(1) Ohhhh! Nothing Happened! ( Reflections 2.0)
Event
Q. Temporal. Plays in your core. When you play another Temporal card, you may destroy this event to name a dilemma. Choose an opponent to take a copy of that dilemma from his or her dilemma pile and remove it from the game. That opponent shuffles and replaces his or her dilemma pile face down.
"You mean I caused the anomaly- and the anomaly in some way disrupted the beginning of life on Earth."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, plays in your core, Q, Temporal, Q.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Tenuous Alliance ( Raise the Stakes)
Event
To play this event, you must command Mouth of the Wormhole and six personnel. Choose one of your personnel. Each player removes from the game a number of cards from the top of their dilemma pile equal to the cost of that personnel. Remove this event from the game.
"The Cardassians and Jem'Hadar can pretend to be allies, but they hate each other."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, remove cards from the game (this card).
Requires: Terok Nor related, Mouth of the Wormhole.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • War of Attrition ( Balance of Terror)
Event
To play this event, you must command three personnel. Plays in your core. At the start of each player's turn, he or she removes the top card of his or her dilemma pile from the game.
"Over fifty ships lost, our spacedocks on Torros Three destroyed. A victory perhaps, but a costly one."
Characteristics: manipulate / examine opponent's dilemma pile, manipulate your dilemma pile, remove opponent's dilemmas from the game, plays in your core, remove cards from the game (other cards).
Requires: affiliation, Terok Nor related.
Card logging info: First edited by Telak at Sep 9th, 2014. Please support openCards and validate game text of this card!
The Perils of Peacemaking ( The Undiscovered Country)
Interrupt
When a dilemma you own is revealed, the opponent on your left takes a copy of that dilemma from his or her dilemma pile and removes it from the game. That opponent shuffles and replaces his or her dilemma pile face down. Place this interrupt on the bottom of your deck.
The Gorkon Initiative frightened conservative Starfleet officers into conspiring with Klingon traditionalists.
Characteristics: remove opponent's dilemmas from the game, manipulate your deck, remove cards from the game (other cards), interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Damar, Resourceful Supervisor ( Hard Time)
Cardassian Personnel of Cardassian species.
Icons:
Engineer Intelligence Officer
Physics
Gul. When you play this personnel, flip any player's dilemma pile over. Then, remove the top dilemma of each player's dilemma pile from the game.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"Let's just say it will change the course of history."
Characteristics: manipulate / examine opponent's dilemma pile, manipulate your dilemma pile, remove opponent's dilemmas from the game, affiliation, remove cards from the game (other cards), Gul, Cardassian species.
Card logging info: First edited by Telak at Sep 4th, 2016. Please support openCards and validate game text of this card!
(3) Gem ( These Are The Voyages)
Non-aligned Personnel of Minaran species.
Icons:
Honor Telepathy
When this personnel begins a mission attempt, you may remove her from the game to name a dilemma and choose an opponent to remove a copy of that dilemma in his or her dilemma pile from the game. That opponent shuffles and replaces his or her dilemma pile.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 3
"She does not yet have the instinct to save her people."
Characteristics: remove opponent's dilemmas from the game, "affiliation", remove cards from the game (this card), Past related, personnel who has a cost of 3 or more.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Helen Noel, Enterprise Psychiatrist ( Favor the Bold)
Federation Personnel of Human species.
Icons:
2 Anthropology Biology Diplomacy
Medical
You may play this personnel at cost +3 to reveal the top four dilemmas of an opponent's dilemma pile and remove each dilemma that has a cost of 1 or more and does not require a skill from the game. The remaining dilemmas return to their owner's dilemma pile.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 4
"Doctor Helen Noel, Captain. We've met."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, affiliation, The Original Series related, Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Kira Nerys, Grudging Ally ( Balance of Terror)
Bajoran Personnel of Bajoran species.
Icons:
Diplomacy Leadership Programming
Security
When you play this personnel, you may remove a card in your discard pile from the game to remove the top card of an opponent's dilemma pile from the game. You may spend additional counters this turn equal to the cost of that dilemma.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"This is not the Cardassian Occupation."
Characteristics: remove opponent's dilemmas from the game, affiliation, "use" your discard pile, Terok Nor related, spend additional counters, remove cards from the game (other cards), personnel who has a cost of 3 or more, Bajoran species.
Requires: Terok Nor related.
Card logging info: First edited by Telak at Sep 9th, 2014. Please support openCards and validate game text of this card!
(3) • Masaro, Idealistic Saboteur ( Favor the Bold)
Starfleet Personnel of Human species.
Icons:
Engineer Physics Programming
Treachery
Dissident. Infiltrator. Order - If you command four different species, kill this personnel to examine the top four dilemmas of an opponent's dilemma pile and remove one from the game. The remaining dilemmas return to their owner's dilemma pile.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
"I never wanted anyone to get hurt."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, kill your own personnel, affiliation, Past related, Dissident, Infiltrator, personnel who has a cost of 3 or more, Human species, species related cards (unspecific).
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(1) • Nilz Baris, Agricultural Undersecretary ( Return to Grace)
Federation Personnel of Human species.
Icons:
Anthropology Diplomacy Law
You may play this personnel at cost +3 to remove an event (or dilemma) on your non-headquarters mission from the game.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"I consider your security measures a disgrace. In my opinion, you have taken this important project far too lightly."
Characteristics: remove opponent's dilemmas from the game, event related card, affiliation, The Original Series related, remove cards from the game (other cards), Past related, Human species.
Requires: "place on mission" dilemma, plays / place on a mission.
Card logging info: First edited by Telak at Mar 14th, 2014. Please support openCards and validate game text of this card!
(2) • Rayva, Bureaucratic Ally ( Balance of Terror)
Dominion Personnel of Vorta species.
Icons:
Diplomacy Security Treachery
When this personnel uses a skill to complete a mission, each player removes the top two cards of his or her dilemma pile from the game. You may do this only once each mission attempt.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"I have been assured that the Facilitators will be unarmed and unaccompanied by any Jem'Hadar soldiers."
Characteristics: manipulate your dilemma pile, remove opponent's dilemmas from the game, affiliation, Terok Nor related, remove cards from the game (other cards), Vorta species.
Card logging info: First edited by Telak at Sep 9th, 2014. Please support openCards and validate game text of this card!
(2) • Revok, Eager Ally ( Balance of Terror)
Cardassian Personnel of Cardassian species.
Icons:
Engineer Navigation Officer
Glinn. When this personnel uses a skill to complete a mission, discard the top three cards of your deck to remove the top two cards of an opponent's dilemma pile from the game. You may do this only once each mission attempt.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"I remember the day I heard the news that Cardassia had joined the Dominion. Like everyone else, I rejoiced."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, affiliation, manipulate your deck, Terok Nor related, Glinn, Cardassian species.
Card logging info: First edited by Telak at Sep 12th, 2014. Please support openCards and validate game text of this card!
(4) • Spock, Maverick Diplomat ( Face of the Enemy)
Federation Personnel of Human / Vulcan species.
Icons:
Archaeology 2 Diplomacy Honor
Law Science
When you play this personnel, each player may choose one: download a Diplomacy personnel; remove the bottom card of his or her dilemma pile from the game; or place a personnel from his or her headquartesr mission at another mission.
INTEGRITY: 8 CUNNING: 8 STRENGTH: 6
"...I am here on a personal mission of peace..."
Characteristics: manipulate your dilemma pile, remove opponent's dilemmas from the game, "relocate" personnel cards - between two locations "in play", affiliation, download, download - personnel, Next Generation related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, Vulcan species.
Card logging info: First edited by Telak at Nov 1st, 2015. Please support openCards and validate game text of this card!
(3) • Spock, Science Officer ( These Are The Voyages)
Federation Personnel of Human / Vulcan species.
Icons:
Astrometrics Engineer
Programming 2 Science
You may play this personnel at cost +2 to examine the top four dilemmas of an opponent's dilemma pile and remove one from the game. Replace the remaining cards in the same order.
INTEGRITY: 6 CUNNING: 8 STRENGTH: 7
"Fascinating."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, affiliation, The Original Series related, Past related, personnel who has a cost of 3 or more, Human species, Vulcan species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Sybok, Fanatical Missionary ( Tacking Into the Wind)
Non-aligned Personnel of Vulcan species.
Icons:
Anthropology Astrometrics Diplomacy
Engineer Leadership Treachery
Commander: U.S.S. Enterprise-A. When a dilemma that this personnel is facing is about to be returned to its owner's dilemma pile, you may remove that dilemma from the game. You may do this only once each turn.
INTEGRITY: 3 CUNNING: 8 STRENGTH: 8
"Each of us hides a secret pain."
Further game play infos
Sybok, Fanatical Missionary counts as "matching commander" for the following ship cards:
Characteristics: remove opponent's dilemmas from the game, "affiliation", Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Vulcan species.
Requires: "return to owner's dilemma pile" dilemma.
Card logging info: First edited by eberlems at Aug 5th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(2) • Weyoun, Shrewd Strategist ( Zero Hour)
Dominion Personnel of Vorta species.
Icons:
Anthropology Leadership Science
2 Treachery
Commander: Tenak'talar. When you win an engagement involving this personnel, you may remove the top card of the loser's dilemma pile from the game.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 4
"Those ships aren't going to be here for another five hours... a lot can happen in that amount of time."
Further game play infos
Weyoun, Shrewd Strategist counts as "matching commander" for the following ship cards:
Characteristics: remove opponent's dilemmas from the game, affiliation, Terok Nor related, remove cards from the game (other cards), Commander, Vorta species.
Requires: engagement.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(5) • Naprem, Renegade Vessel ( Far Beyond the Stars)
Cardassian Ship (K'Vort Class / Cloaking Device )
Staffing reqirements:
Icons:
When you win an engagement involving your personnel or your personnel, choose one: remove the top two cards of the loser's dilemma pile from the game; or randomly kill an opponent's Leadership personnel involved. You may do this only once per turn.
RANGE: 7 WEAPONS: 8 SHIELDS: 7
"There was a time when the mere mention of my race inspired fear."
Further game play infos
The following personnel cards can be used as "matching commander" for Naprem, Renegade Vessel:Characteristics: remove opponent's dilemmas from the game, kill opponent's personnel, affiliation, Deep Space None related, Terok Nor related, remove cards from the game (other cards), K'Vort-class, Cloaking Device.
Requires: engagement, affiliation, Deep Space None related.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!