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Dual (0) Time for Action

    Time for Action

    Dual Dual Dilemma

    For each headquarters mission your opponent commands, this dilemma is cost +2. Randomly select a personnel. Unless he or she has at least one skill listed in this mission's requirements, stop that personnel, then for each headquarters mission you command, randomly select another personnel to be stopped.

    "Ensign, alert all ships. We're moving out."

    Characteristics: dilemma with variable costs, "headquarter related" dilemma, "randomly select" dilemma.
    Requires: headquarters.

    Card logging info: Logged by openCards team at Jan 1st, 2008.

    ST2E libraryCollector's Info

    Virtual card from Favor the Bold Favor the Bold (Copyright 2008)
    Image Source: Deep Space Nine - Favor the Bold (Season 6 - Episode 5)
    UCT-ID : ST2E 16 V 17 (manufactor info on card: 16 V 17)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title & sub-title in other expansions).

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    ST2E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Infinite Loop1.1" by saki 223
    - "Equinox forcing its Way" by remataklan
    Create your own Deck in the ST2E deck section!

    openCards tradeplaceTradeplace references

    Because this is a virtual non-promo card, it's not listed in the Tradeplace.