Capture. Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your ship. That ship is Weapons +1. If you win, randomly select an opponent's personnel involved to place in your brig.
Cardassian military policy in any conflict is to take captives when possible, for the many uses they can be put to later.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Uncommon card from Second Edition (Copyright 2002)
Image Source: The Next Generation - The Chase (Season 6 - Episode 20)
UCT-ID : ST2E 1 U 111 (manufactor info on card: 1 U 111)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
- "Nervdeck 1.5" by eberlems
- "Carrrgo Pirates" by KaiserK
Create your own Deck in the ST2E deck section!Click here to see all trade list entries for this Uncommon card!
Also see here for all trade lists with any card fom "Second Edition".