(2) A Pattern of Lies ( Captain's Log)
Dual Dilemma
Randomly select three personnel. Unless at least one of them is a different species than the others, all three are stopped.
"You people are so used to lying you don't even tell the truth to each other!"
Characteristics: "randomly select" dilemma, "species related" dilemma, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Conflict of Interests ( Lineage)
Dual Dilemma
Unless you have 3 Archaeology or Integrity > 36, all your personnel are stopped. If four or more personnel of the same species are stopped by this dilemma, this dilemma's owner may discard a random card from hand to return this dilemma to his or her dilemma pile.
"Without cooperation, we will get nowhere."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "species related" dilemma, "stop all personnel" dilemma, discard a random card from hand.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) Disarming Dream ( In A Mirror, Darkly)
Dual Dilemma
Your opponent names a species. Randomly select a personnel of that species to be stopped.
"I have had one hundred eleven dreams since I first discovered the program nine months ago. In all of that time, I have never experienced such strange and disturbing imagery in a dream. I believe it was ...a nightmare."
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, "species related" dilemma, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Eugenic Transformation ( Lineage)
Planet Dilemma
Unless you have 3 Exobiology or Cunning > 36, all your personnel are stopped. If four or more personnel of the same species are stopped by this dilemma, this dilemma's owner may discard a random card from hand to return this dilemma to his or her dilemma pile.
"Our Augments might have looked human, but they were Klingon. Stronger, more intelligent."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "species related" dilemma, "stop all personnel" dilemma, discard a random card from hand.
Card logging info: First edited by Telak at Dec 14th, 2015. Please support openCards and validate game text of this card!
(4) Intimidation ( Lineage)
Dual Dilemma
Randomly select a personnel. Repeat this until you select a personnel of a different species than the first personnel that you selected. Stop each selected personnel.
"Laddie, don't you think you should... rephrase that?"
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, "species related" dilemma, species related cards (unspecific).
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(3) Malfunctioning Door ( Lineage)
Space Dilemma
Unless you have 3 Transporters or Strength > 36, all your personnel are stopped. If four or more personnel of the same species are stopped by this dilemma, this dilemma's owner may discard a random card from hand to return this dilemma to his or her dilemma pile.
At times, rescue teams must close obstructed doors by hand to seal hazardous compartments.
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "species related" dilemma, "stop all personnel" dilemma, discard a random card from hand.
Card logging info: First edited by Telak at Dec 14th, 2015. Please support openCards and validate game text of this card!
(0) Manufactured Triumph ( Lineage)
Dual Dilemma
Your opponent discards any number of personnel of different species from hand. Unless you have at least that number of personnel of different species, all your personnel are stopped.
"Did I forget to wear my spots today?"
"All that intelligence and he still doesn't know what a human looks like!"
Characteristics: "species related" dilemma, "stop all personnel" dilemma, species related cards (unspecific).
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(4) Ominous Presence ( Lineage)
Dual Dilemma
If you have five or more personnel of the same species attempting this mission, this dilemma is cost -3. Randomly select a personnel with Diplomacy or Security. Then choose a different personnel of the same species. Those personnel are stopped.
"What are all these people still doing here? The evacuation should be well underway by now."
Characteristics: dilemma with a cost of 3 or more, dilemma with variable costs, reduce your dilemma play cost, "randomly select" dilemma, "species related" dilemma.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(0) Racial Tension ( Energize)
Dual Dilemma
Randomly select two personnel. Unless they are the same species, both are stopped.
"This is an Earth vessel. You're in no position to take command."
Characteristics: "randomly select" dilemma, "species related" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.