(2) Deuterium Plunderers ( To Boldly Go)
Planet Dilemma
Unless your have Exobiology and 2 Medical, or Officer, Security, and Treachery, randomly select a personnel to be stopped, and if the opponent on your left commands Qo'noS, he or she may download up to three personnel that he or she does not command and place them at this mission.
"Where's your hospitality? My crew is hungry. Let's have food and drink. Then we'll discuss business..."
Characteristics: "randomly select" dilemma, "randomly stopper" dilemma, "specific affiliation related" dilemma, download, download - personnel.
Requires: affiliation, Qo'nos.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Discommendation ( Return to Grace)
Dual Dilemma
Randomly select three personnel. If any of those personnel is a personnel, they are all stopped. Otherwise, choose one of those personnel to be stopped.
"You do not understand. His challenge was defeated before he ever made it. You will not be allowed to present this evidence. The judgment stands. You will be condemned... there is no other way now."
Characteristics: "randomly select" dilemma, "specific affiliation related" dilemma.
Requires: affiliation.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
(2) Hired Muscle ( Energize)
Dual Dilemma
Unless you have 2 Acquisition or choose to discard three cards from hand, your opponent chooses a personnel to be placed on top of his or her owner's deck.
"The FCA's involved now. And those Nausicaans working for Brunt aren't just for show."
Characteristics: "opponent's choice stopper" dilemma, "specific affiliation related" dilemma, discard a card from hand.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Instigate Dissension ( The Undiscovered Country)
Dual Dilemma
Randomly select two personnel to be stopped. Unless you command one or less headquarters missions, your opponent places this dilemma on one of your headquarters missions. You cannot play personnel at this mission. At the end of each of your turns, you may reveal three different non- personnel from hand who could by played at this headquarters to remove this dilemma from the game.
Characteristics: dilemma with a cost of 3 or more, "headquarter related" dilemma, "randomly select" dilemma, "randomly stopper" dilemma, "specific affiliation related" dilemma, remove cards from the game (this card).
Requires: headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Lawgivers ( These Are The Voyages)
Planet Dilemma
For each headquarters mission you command, your opponent chooses a personnel to be stopped. Each personnel stopped this way is returned to his or her owner's hand.
"The body absorbs its enemies. It only kills when it has to. When the first Archons came, they were free, out of control, opposing the will of Landru. Many were killed, many more were absorbed."
Characteristics: dilemma with a cost of 3 or more, "headquarter related" dilemma, "opponent's choice stopper" dilemma, "relocate" dilemma, "specific affiliation related" dilemma, "relocate" personnel cards - return to hand.
Requires: "affiliation", headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Quarren Labor Shortage ( Second Edition)
Dual Dilemma
Unless at least half your personnel are not , all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
"You're experiencing a relapse of Dysphoria Syndrome. This is going to make you feel better."
Characteristics: "return to owner's dilemma pile" dilemma, "specific affiliation related" dilemma, "stop all personnel" dilemma.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Shocking Betrayal ( What You Leave Behind)
Dual Dilemma
Choose a personnel to be stopped and your opponent my discard a non- personnel from hand to choose a personnel that is the same affiliation as that discarded personnel to be killed.
"Excellency, it is difficult. I try to obey, but ..."
Characteristics: "killer" dilemma, "specific affiliation related" dilemma, "your choice stopper" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(9) Space Seed ( The Nth Degree)
Planet Dilemma
This dilemma is cost -1 for each Genetically Enhanced personnel this dilemma's owner commands. Unless you have 3 Security and Strength > 40 or 2 Telepathy and Cunning > 40, randomly select two personnel. If this dilemma's owner commands To Rule in Hell, he or she may place those personnel on Ceti Alpha V to take command of them (they become ).
Characteristics: dilemma with a cost of 3 or more, dilemma with variable costs, reduce your dilemma play cost, "randomly select" dilemma, "relocate" dilemma, "specific affiliation related" dilemma, take command (of opponent cards).
Requires: Ceti Alpha V, Genetically Enhanced.
Card logging info: First edited by Telak at Oct 22nd, 2017. Please support openCards and validate game text of this card!
(4) The Seen and the Unseen ( Favor the Bold)
Dual Dilemma
Unless at least half your personnel are not , stop all your personnel, lose 5 points, your opponent scores 5 points, and this dilemma returns to its owner's dilemma pile.
"The Lysians have identified Commander MacDuff as a Satarran, an alien race that's been at war with the Lysisans for decades."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "specific affiliation related" dilemma, lose points, score points.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Weight of Command ( Zero Hour)
Dual Dilemma
Randomly select three personnel. Each Officer personnel selected is stopped. Then place each unstopped selected at your headquarters mission.
"Obedience. Duty. Death and more death. Soon even enough for the praetor's taste. Centurion, I find myself wishing for destruction before we can return."
Characteristics: dilemma with a cost of 3 or more, "headquarter related" dilemma, "randomly select" dilemma, "relocate" dilemma, "specific affiliation related" dilemma.
Requires: affiliation, headquarters.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!