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Interrupt Magnetic North

    Magnetic North

    Miles O'Brien used the polar magnetic field of Parada IV to shield his runabout from the sensors of pursuing ships.

    Interrupt Interrupt

    Plays on your ship that has no staffing requirements if it is orbiting a planet. Prevents battles from being initiated against that ship. Discard interrupt when ship moves.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Uncommon card from Deep Space Nine Deep Space Nine (Copyright 1998 by Decipher)
    Image Source: Deep Space Nine - Whispers (Season 2 - Episode 14)
    UCT-ID : ST1E 5 U 94 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    List of "reprints" for Magnetic North:

    ST1E libraryCard-Reviews

    - "Magnetic North" by Evan Lorentz at Jul 11th, 1998
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    ST1E libraryDecks

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    openCards tradeplaceTradeplace references

    There are 20 entries for Magnetic North (ST1E 5 U 94) at the Tradeplace (49 haves and 7 wants). Click here to see all trade list entries for this Uncommon card!
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