(1) • Denevan Crystals ( Hard Time)
Commodity. (When a player plays or takes command of this event, it is placed in that player's core.)
Crime. While you command but do not own this event, each player's Smuggler personnel gains Acquisition.
"You have my personal assurance they're high quality crystals. And you won't get them at this price anywhere else in the quadrant."
Characteristics: Commodity, Crime, enhance your skills (other cards).
Requires: Smuggler.
Card logging info: First edited by Telak at Sep 4th, 2016. Please support openCards and validate game text of this card!
(0) • Gatherers' Raid ( What You Leave Behind)
Crime. Decay: 3. (When there are three cards on this event, destroy it.) Plays in your core.<BR>Order - Place a card from hand on this event to reveal a number of cards from the top of an opponent's deck equal to the number of Gatherers you command. For each event and interrupt revealed this way, you may draw a card.
Characteristics: place a card from hand on your event, plays in your core, manipulate opponent's deck, Crime, Decay, additional card draws, interrupt related card.
Requires: Gatherer.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Ill-gotten Gains ( Unnatural Selection)
Event
Crime. To play this event, you must command a Thief personnel. Plays in your core. When you take command of a card you do not own, you may draw a card.
"You've been keeping it in your second stomach all these years?"
Characteristics: plays in your core, Crime, additional card draws.
Requires: take command (of opponent cards), Thief.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
(1) • Logistical Lifeline ( Sacrifice of Angels)
Crime. To play this event, you must command a Smuggler personnel. Plays in your core. During each of your Discard Excess Cards segments, you may keep one additional card in your hand for each different Maneuver event and each different Pursuit event you command.
"...we'll send out a massive tachyon pulse."
Characteristics: plays in your core, extend your hand size, Crime.
Requires: Maneuver, Pursuit, Smuggler.
Card logging info: First edited by Telak at Oct 18th, 2019. Please support openCards and validate game text of this card!
(2) Organized Crime ( Unnatural Selection)
Event
Crime. To play this event, you must command six Thief personnel. Take command of an event that has no cards on it in an opponent's core. (Move that event to your core.) If that events costs 3 or more, that opponent scores 5 points. Destroy this event.
"They were employing a high-energy transporter beam, designed to locate items of technological value, and remove them."
Characteristics: take command (of opponent cards), Crime.
Requires: Thief.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
(1) • Pickpocket ( Energize)
Event
Crime. To play this event, you must command a Thief. Plays in your core.
Order - Reveal the top card of an opponent's deck. If it is not a personnel, destroy this event. Otherwise, each of your Thieves is attributes +2 until the end of this turn. You may do this only once each turn.
Advanced technology is still susceptible to old-fashioned treachery.
Characteristics: enhance your personnel attributes (other cards), plays in your core, manipulate opponent's deck, Crime.
Requires: Thief.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Smuggling Run ( Energize)
Event
Crime. Plays in your core. At the start of each of your turns, if your Smuggler is at an opponent's non-headquarters mission, that opponent has no ship at that mission, and your personnel at that mission have its requirements, you may destroy this event to score 10 points.
"Ben, what are you doing here?"
Characteristics: score points, plays in your core, Crime, ship related card.
Requires: "Smuggling Run"-related cards, Smuggler.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Soft Sell ( Symbiosis)
Crime. Plays on an opponent's incomplete non-headquarters mission. While this mission is complete, each of your Smuggler personnel and Thief personnel are Cunning +1 and Strength +1.
"My friend, ten credits apiece is a very reasonable price. Now you can see for yourself how much the lovely little lady appreciates the finer things."
Characteristics: enhance your CUNNING (other cards), enhance your STRENGTH (other cards), Crime, plays / place on a mission.
Requires: Smuggler, Thief.
Card logging info: First edited by Telak at Jul 27th, 2018. Please support openCards and validate game text of this card!
(3) The Orion Underworld ( Second Edition)
Event
Crime. Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your ship with your Thief aboard. If you win, score 10 points.
For over a century, Orions have been synonymous with criminal activity. Though the planet's rightful government has tried to fight this negative image, the Syndicate wields more power.
Characteristics: engagement, score points, plays in your core, Crime, Maneuver, ship related card.
Requires: "affiliation", Thief.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Bait and Switch ( Warp Pack: Access Denied)
Interrupt
Crime. To play this interrupt, you must command three Crime events. When an opponent plays an event in his or her core, prevent that event and place it in your core. (You now command that event.)
"You know, I keep going over and over the accident in my mind, trying to figure out what went wrong... What the hell happened? Why didn't I see it coming? What am I missing?"
Characteristics: destroy an event, prevent opponent's events, Crime.
Requires: Crime, Genetically Enhanced.
Card logging info: First edited by Telak at Jul 31st, 2018. Please support openCards and validate game text of this card!
Bank Heist ( Energize)
Interrupt
Crime. When your Thief is facing a dilemma, choose an opponent to reveal the top three cards of his or her deck. That Thief gains one skill from each personnel revealed until the end of that dilemma. Replace those cards in the same order.
"Gentlemen, we just robbed the Bank of Bolias."
Characteristics: manipulate opponent's deck, Crime, enhance your skills (other cards).
Requires: Thief.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Pooling Resources ( Unnatural Selection)
Interrupt
Crime.
Order - Download Display of Wealth.
Order - Discard a Crime card from hand to randomly select a non-ship card from an opponent's hand and place it on your Display of Wealth.
"From now on, it's gonna be under one roof. You're gonna run it like a business. That means you're gonna make a profit."
Characteristics: download, download - specific cards, discard a specific card from hand, manipulate opponent's hand, Crime.
Requires: Crime.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!