(1) • Black Operation ( Warp Pack: Access Denied)
Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command six Cadet personnel. Plays in your core. When an event or interrupt is played, you may place a Paranoia card from hand on this event to prevent that event or interrupt and place it in its owner's discard pile.
"...there would be no record of our actions..."
Characteristics: place a card from hand on your event, prevent opponent's events, prevent opponent's interrupts, plays in your core, discard a specific card from hand, Decay, interrupt related card.
Requires: Paranoia, Cadet.
Card logging info: First edited by Telak at Jul 31st, 2018. Please support openCards and validate game text of this card!
• Practice Orbital Maneuvers ( To Boldly Go)
Space Mission
Location: Alpha-Quadrant Span: 2. Points: 40.
Region: Sector 001.
Requirements: Astrometrics, Leadership, Navigation, Security, Cunning > 36 and 3 Cadets
Titan: "The Academy flight range, near Saturn."
Characteristics: Alpha quadrant mission, Sector 001, space mission, mission worth 40 or more points.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Boothby, Groundskeeper ( To Boldly Go)
Federation Personnel of Human species.
Icons:
Anthropology Honor
Each of your Cadets is attributes +1 while he or she is facing a dilemma.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 4
"You did what you had to do. You did what you thought best. I just made sure that you listened to yourself."
Characteristics: affiliation, enhance your personnel attributes (other cards), Earth related, Human species.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Nicholas Locarno, Nova Squadron Leader ( To Boldly Go)
Federation Personnel of Human species.
Icons:
Cadet. While this personnel is facing a dilemma, he gains Diplomacy, Leadership, Navigation, Officer, and Treachery and each Cadet present is attributes +1.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"Everything's going to be all right ...so long as we stick together."
Characteristics: affiliation, enhance your personnel attributes (other cards), Earth related, enhance your skills (this card), Cadet, Human species.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Wesley Crusher, Nova Squadron Pilot ( To Boldly Go)
Federation Personnel of Human species.
Icons:
Astrometrics Honor
Navigation Physics Programming
Cadet. While this personnel is present with your Cadet, he loses Honor and gains Navigation and Treachery.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 5
"We thought we could do it. We thought we could do anything."
Characteristics: affiliation, Earth related, enhance your skills (this card), Cadet, personnel who has a cost of 3 or more, Human species.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Valiant, Red Squad Training Ship ( Necessary Evil)
Federation Ship (Defiant Class)
Staffing reqirements:
Icons:
This ship is attributes +1 for each of your Cadets aboard (limit +4).
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"The training cruise was supposed to last three months. We had seven regular officers and a crew of 35 cadets. The plan was for the cadets to run the ship while the officers observed and critiqued our performance. ...Our mission was to circumnavigate the entire Federation before returning home."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Valiant, Red Squad Training Ship:Characteristics: affiliation, enhance your ship attributes (this card), Earth related, Defiant-class, ship with four or more staffing icons.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.