(2) Hired Muscle ( Energize)
Dual Dilemma
Unless you have 2 Acquisition or choose to discard three cards from hand, your opponent chooses a personnel to be placed on top of his or her owner's deck.
"The FCA's involved now. And those Nausicaans working for Brunt aren't just for show."
Characteristics: "opponent's choice stopper" dilemma, "specific affiliation related" dilemma, discard a card from hand.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Lawgivers ( These Are The Voyages)
Planet Dilemma
For each headquarters mission you command, your opponent chooses a personnel to be stopped. Each personnel stopped this way is returned to his or her owner's hand.
"The body absorbs its enemies. It only kills when it has to. When the first Archons came, they were free, out of control, opposing the will of Landru. Many were killed, many more were absorbed."
Characteristics: dilemma with a cost of 3 or more, "headquarter related" dilemma, "opponent's choice stopper" dilemma, "relocate" dilemma, "specific affiliation related" dilemma, "relocate" personnel cards - return to hand.
Requires: "affiliation", headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Quarren Labor Shortage ( Second Edition)
Dual Dilemma
Unless at least half your personnel are not , all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
"You're experiencing a relapse of Dysphoria Syndrome. This is going to make you feel better."
Characteristics: "return to owner's dilemma pile" dilemma, "specific affiliation related" dilemma, "stop all personnel" dilemma.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) The Seen and the Unseen ( Favor the Bold)
Dual Dilemma
Unless at least half your personnel are not , stop all your personnel, lose 5 points, your opponent scores 5 points, and this dilemma returns to its owner's dilemma pile.
"The Lysians have identified Commander MacDuff as a Satarran, an alien race that's been at war with the Lysisans for decades."
Characteristics: dilemma with a cost of 3 or more, "return to owner's dilemma pile" dilemma, "specific affiliation related" dilemma, lose points, score points.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Blue Match ( Lower Decks)
Event
Tsunkatse. To play this event, you must command three personnel. Plays in your core. At the start of your turn, you may make each player reveal the bottom card of his or her deck. If you reveal personnel with higher total Strength than each opponent, the first card you play this turn is cost -2.
"Whenever the Pendari landed a blow, our audience grew."
Characteristics: enhance your STRENGTH (other cards), plays in your core, manipulate opponent's deck, manipulate your deck, Tsunkatse, reduce your card play cost.
Requires: "affiliation".
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
(3) • Red Match ( Lower Decks)
Event
Tsunkatse. To play this event, you must command three personnel. Plays in your core. At the start of your turn, you may destroy this event to make each player reveal the bottom card of his or her deck. The player that reveals the personnel with the highest total Strength scores 5 points. (In case of a tie, no player scores points.)
"Do whatever it takes to survive."
Characteristics: score points, enhance your STRENGTH (other cards), plays in your core, manipulate opponent's deck, manipulate your deck, Tsunkatse.
Requires: "affiliation".
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
(2) • Survival of the Fittest ( Qpid)
Plays on your Ceti Alpha V. Cards an opponent owns cannot remove cards in your discard pile from the game. While a card is in your discard pile, your Genetically Enhanced personnel at this mission cannot be captured or killed by non-dilemma cards.
"You wanted the strongest for yourself."
Characteristics: prevent your personnel from beeing captured, prevent your personnel from beeing killed, "use" your discard pile.
Requires: "affiliation", Ceti Alpha V, Genetically Enhanced.
Card logging info: First edited by Telak at Feb 11th, 2019. One quality log by eberlems at Feb 15th, 2019. Please support openCards and validate game text of this card a second time!
(3) The Orion Underworld ( Second Edition)
Event
Crime. Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your ship with your Thief aboard. If you win, score 10 points.
For over a century, Orions have been synonymous with criminal activity. Though the planet's rightful government has tried to fight this negative image, the Syndicate wields more power.
Characteristics: engagement, score points, plays in your core, Crime, Maneuver, ship related card.
Requires: "affiliation", Thief.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) To Rule in Hell ( Unnatural Selection)
Event
To play this event, you cannot command a headquarters mission. Plays on your Ceti Alpha V. When a card instructs you to place a personnel on your headquarters mission, that personnel may be placed at this mission. When you command four completed planet missions and have 120 or more points, you win the game. You may play Genetically Enhanced personnel and equipment at this mission.
Characteristics: equipment related card, modify your winning the game conditions.
Requires: "affiliation", Ceti Alpha V, Alpha quadrant mission, planet mission, Genetically Enhanced.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
Target of Opportunity ( Lower Decks)
Interrupt
Capture. Tsunkatse. To play this interrupt, you must command three personnel. When your opponent reveals a personnel from the top or bottom of his or her deck, you may lose 5 points to place that personnel aboard your ship. (You now command him or her.)
"You are going to be a very popular attraction."
Characteristics: lose points, score points, take command (of opponent cards), Capture, Tsunkatse, ship related card.
Requires: "affiliation", manipulate opponent's deck.
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
• Andoria, Contact Reclusive Civilization ( Zero Hour)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 35.
Requirements: Diplomacy, Exobiology, Geology, Integrity > 34, and (Anthropology or an Andorian)
Special Instructions: When you complete this mission, you may download a Telepathy personnel.
"For most of our history, they were considered a myth... they're extremely secretive."
Characteristics: download, download - personnel, Alpha quadrant mission, planet mission, worth 35 or less points.
Requires: "affiliation", Andorian species.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
• Athos IV, Maquis Base ( Energize)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Maquis Headquarters: You may play cards, cards, and equipment at this mission.
Region: Badlands. Discard a card from hand to download For the Cause.
Athos IV: "A grim little fog-bound piece of rock in the middle of nowhere."
Characteristics: equipment related card, download, download - specific cards, Athos IV, Alpha quadrant mission, Badlands, headquarters.
Requires: "affiliation", Maquis related.
Rule hint for this card
This card has an erratum: Athos IV has been changed to remove the ability for Treachery to report to the headquarters, and has had the timing changed on the download of For the Cause.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
• Bajor, Gift of the Prophets ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Bajoran Headquarters: You may play cards, cards, and equipment at this mission.
Region: Bajor System.
Bajor: "We're on the verge of a new era. The Occupation is over, we've achieved peace with Cardassia, Federation membership is only a few years away - this is an exciting time to be a Bajoran."
Characteristics: equipment related card, Bajor, Alpha quadrant mission, Bajor System, headquarters.
Requires: affiliation, "affiliation", Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Bajor, Terok Nor ( Shattered Mirror)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, cards, cards, cards, and equipment at this mission. Mirror. You cannot command another headquarters mission. Each non-unique personnel and non-unique personnel you own gains .
"...the center of authority for the Bajoran sector."
Characteristics: equipment related card, Bajor, Alpha quadrant mission, headquarters.
Requires: affiliation, affiliation, affiliation, affiliation, "affiliation", Alternate universe related.
Card logging info: First edited by Telak at Nov 24th, 2018. One quality log by eberlems at Nov 25th, 2018. Please support openCards and validate game text of this card a second time!
• Cardassia Prime, Hardscrabble World ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Cardassian Headquarters: You may play cards, cards, and equipment at this mission.
Region: Cardassia System.
Cardassia Prime: "...Cardassia boasts some of the most ancient and splendid ruins in the entire galaxy ... most of those objects are gone. ... A few were preserved in museums, but even those were eventually sold..."
Characteristics: equipment related card, Cardassia Prime, Alpha quadrant mission, Cardassia System, headquarters.
Requires: affiliation, "affiliation", Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Cradle of the Federation ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Federation Headquarters: You may play cards, cards, cards, and equipment at this mission.
Region: Sector 001.
Earth: "Of course, we are always delighted when the Enterprise returns to the nest."
Characteristics: equipment related card, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", Earth related, Next Generation related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Home of Starfleet Command ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Federation Headquarters: You may play cards, cards, cards, and equipment at this mission.
Region: Sector 001.
Earth: "Now there's something I never get tired of looking at."
Characteristics: equipment related card, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: affiliation, "affiliation", Deep Space None related, Earth related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Humanity's Home ( To Boldly Go)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, and equipment at this mission.
Region: Sector 001. When you complete a space mission, if no other space mission has been completed, score 10 points.
Earth: "For nearly a century, we've waded ankle-deep in the ocean of space. Now it's finally time to swim."
Characteristics: equipment related card, score points, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Lush and Beautiful Home ( These Are The Voyages)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, and equipment at this mission.
Region: Sector 001. When you play a card here, you may spend a counter to draw two cards. You may do this only once each turn.
Earth: "... the green fields and blue skies ..."
Characteristics: equipment related card, additional card draws, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", The Original Series related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Ferenginar, Financial Hub ( Strange New Worlds)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Ferengi Headquarters: You may play cards, cards, and equipment at this mission. When you place a card beneath this mission, place it face down. Dilemmas cannot be placed beneath this mission. Cards beneath this mission are not in play.
Ferenginar: "Oh, to stand once more in those rivers of muck."
Characteristics: equipment related card, manipulate your hand, Ferenginar, Alpha quadrant mission, headquarters.
Requires: affiliation, "affiliation", Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Founders' Homeworld, Home of the Great Link ( Call to Arms)
Headquarter Mission
Location: Gamma-Quadrant Span: 2.
Dominion Headquarters: You may play cards, cards, and equipment at this mission.
Region: Omarion Nebula. Nebula.
Rogue planet in the Omarion Nebula: "The Solids feared our metamorphic abilities. So we were beaten, hunted, and killed. Finally, we arrived here. And here, safe in our isolation, we made our home."
Characteristics: equipment related card, Founders' homeworld, Gamma-Quadrant mission, Omarion Nebula, headquarters, nebula mission.
Requires: affiliation, "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Grid 296, Holographic Training Facility ( A Time to Stand)
Headquarter Mission
Location: Delta-Quadrant Span: 2.
You may play Holograms, equipment, and ships at this mission.
Photonic Headquarters
"You've created prey whose skills have surpassed your own."
Characteristics: equipment related card, Delta-Quadrant mission, headquarters, ship related card.
Requires: "affiliation", Hologram "species".
Card logging info: First edited by Telak at Sep 11th, 2016. Please support openCards and validate game text of this card!
• Hyralan Sector, Raid Flagship ( The Nth Degree)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 30.
Requirements: Archaeology, Security, Treachery, Strength > 32, and 3 Thief personnel
Special Instructions: Order - If this mission is complete, place an Artifact equipment from your discard pile aboard your ship at this mission. You may do this only once each turn.
Any affiliation may attempt this mission.
"Draw weapons and equipment for a raiding party of five."
Characteristics: equipment related card, "relocate" personnel cards - form discard pile into play, recover cards from your discard pile, Alpha quadrant mission, STRENGTH Missions, nebula mission, space mission, worth 30 or less points, worth 35 or less points, ship related card.
Requires: "affiliation", Artifact, Thief.
Card logging info: First edited by Telak at Oct 27th, 2017. Please support openCards and validate game text of this card!
• Luna, Orpheus Mining Facility & Mars, Orpheus Mining Facility ( A Less Perfect Union)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Terra Prime Headquarters
You may play ships, Dissident personnel, Human personnel, and equipment at this mission.
Region: Sector 001. Front side: Order - If you command a completed mission, flip this mission.
Back side: At the start of your turn, you may download two Damage cards and place them on an opponent's ship at a Region: Sector 001 mission.
"Our future will be secure because humanity will prevail."
Characteristics: equipment related card, download, download - Damage (cards), Luna, Mars, Alpha quadrant mission, Sector 001, headquarters, ship related card.
Requires: "affiliation", affiliation, Damage, Sector 001, Dissident, Human species.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
• Mouth of the Wormhole, Deep Space 9 ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 1.
Bajoran/Federation Headquarters: You may play cards, cards, and equipment at this mission.
Region: Bajor System. When any player is about to move a ship between this mission and a mission, do not add 2 to the span total of those missions.
Deep Space 9: "... this has become my home."
Characteristics: equipment related card, Mouth of the Wormhole, Alpha quadrant mission, modify movement between quadrants, Bajor System, headquarters, ship related card.
Requires: "affiliation", Deep Space None related, Gamma-Quadrant mission, Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Mouth of the Wormhole, Terok Nor ( Call to Arms)
Headquarter Mission
Location: Alpha-Quadrant Span: 1.
Cardassian/Dominion Headquarters: You may play cards, cards, and equipment at this mission.
Region: Bajor System.
Terok Nor: "It's only a matter of time before the Federation collapses and Earth becomes another conquered planet under Dominion rule. All in all, it's a good time for Cardassia and the Dominion."
Characteristics: equipment related card, Mouth of the Wormhole, Alpha quadrant mission, Bajor System, headquarters.
Requires: "affiliation", Terok Nor related, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Qo'noS, Heart of the Empire ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Klingon Headquarters: You may play cards, cards, and equipment at this mission.
Region: Qo'noS System
Qo'noS: Homeworld of the Klingon Empire. Its sharply tilted axis causes extreme seasonal changes. With but one major land mass, there was constant war before the time of Kahless. It is a place as hard and turbulent as the Klingons themselves.
Characteristics: equipment related card, Qo'nos, Alpha quadrant mission, Qo'noS System, headquarters.
Requires: "affiliation", Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Romulus, Seat of Power ( Second Edition)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Romulan Headquarters: You may play cards, cards, and equipment at this mission.
Region: Romulus System.
Romulus: "...I have visited over a hundred different worlds and none possessed the awesome beauty of Romulus."
Characteristics: equipment related card, Romulus, Alpha quadrant mission, Romulus System, headquarters.
Requires: "affiliation", affiliation, Romulan species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Emck, Export Controller ( Extreme Measures)
Non-aligned Personnel of Malon species.
Icons:
Acquisition Biology Leadership
Medical Navigation Physics
Treachery
Commander: Eleventh Gradient. When you are about to play this personnel, you may lose 5 points to do any or all of the following: play him at cost -3, play him aboard your ship, download a personnel.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
"This region is a perfect disposal site."
Further game play infos
Emck, Export Controller counts as "matching commander" for the following ship cards:
Characteristics: lose points, "affiliation", download, download - personnel, plays on your ship, reduce your card play cost, Commander, personnel who has a cost of 3 or more.
Requires: "affiliation".
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Ezri Tigan, Cynical Mercenary ( Shattered Mirror)
Bajoran Personnel of Trill species.
Icons:
Anthropology Navigation Physics
Security Transporters
Smuggler. When you play this personnel, you may shuffle any number of personnel from your discard pile into your deck.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 4
"I don't expect you to believe this, but I am trying to help you."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Alternate universe related, Smuggler, personnel who has a cost of 3 or more, Trill species.
Requires: "affiliation", Alternate universe related.
Card logging info: First edited by Telak at Nov 26th, 2018. Please support openCards and validate game text of this card!
(4) • Joaquin, Superhuman Lieutenant ( Unnatural Selection)
Non-aligned Personnel of Human species.
Icons:
Anthropology Diplomacy Geology
Officer Security
Genetically Enhanced.
Order - If you do not command a ship and have completed Ceti Alpha V, you may take a ship from any player's discard pile and place it at this mission. You now command that ship (it becomes .)
INTEGRITY: -1 CUNNING: -1 STRENGTH: -1
Characteristics: take command (of opponent cards), "affiliation", Past related, Genetically Enhanced, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, ship related card.
Requires: "affiliation", Ceti Alpha V.
Card logging info: First edited by Telak at Aug 23rd, 2013. Please support openCards and validate game text of this card!
(5) • Rota Sevrin, Deranged Doctor ( Zero Hour)
Non-aligned Personnel of Tiburonian species.
Icons:
Anthropology Engineer 2 Leadership
Programming Treachery
Commander: Aurora.
Order - If this personnel is at a non-headquarters mission, you may discard two cards from hand to randomly select an opponent's non-unique personnel present. You now command that personnel.
INTEGRITY: 3 CUNNING: 7 STRENGTH: 5
Characteristics: take command (of opponent cards), "affiliation", discard a specific card from hand, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Tiburonian species.
Requires: "affiliation".
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(2) • Seven of Nine, Notorious Scapegoat ( Virtual Promo Cards)
Non-aligned Personnel of Borg species.
Icons:
Astrometrics Biology Engineer
Security
At the start of your turn, you may place a card from hand on the bottom of your deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 7
"Survival may be more difficult than I imagined."
Characteristics: "affiliation", manipulate your deck, manipulate your hand, Seven of Nine, Borg species.
Requires: "affiliation".
Card logging info: First edited by Telak at Dec 17th, 2014. One quality log by eberlems at Feb 16th, 2019. Please support openCards and validate game text of this card a second time!
(2) • Udar, "Smike" ( Unnatural Selection)
Non-aligned Personnel of Human species.
Icons:
Honor
Genetically Enhanced. While this personnel is on a planet or aboard a ship, you may play Arik Soong on that planet or ship. When this personnel is facing a dilemma, if your Genetically Enhanced personnel present is selected, you may replace him or her with this personnel.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 5
"I won't betray my brothers and sisters."
Characteristics: ignore or manipulate the results of a random selection, "affiliation", Past related, Genetically Enhanced, Human species, ship related card.
Requires: "affiliation", planet mission, Genetically Enhanced, Arik Soong.
Card logging info: First edited by Telak at Aug 23rd, 2013. Please support openCards and validate game text of this card!
(7) • Assimilator, Rogue Borg Vessel ( Virtual Promo Cards)
Non-aligned Ship (none / Standard Equipment )
Staffing reqirements:
When you play this ship, it is cost -1 for each Borg you command (limit 5). You may play Borg and Treachery Androids aboard this ship.
RANGE: 10 WEAPONS: 12 SHIELDS: 10
2017 - 2018
LEAGUE PARTICIPATION
Characteristics: "affiliation", ship with four or more staffing icons.
Requires: "affiliation", Android "species", Borg species.
Card logging info: First edited by eberlems at Feb 12th, 2018. Please support openCards and validate game text of this card!
(6) • Devna-Lev, Harrad-Sar's Barge ( What You Leave Behind)
Non-aligned Ship (Maraar Class / Standard Equipment )
Staffing reqirements:
Icons:
While three of your personnel are aboard this ship, it is Range +2 and when you reveal a Persistent dilemma from your dilemma stack, it is cost -1.
RANGE: 6 WEAPONS: 6 SHIELDS: 6
"I'm afraid you have an appointment with a pair of Orion marauders. I don't intend to keep them waiting. ... I can see you're upset, and I sympathize, but it's truly out of my hands. We are both slaves to the situation."
Further game play infos
The following personnel cards can be used as "matching commander" for Devna-Lev, Harrad-Sar's Barge:Characteristics: reduce your dilemma play cost, "affiliation", enhance your RANGE (this card), Past related.
Requires: manipulate your dilemma stack, "affiliation", Persistent.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Fortune ( Energize)
Non-aligned Ship (Virayllan Class)
Staffing reqirements:
When you play this ship, you may download a Archaeology personnel.
RANGE: 8 WEAPONS: 7 SHIELDS: 7
"Starfleet Intelligence confirms that a ship matching this configuration has been linked to raids on several other planets in this sector."
Further game play infos
The following personnel cards can be used as "matching commander" for Fortune:Characteristics: "affiliation", download, download - personnel.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Olarra ( Infinite Diversity)
Non-aligned Ship (Transport Class / Standard Equipment )
Staffing reqirements:
While your Hologram with no staffing icons is aboard this ship, he or she gains . While you have a lower score than each of your opponents and a Hologram personnel is aboard this ship, you may spend an additional counter this turn.
RANGE: 8 WEAPONS: 6 SHIELDS: 7
There's nothing to be afraid of. I want you to consider this ship your home."
Further game play infos
The following personnel cards can be used as "matching commander" for Olarra:Characteristics: "affiliation", spend additional counters.
Requires: "affiliation", Hologram "species".
Card logging info: Last edited by eberlems at Apr 23rd, 2010. One quality log by Telak at Jul 31st, 2010. Please support openCards and validate game text of this card a second time!
(6) • Olarra, Chariot of Light ( Unity)
Non-aligned Ship (Transport Class / Standard Equipment )
Staffing reqirements:
Icons:
While your Hologram with no staffing icons is aboard this ship, he or she gains . When you are about to play a Hologram at your headquarters mission, you may play him or her aboard this ship instead.
RANGE: 8 WEAPONS: 6 SHIELDS: 7
"Welcome aboard... You're among your own kind now."
Further game play infos
The following personnel cards can be used as "matching commander" for Olarra, Chariot of Light:Characteristics: "affiliation", Voyager related, plays on your ship.
Requires: "affiliation", headquarters, Hologram "species".
Card logging info: First edited by Telak at Dec 2nd, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(6) Orion Interceptor ( Raise the Stakes)
Non-aligned Ship (Interceptor Class)
Staffing reqirements:
Icons:
While you command another ship that has a cost of 6 or more, this ship is Range +2. While this ship is at a mission or a mission worth 40 or more points, it is Weapons +4 and Shields +4.
RANGE: 6 WEAPONS: 6 SHIELDS: 6
"There never used to be Orions in this area. They must've expanded thier range of operations."
Characteristics: "affiliation", enhance your RANGE (this card), enhance your SHIELDS (this card), enhance your WEAPONS (this card), Past related.
Requires: "affiliation", mission worth 40 or more points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • U.S.S. Equinox, Determined To Get Home ( Allegiance)
Federation Ship (Nova Class / Standard Equipment )
Staffing reqirements:
Icons:
While you do not command a headquarters mission, you may play this ship at Caretaker’s Array. While this ship is at a mission, you may play Treachery personnel, personnel, and equipment aboard this ship.
While you do not command U.S.S. Voyager, you may pay the cost of losing 5 points to use an ability on a personnel you own by discarding a Nucleogenic card from hand.
RANGE: 8 WEAPONS: 6 SHIELDS: 7
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Equinox, Determined To Get Home:Characteristics: affiliation, Voyager related, discard a specific card from hand.
Requires: "affiliation", Voyager related, Nucleogenic, Delta-Quadrant mission, headquarters.
Rule hint for this card
This card has an erratum: Clarification on special skill.
Taken form Current Errata 2015-04-06.The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(4) • U.S.S. Reliant, Part of One Big Happy Fleet ( What You Leave Behind)
Non-aligned Ship (Miranda Class)
Staffing reqirements:
Icons:
Order - Discard a personnel from hand to make this ship attributes +2 until the end of this turn.
RANGE: 7 WEAPONS: 6 SHIELDS: 6
"What is the meaning of this attack? Where is the crew of the Reliant?"
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Reliant, Part of One Big Happy Fleet:Characteristics: "affiliation", enhance your ship attributes (this card), Past related.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.