(1) • Building a Bridge ( Call to Arms)
Event
To play this event, you must command three personnel. Plays in your core. When you complete a mission, for each Vorta that used any of his or her skills to complete that mission, each opponent discards a card from hand and you may draw a card.
"My apologies, Captain. I'm afraid the Jem'Hadar are sadly deficient in the social graces. ... You and I should talk... in private."
Characteristics: plays in your core, manipulate opponent's hand, additional card draws.
Requires: affiliation, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Dispensing the White ( Call to Arms)
Event
To play this event, you must command a Treachery Vorta. Discard a card from hand to draw two cards. Destroy this event.
"...receive this reward from the Founders. May it keep you strong."
Characteristics: discard a card from hand, additional card draws.
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Gunboat Diplomacy ( Necessary Evil)
Event
Plays in your core. When you play a Vorta, you may choose an opponent to choose one: you may download a Jem'Hadar; or each player scores 5 points.
"...we have you completely surrounded and outnumbered. Would you like something to eat, Captain? Or maybe something to drink?"
Characteristics: score points, plays in your core, download, download - personnel.
Requires: Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Hollow Pleasantries ( Necessary Evil)
Event
Plays in your core. When you play a Vorta, each opponent may draw a card. That Vorta is cost -1.
"Captain Sisko, I can't tell you how happy I am to see you again."
"I wish I could say the same."
Characteristics: plays in your core, additional card draws.
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Mouthpiece ( Matter of Time)
Event
To play this event, you must command three personnel. Plays in your core. Your Vorta gain Acquisition and are Integrity +1.
"I'm sure it's obvious by now that there's something on the ship we want. You allow me and my men to retrieve the item, and we'll leave. You can keep the ship."
Characteristics: enhance your INTEGRITY (other cards), plays in your core, enhance your skills (other cards).
Requires: affiliation, Vorta species.
Card logging info: First edited by Telak at Feb 24th, 2013. Please support openCards and validate game text of this card!
(1) Pulling the Strings ( Necessary Evil)
Event
To play this event, you must command two Vorta. Plays in your core. When the player on your right begins a mission attempt, you may place this event on the bottom of its owner's deck to draw an extra dilemma and spend one extra in total cost on dilemmas.
"You're gonna make it look like Gowron ordered the assassination."
"...Needless to say, it is very important that the Dominion's part in this remain secret."
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, plays in your core, manipulate your deck.
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Spreading Fear ( Fractured Time)
Decay: 3. (When there are three cards on this event, destroy it.) Maneuver. Plays in your core.
Order - Place a card from hand on this event to begin an engagement involving your Jem'Hadar. If you win, randomly select one opponent's personnel involved for each of your Vorta involved. Choose one of those selected personnel to be killed.
Characteristics: engagement, kill opponent's personnel, place a card from hand on your event, plays in your core, Decay, Maneuver.
Requires: Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Vorta Cloning ( Call to Arms)
Event
Plays in your core. When you are about to place a Vorta in your discard pile, you may reveal a card from hand and remove it from the game to take that Vorta into hand instead.
"The Vorta are experts at cloning." "It tends to mitigate the risk involved in so much of our work."
Characteristics: "relocate" personnel cards - return to hand, prevent your cards from beeing discarded, plays in your core, remove cards from the game (other cards).
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Dominion Hierarchy ( These Are The Voyages)
Interrupt
When your Vorta is facing a dilemma, if he or she is present with a Changeling and a Jem'Hadar, he or she is attributes +2 and gains a skill of your choice until the end of that mission attempt.
The Dominion achieves its ruthless efficiency in part through rigid role definition designed by the Founders themselves.
Characteristics: enhance your CUNNING (other cards), enhance your personnel attributes (other cards), enhance your skills (other cards).
Requires: Changeling species, Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Founder Is Wise ( Call to Arms)
Interrupt
When your Vorta is facing a dilemma, he or she is attributes +2 and gains all skills on one of your Founders present. This effect lasts until the end of that dilemma.
"Founder, you honor us with your presence."
"I understand the war is going well."
"Only because I've followed the plan the Founders laid out for me."
Characteristics: enhance your personnel attributes (other cards), enhance your skills (other cards).
Requires: Founder, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Order of Things ( Necessary Evil)
Interrupt
When your Founder or Vorta is about to be killed, kill your unique Jem'Hadar present with him or her to prevent that.
"He does not have to earn my loyalty, Captain. He has had it from the moment I was conceived. I am a Jem'Hadar, he is a Vorta."
Characteristics: kill your own personnel, prevent your personnel from beeing killed.
Requires: Founder, Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Vorta Discipline ( Peak Performance)
Interrupt
When your Founder or Vorta is about to be stopped, stop your Jem'Hadar present with him or her to prevent that.
Order - Kill your Jem'Hadar present with a Treachery Vorta to destroy an event that has a cost equal to or less than that Jem'Hadar's cost.
"Your next allowance of White is in two hours. If you want it on time, you'll be quiet and do as you're told."
Characteristics: destroy an event, kill your own personnel, prevent your personnel from beeing stopped.
Requires: Founder, Jem'Hadar species, Vorta species.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 14th, 2010)
• Torga IV, Strained Negotiations ( Unnatural Selection)
Planet Mission
Location: Gamma-Quadrant Span: 2. Points: 35.
Requirements: Anthropology, Diplomacy, Officer, and (Honor and Integrity > 34 or Strength > 34 and a Vorta)
Special Instructions: When your personnel complete this mission, choose one: each player scores 5 points; or each player loses 5 points.
"Don't you trust me?"
Characteristics: score points, Gamma-Quadrant mission, STRENGTH Missions, planet mission, worth 35 or less points.
Requires: Vorta species.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(2) Amar'itak ( Necessary Evil)
Dominion Personnel of Jem'Hadar species.
Icons:
Exobiology Geology
Security
When you play this personnel, if you command a Vorta, choose an opponent. You may draw a card for each headquarters mission he or she commands.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 8
"There's something to be said for soldiers who aren't afraid to die."
Characteristics: affiliation, additional card draws, Jem'Hadar species.
Requires: headquarters, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Deyos, Ruthless Administrator ( In A Mirror, Darkly)
Dominion Personnel of Vorta species.
Icons:
Leadership Science 2 Security
2 Treachery
When you play this personnel, if you command a Vorta, this personnel is cost -1. While this personnel is attempting a mission, you may meet Integrity and Strength requirements with Cunning instead.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 4
"Shoot them both."
Characteristics: affiliation, using Cunning instead, reduce your card play cost, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Vorta species.
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Eris, Harbinger of the Dominion ( Extreme Measures)
Dominion Personnel of Vorta species.
Icons:
Diplomacy Medical Transporters
Treachery
When you play this personnel, if you command a Founder and a Vorta, you may score 5 points. When you begin combat involving this personnel, randomly select an opponent's personnel present to be excluded from that combat.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 4
"You think the Founders would waste their time with you?"
Characteristics: score points, affiliation, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Vorta species.
Requires: combat, Founder, Vorta species.
Card logging info: Logged by Roga Danar at Feb 6th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(3) • Kudak'Etan, Arrogant First ( Decipher's Promotion Cards)
Dominion Personnel of Jem'Hadar species.
Icons:
Astrometrics Leadership
Navigation Officer
Commander: U.S.S. Defiant. Alpha.
Order - Discard a Vorta from hand to place this personnel and any number of your Jem'Hadar present aboard a ship at the same mission.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 8
"I am the First. And I have declared victory."
Further game play infos
Kudak'Etan, Arrogant First counts as "matching commander" for the following ship cards:
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, discard a specific card from hand, Alpha, Commander, personnel who has a cost of 3 or more, Jem'Hadar species.
Requires: Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Rodak'koden ( Necessary Evil)
Dominion Personnel of Jem'Hadar species.
Icons:
Honor Physics
Security Transporters
When you play this personnel, if you command a Vorta, you may draw two cards, then discard three cards from hand (only discard two if you command an event in your core).
INTEGRITY: 6 CUNNING: 5 STRENGTH: 8
"The Dominion has endured for 2,000 years, and will continue to endure long after the Federation has crumbled into dust."
Characteristics: event related card, affiliation, discard a card from hand, additional card draws, Jem'Hadar species.
Requires: plays in your core, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Talak'talan, Keen Third ( What You Leave Behind)
Dominion Personnel of Jem'Hadar species.
Icons:
Astrometrics Diplomacy Exobiology
2 Security Transporters
While this personnel is attempting a mission worth 40 or more points, if he is present with a Founder and a Vorta, he is attributes +2.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 8
"Unless you wish to continue to offend the Dominion, I suggest you stay on your side of the galaxy."
Characteristics: affiliation, enhance your personnel attributes (this card), personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Jem'Hadar species.
Requires: mission worth 40 or more points, Founder, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) Dominion Battleship ( Reflections 2.0)
Dominion Ship (Battleship Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each of these species you have aboard it: Changeling, Jem'Hadar, and Vorta.
RANGE: 9 WEAPONS: 10 SHIELDS: 10
"... that ship out there is a direct threat to every Federation outpost and colony within fifty light-years."
Characteristics: affiliation, enhance your ship attributes (this card), ship with four or more staffing icons.
Requires: Changeling species, Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.