Eyes in the Dark | openCards

You are here

Interrupt Eyes in the Dark

    Eyes in the Dark

    Deanna Troi saved the U.S.S. Enterprise in 2367 by communicating through nightmarish visions with a telepathic species on the other side of a Tyken's rift.

    Interrupt Interrupt
    Special icons: Alternate Universe

    Plays when facing a dilemma. If Emphathy present, add the skills and attribute numbers of one personnel (random selection) from any opponent's ship (your choice).

    Rule hint for this card

    This card has an clarification:

    This interrupt adds the regular skills and attributes to the crew or Away Team as a whole, not to a single personnel. For example, if Kova Tholl is selected from the opponent’s ship, your crew’s total INTEGRITY is +8, total CUNNING is +6, and total STRENGTH is +2, plus one Diplomacy skill is added to the crew’s pool of skills.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Common card from Alternate Universe Alternate Universe (Copyright 1995 by Decipher)
    Image Source: The Next Generation - Night Terrors (Season 4 - Episode 17)
    UCT-ID : ST1E 2 C 60 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

    ST1E libraryCard-Reviews

    Log in OR create a new account and be the first to review this card.

    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Where no man has gone before" by bashircommander
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

    There are 41 entries for Eyes in the Dark (ST1E 2 C 60) at the Tradeplace (228 haves and 0 wants). Click here to see all trade list entries for this Common card!
    Also see here for all trade lists with any card fom "Alternate Universe".