(2) • Clarity ( What You Leave Behind)
Event
Morph. To play this event, you must command two founders. Plays in your core. When you Consume dilemma places any number of dilemmas beneath an opponent's mission, you may destroy this event to choose one of those dilemmas and return it to your dilemma pile.
"One day, the Link will be all you need. And that day is coming soon."
Characteristics: manipulate your dilemma pile, return a dilemma to your dilemma pile, plays in your core, Morph.
Requires: Consume, Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Seeing Double ( Strange New Worlds)
Event
Morph. Choose one: Place your Founder from your headquarters mission aboard a ship; or exchange any number of your personnel at your headquarters mission with an equal number of your personnel aboard a ship. Destroy this event.
"Wait ... it's me. Odo."
"You don't say."
Characteristics: "relocate" personnel cards - between two locations "in play", Morph, ship related card.
Requires: affiliation, headquarters, Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) The Blight ( Call to Arms)
Event
To play this event, you must command two Founders. Plays in your core.
Order - Destroy this event. Starting with the player to your left, each player may choose an event to be destroyed.
"When the Blight quickens, the lesions turn red. Death soon follows. Some in childhood, most before they can have children of their own."
Characteristics: destroy an event, plays in your core.
Requires: Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Clandestine Agent ( Strange New Worlds)
Interrupt
When your Founder is attempting a mission, if your Infiltrator is present with an opponent's personnel, that Founder gains a skill of your choice until the end of this turn.
"I sympathize with your problem. Uncovering changeling infiltrators is no easy task."
Characteristics: enhance your skills (other cards).
Requires: Founder, Infiltrator.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Founder Is Wise ( Call to Arms)
Interrupt
When your Vorta is facing a dilemma, he or she is attributes +2 and gains all skills on one of your Founders present. This effect lasts until the end of that dilemma.
"Founder, you honor us with your presence."
"I understand the war is going well."
"Only because I've followed the plan the Founders laid out for me."
Characteristics: enhance your personnel attributes (other cards), enhance your skills (other cards).
Requires: Founder, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Order of Things ( Necessary Evil)
Interrupt
When your Founder or Vorta is about to be killed, kill your unique Jem'Hadar present with him or her to prevent that.
"He does not have to earn my loyalty, Captain. He has had it from the moment I was conceived. I am a Jem'Hadar, he is a Vorta."
Characteristics: kill your own personnel, prevent your personnel from beeing killed.
Requires: Founder, Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Vorta Discipline ( Peak Performance)
Interrupt
When your Founder or Vorta is about to be stopped, stop your Jem'Hadar present with him or her to prevent that.
Order - Kill your Jem'Hadar present with a Treachery Vorta to destroy an event that has a cost equal to or less than that Jem'Hadar's cost.
"Your next allowance of White is in two hours. If you want it on time, you'll be quiet and do as you're told."
Characteristics: destroy an event, kill your own personnel, prevent your personnel from beeing stopped.
Requires: Founder, Jem'Hadar species, Vorta species.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 14th, 2010)
(2) • Bashir Founder, Imperturbable Infiltrator ( These Are The Voyages)
Dominion Personnel of Changeling species.
Icons:
Intelligence Medical
Physics 2 Treachery
Founder. Infiltrator. Shape-shifter. While you command two Founders, you may play this personnel at cost +2 aboard an opponent's ship. If you do this, that opponent now commands him. While you command but do not own this personnel, each of your personnel is attributes -1 (even if this personnel is stopped).
INTEGRITY: 1 CUNNING: 7 STRENGTH: 6
"Obviously we have a changeling infiltrator on the station."
Characteristics: "relocate" personnel cards - place from hand into play, affiliation, manipulate opponent's attributes (personnel), Founder, Infiltrator, Shape-shifter, Changeling species, ship related card.
Requires: Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Eris, Harbinger of the Dominion ( Extreme Measures)
Dominion Personnel of Vorta species.
Icons:
Diplomacy Medical Transporters
Treachery
When you play this personnel, if you command a Founder and a Vorta, you may score 5 points. When you begin combat involving this personnel, randomly select an opponent's personnel present to be excluded from that combat.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 4
"You think the Founders would waste their time with you?"
Characteristics: score points, affiliation, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Vorta species.
Requires: combat, Founder, Vorta species.
Card logging info: Logged by Roga Danar at Feb 6th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(2) Founder Councilor ( Call to Arms)
Dominion Personnel of Changeling species.
Biology Diplomacy
Science
Shape-shifter. Founder. Order - Replace this personnel with a Founder from hand, then place this personnel in her owner's discard pile.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"Changelings. ... It's a name given to us by the Solids. They meant it as an insult, but in defiance we took it and made it our own."
Characteristics: "relocate" personnel cards - place from hand into play, affiliation, Founder, Shape-shifter, Changeling species.
Requires: Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Founder Leader, Single-Minded ( What You Leave Behind)
Dominion Personnel of Changeling species.
Law 2 Leadership Science
2 Treachery
Founder. Shape-shifter. While this personnel is facing a dilemma, you may discard a Morph card from hand to exchange a Founder in your hand with a Founder present.
INTEGRITY: 1 CUNNING: 7 STRENGTH: 5
"I have no intention of surrendering my forces. If I did, it would be a sign of weakness. An invitation to the Solids to cross into the Gamma Quadrant and destroy the Great Link."
Characteristics: affiliation, discard a specific card from hand, Founder, Shape-shifter, Changeling species.
Requires: Morph, Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Talak'talan, Keen Third ( What You Leave Behind)
Dominion Personnel of Jem'Hadar species.
Icons:
Astrometrics Diplomacy Exobiology
2 Security Transporters
While this personnel is attempting a mission worth 40 or more points, if he is present with a Founder and a Vorta, he is attributes +2.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 8
"Unless you wish to continue to offend the Dominion, I suggest you stay on your side of the galaxy."
Characteristics: affiliation, enhance your personnel attributes (this card), personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Jem'Hadar species.
Requires: mission worth 40 or more points, Founder, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Weyoun, Instrument of the Founders ( Call to Arms)
Dominion Personnel of Vorta species.
Icons:
Diplomacy Exobiology
Intelligence Leadership 2 Treachery
While this personnel is present with a Founder, he is attributes +2 and gains Security.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 4
"We are all one with the Dominion. ... We all serve the Founders and we will all make whatever sacrifices they deem necessary."
Characteristics: affiliation, enhance your personnel attributes (this card), enhance your skills (this card), personnel who has a cost of 3 or more, Vorta species.
Requires: Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • I.K.S. Negh'Var, Infiltrated Flagship ( Far Beyond the Stars)
Dominion Ship (Negh'Var Class / Cloaking Device )
Staffing reqirements:
You may play this ship at Qo'noS (it becomes ). To staff this ship, you must have a Chancellor, Founder, or General aboard. While attempting a mission, your Chancellors, Founders, and Generals at this mission are each attributes +1.
RANGE: 9 WEAPONS: 11 SHIELDS: 10
"Whatever we have done is in the best interests of the Alpha Quadrant."
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Negh'Var, Infiltrated Flagship:Characteristics: affiliation, enhance your personnel attributes (other cards), Cloaking Device, ship with four or more staffing icons.
Requires: affiliation, Qo'nos, Chancellor, Founder, General.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!