Interrupt
To play this interrupt, you must command a personnel who has Anthropology and Leadership. When an opponent plays an event, place a random card from hand on top of your deck to prevent that event and place it on top of that opponent's deck.
"What these sinners have forgotten is that they are neighbors. ... Do you see branches tearing leaves off one another? No!"
Characteristics: prevent opponent's events, manipulate opponent's deck, manipulate your deck, manipulate your hand.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Rare card from Second Edition (Copyright 2002)
Image Source: Voyager - Spirit Folk (Season 6 - Episode 17)
UCT-ID : ST2E 1 R 139 (manufactor info on card: 1 R 139)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
Also see here for all trade lists with any card fom "Second Edition".