Orion Syndicate Bomb ( Rules of Acquisition)
Typical explosive device. One was hidden in a floor panel of a runabout carrying Quark to testify before a Federation Grand Jury. Odo's attempt to beam it out accelerated its detonation.
Dilemma - Space dilemma
Damages ship unless Transporter Skill OR any Orion Syndicate personnel present. Discard dilemma.
Requires: Orion Syndicate.
Card logging info: Logged by openCards team at May 1st, 2009.
The Art of Diplomacy ( Mirror, Mirror)
Incident
Special icons:
Seeds or plays on table. Your , , Resistance, and Orion Syndicate personnel who are using a hand weapon may use 2 Treachery as if it were 1 Diplomacy (ignoring reductions from rifles) and, once each turn, may place incident out-of-play to kill one other personnel present. Once per game, you may discard incident to download one hand weapon to one of your personnel who has 2 Treachery.
Requires: Hand weapon, Maquis , Orion Syndicate, Resistance.
Card logging info: Logged by openCards team at May 1st, 2009.