(3) Difficult Rescue | openCards

You are here

Space (3) Difficult Rescue

    Difficult Rescue

    Space Space Dilemma

    Unless you have Shields + remaining Range > the number of personnel attempting this mission, randomly select a personnel to be killed and all your other personnel are stopped.

    "But that array has such a narrow scan field, we might as well break out the palmbeacons and try to find them that way."

    Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, "stop all personnel" dilemma.

    Card logging info: Logged by openCards team at Jan 1st, 2008.
     

    ST2E libraryCollector's Info

    Common card from Captain's Log Captain's Log (Copyright 2006)
    Image Source: The Next Generation - Evolution (Season 3 - Episode 1)
    UCT-ID : ST2E 10 C 7 (manufactor info on card: 10 C 7)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title & sub-title in other expansions).

    ST2E libraryCard-Reviews

    Log in OR create a new account and be the first to review this card.

    ST2E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Fed continental" by Boon of Bolian
    Create your own Deck in the ST2E deck section!

    openCards tradeplaceTradeplace references

    There are 5 entries for Difficult Rescue (ST2E 10 C 7) at the Tradeplace (6 haves and 4 wants). Click here to see all trade list entries for this Common card!
    Also see here for all trade lists with any card fom "Captain's Log".