Taban or the children?"
Characteristics: lose points, affiliation, "use" your discard pile, enhance your skills (this card), Past related, Bajoran species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Kira Nerys, Ih'valla ( Extreme Measures)
Bajoran Personnel of Bajoran species.
Icons:
Honor Leadership
When you begin a mission attempt involving this personnel, you may lose 5 points to take up to two cards from your discard pile into hand.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"I was up half the night. I have a flock of flightless birds in my quarters."
Characteristics: lose points, affiliation, recover cards from your discard pile, Bajoran species.
Requires: affiliation.
Rule hint for this card
This card has an erratum: Limit to 2 cards.
Taken form Current Errata 2015-04-06.Card logging info: Last edited by eberlems at Jul 12th, 2011. One quality log by Telak at Nov 29th, 2011. Please support openCards and validate game text of this card a second time!
(1) • Kira Nerys, Iliana Ghemor ( Necessary Evil)
Cardassian Personnel of Bajoran species.
Icons:
Honor Programming Security
Dissident. Order - Lose 5 points and stop this personnel to download up to three Dissident personnel, then place them on a headquarters mission where they could be played.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"This is absurd. You can mutilate me, change my appearance; you are never going to convince me that I am a Cardassian."
Characteristics: lose points, affiliation, download, download - personnel, Dissident, Bajoran species.
Requires: headquarters, Dissident.
Rule hint for this card
This card has an clarification: This personnel's ability only allows you to place all downloaded personnel at "a" headquarters mission to which "they" could be played. If there is no single headquarters mission where all downloaded personnel could be played, you may not place any of them at any headquarters mission. (CRD 2011-03-07)
Taken form .Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Krim, Thoughtful Tactician ( Necessary Evil)
Bajoran Personnel of Bajoran species.
Icons:
Astrometrics Honor Leadership
Officer
General. Commander: Talnot.
Order - Lose 5 points and stop this personnel to name a dilemma. Choose an opponent to take each copy of that dilemma from his or her dilemma pile, place them beneath your completed mission, then shuffle and replace his or her dilemma pile face down.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
Further game play infos
Krim, Thoughtful Tactician counts as "matching commander" for the following ship cards:
Characteristics: manipulate / examine opponent's dilemma pile, place opponent's dilemmas under your mission, lose points, affiliation, Deep Space None related, Commander, General, Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Lojal, Investigative Ambassador ( Strange Bedfellows)
Federation Personnel of Vulcan species.
Icons:
Anthropology Archaeology Diplomacy
Navigation
When you play this personnel, you may lose 5 points to take up to two personnel from your discard pile and place them on your headquarters mission where they could be played.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 6
"What are you recalibrating?"
Characteristics: lose points, affiliation, recover cards from your discard pile, Deep Space None related, Vulcan species.
Requires: affiliation, headquarters.
Card logging info: First edited by Telak at Apr 10th, 2015. Please support openCards and validate game text of this card!
(3) • Marla Gilmore, Conflicted Engineer ( Allegiance)
Federation Personnel of Human species.
Icons:
Astrometrics Engineer Physics
Programming Transporters Treachery
While this personnel is facing a dilemma that requires Treachery, you may lose 5 points to exclude her and each Treachery personnel present from being randomly selected by that dilemma.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"I'm with you, sir. Let's find a way to end this."
Characteristics: exclude personnel from random selections, lose points, affiliation, Voyager related, personnel who has a cost of 3 or more, Human species.
Requires: Voyager related.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Melora Pazlar, Independent Personality ( This Side of Paradise)
Federation Personnel of Elaysian species.
Icons:
Astrometrics Navigation Programming
Science
While this personnel is facing a dilemma, you may lose 5 points to choose one: make her gain two different skills on a personnel present; or make her gain an attribute on a personnel present. This effect lasts until the end of this turn. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 2
none
Characteristics: lose points, affiliation, enhance your personnel attributes (this card), Deep Space None related, enhance your skills (this card).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Noah Lessing, Driven Officer ( Allegiance)
Federation Personnel of Human species.
Icons:
Biology Geology Programming
Science Treachery
While this personnel is facing a dilemma, you may lose 5 points to have him gain a skill required by that dilemma until the end of that dilemma. You may do this only once each turn.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"You can count on me, sir."
Characteristics: lose points, affiliation, Voyager related, enhance your skills (this card), personnel who has a cost of 3 or more, Human species.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(3) • Odo, Impartial Investigator ( Necessary Evil)
Cardassian Personnel of Cardassian species.
Icons:
Anthropology Exobiology
Honor Law Security
Shape-shifter.
Order - If this personnel is at a non-headquarters mission, lose 5 points and stop him to place an opponent's non-Honor personnel present in your brig.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 8
"I suppose I'm considered a neutral observer."
Characteristics: lose points, affiliation, Capture, Past related, Shape-shifter, personnel who has a cost of 3 or more, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Opaka, Collaborator ( Extreme Measures)
Bajoran Personnel of Bajoran species.
Icons:
Anthropology Diplomacy Honor
2 Leadership
Kai. When you play this personnel, if you command Bajor and no other headquarters mission, you may score 5 points.
Order - Lose 5 points to take a Bajoran Resistance personnel from your discard pile and place him or her on your Bajor. You may do this only once each turn.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 3
Characteristics: "relocate" personnel cards - form discard pile into play, lose points, score points, affiliation, recover cards from your discard pile, Past related, Kai, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Bajoran species.
Requires: Bajor, Bajoran Resistance.
Card logging info: Logged by Roga Danar at Feb 6th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Orta, Resistance Leader ( Extreme Measures)
Bajoran Personnel of Bajoran species.
Icons:
Geology Leadership Security
Treachery
Bajoran Resistance. While this personnel is facing a dilemma, you may lose 5 points to make each Bajoran Resistance personnel present attributes +1 until the end of this turn. You may do this only once each turn.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 7
"Please forgive my appearance. Unfortunately, some years ago, as a guest of the Cardassians, my face was mutilated."
Characteristics: lose points, affiliation, enhance your personnel attributes (other cards), Bajoran Resistance, personnel who has a cost of 3 or more, Bajoran species.
Requires: Bajoran Resistance.
Card logging info: Logged by Roga Danar at Feb 6th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Paenol, Resistance Soldier ( Unity)
Bajoran Personnel of Bajoran species.
Icons:
Astrometrics Engineer Geology
Science Security
Bajoran Resistance. When an opponent plays an interrupt, if you command Bajor and no other headquarters missions, you may lose 5 points to prevent that interrupt and place it in its owner's discard pile.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"...we learned to do whatever needed to be done."
Characteristics: lose points, prevent opponent's interrupts, affiliation, interrupt related card, Bajoran Resistance, personnel who has a cost of 3 or more, Bajoran species.
Requires: Bajor.
Card logging info: First edited by Telak at Dec 3rd, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(4) • Richard Galen, Legendary Archaeologist ( Extreme Measures)
Federation Personnel of Human species.
Icons:
2 Archaeology Exobiology Geology
Navigation Science
When you play this personnel, you may download an Artifact. While this personnel is facing a dilemma, you may lose 5 points to have a personnel present gain all skills that this mission has in its requirements until the end of this mission attempt.
INTEGRITY: 5 CUNNING: 7 STRENGTH: 4
"This work has occupied my every waking thought..."
Characteristics: lose points, affiliation, download, download - Artifact (cards), Earth related, enhance your skills (other cards), personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: Artifact.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Rudolph Ransom, Devious Captain ( Allegiance)
Federation Personnel of Human species.
Icons:
Diplomacy Exobiology Leadership
Officer Science Transporters
Treachery
Commander: U.S.S. Equinox. While this personnel is attempting a mission, you may lose 5 points, choose two of your stopped Treachery personnel present, and stop this personnel to unstop those two personnel. Those personnel join this mission attempt.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
none
Further game play infos
Rudolph Ransom, Devious Captain counts as "matching commander" for the following ship cards:
Characteristics: lose points, unstop your personnel, affiliation, Voyager related, Commander, personnel who has a cost of 3 or more, Human species.
Requires: Voyager related.
Card logging info: Last lgged by Roga Danar at Sep 8th, 2010 (Q1 by eberlems at Nov 4th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Surmak Ren, Resistance Doctor ( Extreme Measures)
Bajoran Personnel of Bajoran species.
Icons:
Biology Exobiology Medical
Programming Science
Bajoran Resistance. While this personnel is facing a dilemma, if he is present with two Bajoran Resistance personnel, you may lose 5 points to download an interrupt. You may do this only once each turn.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"I think we've found your antidote, Major."
Characteristics: lose points, affiliation, download, download - interrupt, interrupt related card, Bajoran Resistance, Bajoran species.
Requires: Bajoran Resistance.
Card logging info: Logged by Roga Danar at Feb 6th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) Thompson ( Allegiance)
Federation Personnel of Human species.
Icons:
Anthropology Archaeology Astrometrics
Medical Physics Science
Treachery
When you play this personnel, you may lose 5 points to make him cost -3.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
One of the U.S.S. Equinox crew that remained loyal to Burke and their attempt to reach Earth. Perished aboard his ship in the final battle against U.S.S. Voyager.
Characteristics: lose points, affiliation, Voyager related, reduce your card play cost, personnel who has a cost of 3 or more, Human species.
Card logging info: Last lgged by Roga Danar at Sep 8th, 2010 (Q1 by eberlems at Nov 9th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Tosk, Noble Prey ( Sacrifice of Angels)
Dominion Personnel of Tosk species.
Icons:
Engineer Honor Navigation
Programming Security
You may play this personnel at cost +1 aboard an opponent's ship. If you do this, that opponent now commands him. At the end of your turn, if you command this personnel and he is at a headquarters mission, lose 5 points.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"I live the greatest adventure one could ever desire."
Characteristics: lose points, affiliation, Tosk species, ship related card.
Requires: headquarters.
Card logging info: First edited by Telak at Oct 20th, 2019. Please support openCards and validate game text of this card!
(3) • Vash, Duplicitous Damsel ( Qpid)
Federation Personnel of Human species.
Icons:
Anthropology Archaeology 2 Diplomacy
Treachery
Q. When you play this personnel, each player may download Jean-Luc Picard. When this personnel is about to be captured or killed, if Jean-Luc Picard is present, you may lose 5 points to prevent that.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
"... this is the best strategy you could come up with?"
Characteristics: lose points, prevent your personnel from beeing captured, prevent your personnel from beeing killed, affiliation, download, download - personnel, Next Generation related, Q, personnel who has a cost of 3 or more, Vash, Human species.
Requires: Jean-Luc Picard.
Card logging info: First edited by eberlems at Feb 15th, 2019. One quality log by Telak at Feb 15th, 2019. Please support openCards and validate game text of this card a second time!
(2) • Baraka ( Decipher's Promotion Cards)
Bajoran Ship (Shabren Class / Standard Equipment )
Staffing reqirements:
Icons:
Order - Lose 5 points to make this ship Range +10 until the end of this turn.
RANGE: 3 WEAPONS: 0 SHIELDS: 3
"According to legend, the ancient Bajorans used ships like these to explore their star system 800 years ago. ... Some scholars say they made it all the way to Cardassia."
Further game play infos
The following personnel cards can be used as "matching commander" for Baraka:Characteristics: lose points, affiliation, enhance your RANGE (this card), Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Eleventh Gradient, Export Vessel ( Extreme Measures)
Non-aligned Ship (Freighter Class / Standard Equipment )
Staffing reqirements:
When you are about to play this ship, you may lose 5 points to play this ship at cost -7. At the start of each of your turns, you may return your event on this mission to its owner's hand.
RANGE: 8 WEAPONS: 8 SHIELDS: 9
"Your technology would throw the waste export industry into chaos. Before long, I'd be obsolete. I came here hoping your claims were exaggerated, but I can see they're not. You can keep your solution."
Further game play infos
The following personnel cards can be used as "matching commander" for Eleventh Gradient, Export Vessel:Characteristics: event related card, lose points, "affiliation", reduce your card play cost, ship with four or more staffing icons.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by Telak at Feb 8th, 2011 & Q2 by eberlems at Jun 28th, 2011)
(6) • I.K.S. Ning'tao ( Necessary Evil)
Klingon Ship (K'Vort Class / Cloaking Device )
Staffing reqirements:
When you win an engagement involving this ship, you may lose 5 points to download a Damage card and place it on an opponent's ship at this mission.
RANGE: 7 WEAPONS: 8 SHIELDS: 7
"If they succeed, you can drink to their courage, and if they fail...you can still drink to their courage."
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Ning'tao:Characteristics: lose points, affiliation, download, download - Damage (cards), K'Vort-class, Cloaking Device.
Requires: engagement, Damage.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Quark's Treasure, Sabotaged Shuttle ( Captain's Log)
Ferengi Ship (Na'Far Class / Standard Equipment )
Staffing reqirements:
Order - If this ship has its Commander aboard it, lose 5 points to take an additional turn after this one. At the end of that turn, you lose the game.
RANGE: 7 WEAPONS: 5 SHIELDS: 6
"The ship. Our ship. My ship. The shuttle cousin Gaila owed me.... He always said that if he became a success, he'd buy me my own ship. Now it's here."
Further game play infos
The following personnel cards can be used as "matching commander" for Quark's Treasure, Sabotaged Shuttle:Characteristics: lose points, affiliation.
Requires: Commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.