Cargo Pirates ( Straight and Steady)
Slower Earth cargo ships such as the E.C.S. Horizon and the E.C.S. Fortunate often fell victim to faster pirates.
Dilemma - Dual dilemma
One personnel (random selection) is "stopped." Then, if you have a personnel in play OR if your opponent has three thieves in play, one personnel (opponent's choice) is "stopped."
Requires: Mission.
Card logging info: Last lgged by KlimDokachin at Nov 5th, 2010 (Q1 by eberlems at Nov 15th, 2010 & Q2 by Telak at Mar 1st, 2011)
Damaged Reputation ( Life From Lifelessness)
"I'm Captain Kathryn Janeway. This is Commander Tuvok. We're from the Federation starship Voyager."
Dilemma - Planet dilemma
If INTEGRITY>50, lose 5 points. To get past requires 2 Diplomacy OR any Intelligence and 2 Treachery OR STRENGTH>30 (STRENGTH>50 if this is a mission).
Bonus points: Textual description over 5 points. The player how encounter this dilemma may score them.
Characteristics: wall dilemma, bonus points.
Requires: Mission, Intelligance - Tal Shiar, Intelligence - Klingon Intelligence, Intelligence - Obsidian Order, Intelligence - Section 31.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Displaced ( Life From Lifelessness)
In 2373, Nyrians beamed aboard U.S.S. Voyager, attempting to hijack the ship by replacing her crew. Eventually, Captain Janeway and her crew reversed the process.
Dilemma - Space dilemma
One personnel present (random selection) relocated to nearest planet. To get past requires CUNNING>30 (CUNNING>50 if this is a mission).
Characteristics: relocate dilemma, wall dilemma.
Requires: Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Distracted By Thoughts Of Home ( Life From Lifelessness)
After an encounter with the Timeship Aeon, Captain Janeway and her crew found themselves on Earth in 1996. The appeal of being on Earth - even in the past - was intense.
Dilemma - Dual dilemma
Special icons:
Place on Mission. All personnel here are attributes all -1. Any player must discard a card from hand to attempt this mission. X=4 if this is a mission, otherwise 2.
Characteristics: Countdown icon dilemma, place atop mission.
Requires: Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Divided Loyalties ( The Next Generation)
Torn between his allegiance to Starfleet and his Klingon heritage, Worf resigned his commission to serve his people in the Klingon Civil War.
Dilemma - Dual dilemma
All multi-affiliation personnel and dual personnel are "stopped" for your next two full turns. To get past requires CUNNING>20 (or CUNNING>40 if this is a mission).
Characteristics: wall dilemma.
Requires: Mission.
Card logging info: First edited by Telak at May 2nd, 2013. Please support openCards and validate game text of this card!
Flim-Flam Artist ( Homefront)
The universe is full of hucksters, charlatans, swindlers, confidence men, and Ferengi.
Dilemma - Planet dilemma
Your opponent may immediately draw a card. To get past requires Diplomacy and 2 Computer Skill OR Law and CUNNING>32 (CUNNING>50 if this is a mission).
Characteristics: wall dilemma, additional card draws.
Requires: Mission.
Card logging info: Logged by Telak at Aug 6th, 2010 (Q1 by Decipher-Games at Aug 8th, 2010 & Q2 by eberlems at Aug 9th, 2010)
Justice or Vengeance ( Homefront VI)
Tuvok performed a mindmeld with Lon Sudar hoping to give a sense of order, but received homicidal rage in return.
Dilemma - Dual dilemma
Unless 2 SECURITY and Anthropology OR Honor, Exobiology, and INTEGRITY > 32, opponent chooses: kills one Treachery personnel (random selection) OR kills two personnel (random selection).
Characteristics: killer dilemma.
Requires: Mission.
Card logging info: First edited by Telak at May 29th, 2015. Please support openCards and validate game text of this card!
Oh No! ( Life From Lifelessness)
Desperate to prevent the inevitable collapse of the universe, Jack and Patrick spent considerable time on a solution. After all, they had seventy trillion years - at most.
Dilemma - Dual dilemma
If CUNNING>60, lose 5 points. To get past requires 3 Astrophysics OR any PADD and any tricorder OR INTEGRITY>30 (INTEGRITY>50 if this is a mission).
Bonus points: Textual description over 5 points. The player how encounter this dilemma may score them.
Characteristics: wall dilemma, bonus points.
Requires: PADD, Tricorder, Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Vastly Outnumbered ( Life From Lifelessness)
"The internal security net has been sabotaged... which suggests someone didn't want to be that easily found."
Dilemma - Space dilemma
If STRENGTH>55, lose 5 points. To get past requires Anthropology and 2 Honor OR two hand weapons OR INTEGRITY>28 (INTEGRITY>48 if this is a mission).
Bonus points: Textual description over X points. The player how encounter this dilemma may score them.
Characteristics: wall dilemma, bonus points.
Requires: Hand weapon, Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Barzan Wormhole ( Voyager)
Seeds (in any phase) or plays in Gamma or Delta Quadrant (limit one). Inserts into spaceline; creates a location (span 2). Any ship may move between Wormhole Terminus mission and here, then is "stopped." OR Once each turn, plays to relocate Barzan Wormhole to a new location in Gamma or Delta Quadrant; discard doorway.
Requires: Mission.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Kazon PADD ( The Gift)
Standard Kazon Personal Display Device for computerized information. Such equipment has been developed by many races throughout the Delta Quadrant.
Equipment
May be used only by a non-Federation personnel. Each of your personnel present is CUNNING +2. (Cumulative.)
Characteristics: PADD.
Requires: Mission.
Card logging info: First edited by Telak at Nov 6th, 2018. Please support openCards and validate game text of this card!
Ancestral Vision ( Voyager)
Tribal lore tells of Sky Spirits who guided the Rubber Tree People in Earth's distant past. When Chakotay found the Spirits' home in the Delta Quadrant, he was beset with visions of his ancestors.
Seeds or plays on a planet. End of each turn, if your Honor personnel who has INTEGRITY > 7 is present, draw an extra card. (May not be nullified if Chakotay present.)
Characteristics: additional card draws.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
❖ Nekrit Supply Depot ( Voyager)
Trade center for mining and commercial vessels. Located on the border of the Nekrit Expanse.
Non-aligned Facility - Outpost
Special icons:
SHIELDS: 36
Seed one at any mission that is in (or adjacent to) the Nekrit Expanse Region OR build at such a mission where you have a Non-Aligned ENGINEER.
Characteristics: Outpost, "affiliation".
Requires: "affiliation", Nekrit Expanse region, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Caretaker's Array ( Voyager)
Seeds at Ocampa planet (limit one here). Each player may seed a non-Borg ship here. OR Plays once each turn to relocate your ship in the Badlands Region to Caretaker’s Array. OR Plays at any time, for free, if a ship is about to be destroyed by Navigate Plasma Storms. Instead relocate ship to Ocampa planet or owner’s hand.
Characteristics: play for free / report for free.
Requires: Badlands region, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Delta Quadrant Spatial Scission ( Voyager)
Seeds or plays on table. You may have up to two copies of each unique Personnel and Ship card in play. Also, once each turn, you may place a unique Personnel or Ship card from your hand out-of-play if you have a copy of that card in play (once per game per card title): all copies in play are attributes all +2 until start of your next turn, and you may play a personnel or draw a card.
Characteristics: manipulate your hand, additional card draws.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Equipment Replicator ( The Next Generation)
Incident
Special icons:
Seeds or plays on your non- ship that requires or your non- outpost. Once each turn, in place of a card draw, you may download any Kit, PADD, Relay, Scanner, or Tricorder equipment to your personnel or 3 non- ENGINEER aboard.
Characteristics: -icon.
Requires: "Continuing Mission"-related cards, Kit, PADD, Relay, Scanner, Tricorder, Outpost, Mission.
Card logging info: First edited by Telak at Jul 8th, 2012. Please support openCards and validate game text of this card!
Full Complement of Shuttles ( Through the Looking Glass)
Seeds or plays on table. At start of your turn, you may discard a non-personnel card to download to hand a shuttlecraft. Your Type 9 Shuttlecraft may report with crew (limit two personnel, each must be ) to your U.S.S. Voyager. At any time (limit twice per game), you may download Narrow Escape (even from your discard pile). Your ships are attributes all +3 in if opponent's non- ship in .
Characteristics: manipulate your discard pile.
Requires: affiliation, Mission, Shuttlecraft.
Card logging info: First edited by Telak at Mar 16th, 2016. Please support openCards and validate game text of this card!
Home Away From Home ( Voyager)
Seeds or plays on your ship with one or more staffing icons. If a ship with "Alpha Quadrant" in lore: while not in Alpha Quadrant, your equipment and matching personnel may report aboard; once each turn, one who has icon may do so for free. If any other non-Borg ship: while not in its native quadrant, your personnel who match ship's affiliation and native quadrant (and your equipment) may report aboard.
Characteristics: play for free / report for free.
Requires: Mission, Mission, Alpha Quadrant-related ship.
Card logging info: Logged by openCards team at May 1st, 2009.
War Council ( Voyager)
Seeds or plays on your Neutral, Non-Aligned, or facility, except Colony or a Nor. Each of your CIVILIAN and V.I.P. personnel who is native to this quadrant is CUNNING +2; once each turn, one may report aboard (for free). Each time opponent plays Going To The Top, you may download one personnel aboard. OR Plays on your crew or Away Team that has 4 Treachery. Draw up to three cards; discard incident.
Requires: "affiliation", "affiliation", Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Establish Settlement ( The Borg)
Planet in Grid 622: Help Klingon pioneers begin a new Empire on this world very much like Qo'noS.
Mission - Planet
Mission located in Delta-Quadrant with span: 3 and points: 30*.
Requirements: Diplomacy + Anthropology + Honor OR Miral Paris.
Special Instructions: * Discard up to five Klingons for +5 each.
Affiliations:
Characteristics: Mission.
Requires: Mission, Klingon species.
Card logging info: Logged by openCards team at May 1st, 2009.
Prison Break ( Voyager)
Akritirian space: Locate secret alien prison facility and rescue wrongfully incarcerated crew members.
Mission - Space
Mission located in Delta-Quadrant with span: 4 and points: 30.
Requirements: Diplomacy + Navigation + Computer Skill
Special Instructions: May seed up to two personnel under here.
Affiliations: Any crew may attempt mission.
Characteristics: Mission.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Establish Dominion Foothold ( The Dominion)
Seeds or plays on a mission in Alpha or Delta Quadrant if none of your cards have been in that quadrant yet this game. If your Dominon personnel subsequently complete that mission, you may download a Dominion facility with up to five different Equipment cards there; score points (discard objective). You may complete this objective only once in each quadrant.
Point-Box on card: 10 bonus points (you score points, when you play or use this card).
Characteristics: bonus points.
Requires: affiliation, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Set a Course for Home ( Star Trek 50)
Seeds or plays on Earth. If you have solved two missions, your U.S.S. Voyager may move between any spaceline end and this mission using its full RANGE. Your Away Team of only personnel may attempt this mission with the following requirements:
Navigation x2 + OFFICER x2 + CUNNING > 40
Requires: affiliation, Earth, Mission.
Card logging info: First edited by Telak at Sep 24th, 2016. Please support openCards and validate game text of this card!
The Only Way Home ( The Maquis)
Seeds on table. When your personnel solve a mission, relocate your personnel to your ship there, then relocate ship to any Alpha Quadrant mission. For the rest of the game, your personnel are attributes all +2 and may report to your ships.
Requires: "affiliation", Maquis , Mission, Mission.
Card logging info: First edited by Telak at Jun 17th, 2014. Please support openCards and validate game text of this card!
• Harry Kim, Eager to Please ( Captain's Log - ST1E compatible)
I'm gonna die."
Federation Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Astrometrics Biology Physics
Programming Transporters Science
While this personnel is facing a dilemma at a mission, each of your Programming personnel present is attributes +1.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
List of "personas" for Harry Kim, Eager to Please:
Characteristics: affiliation, any Harry Kim, Human species.
Requires: Mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Marie Kaplan, Observant Officer ( Captain's Log - ST1E compatible)
"Uh, sir, that asteroid field? It's the same one we passed two hours ago."
Federation Personnel
Gender: female.
Command & Staffing abilitys:
Classification: No Classification
Archaeology Transporters Medical
Science
While this personnel is at a mission, she gains Biology and Medical.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
List of "personas" for Marie Kaplan, Observant Officer:
Characteristics: affiliation, Human species.
Requires: Mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Neelix, Morale Officer ( Captain's Log - ST1E compatible)
"It will be my job to anticipate your needs before you have them. And I anticipate your first need will be me."
Non-aligned Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Keywords: Commander: Baxial.
Anthropology Diplomacy Exobiology
Navigation
While facing a dilemma at a mission, this personnel gains Acquisition and Honor.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
Neelix, Morale Officer counts as "matching commander" for the following ships or facilities:
Characteristics: "affiliation", Talaxian species, matching commander, romantic partner.
Requires: Mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Revised Janeway ( Metamorphosis)
Cold-blooded killer, Kathryn Janeway. She captained the U.S.S. Voyager in a 31st-century recreation.
Federation Personnel
Gender: female. Species: Hologram.
Command & Staffing abilitys:
Icons (other):
Classification: OFFICER
SCIENCE Leadership Any card with "31st-century" in lore
The Art of Diplomacy (effects extended to )
INTEGRITY: 2 CUNNING: 7 STRENGTH: 6
Revised Janeway counts as "matching commander" for the following ships or facilities:
Characteristics: affiliation, Captain, Hologram "species", matching commander.
Requires: affiliation, Mission, Hologram "species".
Card logging info: First edited by Telak at Aug 12th, 2018. Please support openCards and validate game text of this card!
❖ Seventeen of Eighteen ( The Borg)
IDENTIFICATION: PURIFICATION DRONE
TASK: Process acquired resources. Optimize consumption.
BIOLOGICAL DISTINCTIVENESS: Humanoid.
Borg Personnel
Gender is irrelevant. Species: Borg.
Command & Staffing abilitys:
Icons (other):
Classification: No Classification
Geology Stellar Cartography SCIENCE
While on your ship in the Delta Quadrant, it is RANGE +2. (Cumulative.)
INTEGRITY: 5 CUNNING: 7 STRENGTH: 5
Characteristics: affiliation, Drone, Borg species.
Requires: Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
• Tuvok, Chief of Security ( Captain's Log - ST1E compatible)
"A logical, though highly speculative analysis."
Federation Personnel
Gender: male.
Command & Staffing abilitys:
Classification: No Classification
Anthropology Biology Honor
Law Leadership Officer
Security
While this personnel is facing a dilemma that requires Officer or Security at a mission, he is attributes +2 and gains Security.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 7
List of "personas" for Tuvok, Chief of Security:
Characteristics: affiliation, Vulcan species.
Requires: Mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
❖ Borg Probe ( The Borg)
IDENTIFICATION: BORG PROBE
TASK: Explore unimatrices at the borders of Borg space. Locate biological and technological distinctiveness.
Borg Ship - Borg Probe
Staffing requirements:
Further Icons:
Ship Equipment: Tractor Beam
Special skill(s): May report with crew to any Delta Quadrant location (limit 3 cards aboard) if your Borg Queen in play.
Point-Box on card: 10 bonus points (your opponent can score points, when you use this card).
RANGE: 8 WEAPONS: 6 SHIELDS: 6
Characteristics: affiliation, bonus points, Tractor Beam, Borg ship, ❖ ship.
Requires: affiliation, Mission.
Card logging info: Logged by openCards team at May 1st, 2009.
Museum of Kyrian Heritage ( Metamorphosis)
Time-Location 3074 Kyrian-Vaskan planet
Special icons:
Exhibition of ancient artifacts and historical recreations.
Seeds on table during facility phase; any player who did not seed Ocampa planet may download a non-Borg ship here and/or Holoprogram: The Voyager Encounter. Native to this timeline: all cards with "31st-century" in lore. Once each turn, one such card reporting at this location may report for free.
Characteristics: play for free / report for free.
Requires: Holoprogram, Mission, Borg species, Ocampa species.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).